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− | <noinclude>
| + | #redirect [[Vanguard Incursion fits]] |
− | [[Category:Work_in_progress]] [[Category:Incursion]][[Category:Guides]]{{Work_in_Progress}}
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− | (Page should be finalized by the end of June 2012.)
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− | <div style="float:right; font-size:80%; line-height:125%; list-style-type:none; text-indent:0in; margin-left:0px; padding:0.5em;">__TOC__</div>
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− | This page is currently under construction. Until more guidelines have bee added please refer to [[Logistic Guide#Fittings|Logistic Guide]]. Note that this guide is not specific to Incursions and only Tech II logistic ships with [[Skills:Spaceship_Command#Logistics|Logistics]] IV (V strongly preferred) pilots are allowed in Incursion fleets.
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− | This page contains the basic requirements for an Incursion Logistic ship and sample fits. If you are looking for fittings for Damage Dealers, please refer to the appropriate guide: (Until the other DD sites are built, please refer to the Vanguard fitting guide.)
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− | *[[Incursion_Fitting:_Vanguard|Vanguard Fitting]] (Under Construction)
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− | *[[Incursion_Fitting:_Assault|Assault Fitting]] (To be Created)
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− | *[[Incursion_Fitting:_Headquarters|Headquarters Fitting]] (To be Created)
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− | ==Requirements==
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− | Just like all incursion ships a Tech 2 omni-buffer tank is required. For the necessary skills and recommended modules and rigs please refer to the [[Incursion_Fitting:_Vanguard|Vanguard Fitting]] page. Only the Tech II Logistics ships are used in incursions. Only these ships have the range and healing capacity required in Incursion sites. Further high capacitor skills are necessary to make these ships cap stable. Also Incursion Logistics ships should be able to lock a full 10 targets, the usual size of a Vanguard fleet. All Logistics ships bring a flight of maintenance bots. Finally some Logistics ships run as pairs and use energy transfers for capacitor stability while the other logistics ships. With this in ind the required skills are:
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− | *Logistics IV (V strongly preferred)
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− | **Long Range Targeting V
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− | **Signature Analysis V
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− | *Energy System Operations V
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− | *Energy Management V
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− | *Multitasking III
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− | **Targeting V
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− | *Repair Drone Operations II (for Mediums)
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− | Shield:
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− | *Shield Emission Systems IV
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− | Armor:
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− | *Remote Armor Repair Systems IV
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− | Energy:
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− | *Energy Emission Systems IV
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− | ==Types of Logistic Ships==
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− | ==Sample Fits==
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− | <br>
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− | {{Ship|Basilisk|box}}
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− | <br>
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− | </noinclude>
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− | {{#ifeq:{{{1|Basilisk}}}|Basilisk|
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− | {{Fittings
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− | |name=Basilisk, Shield Incursion
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− | |high=
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− | Large S95a Partial Shield Transporter<br>
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− | Large S95a Partial Shield Transporter<br>
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− | Large S95a Partial Shield Transporter<br>
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− | Large S95a Partial Shield Transporter<br>
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− | Large 'Regard' Power Projector<br>
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− | Large 'Regard' Power Projector
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− | |mid=
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− | 10MN Afterburner II
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− | Large Shield Extender II<br>
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− | EM Ward Field II<br>
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− | Adaptive Invulnerability Field II<br>
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− | Adaptive Invulnerability Field II
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− | |low=
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− | Power Diagnostic System II<br>
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− | Damage Control II
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− | |charges=
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− | |drones=
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− | Small Shield Maintanence Bot I x5
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− | |rigs=
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− | Medium Anti-EM Screen Reinforcer I<br>
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− | Medium Ancillary Current Router I
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− | |recommended1=
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− | |recommended2=
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− | |recommended3=
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− | |notes=
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− | *If both Basilisk Pilots are Logistics V then swap an ET for a ST.
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− | *This ship is over tanked and an Invulnerability Field could be swapped for a Remote Sensor Booster II.
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− | *Using a True Sansha PDS and Tech II rigs allow a pilot to upgrade to Tech II ST.
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− | *The afterburner is for transporting ore, if the pilot is not doing that job a Remote Sensor Booster II can be fit instead.
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− | }}
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− | }}
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− | <noinclude>
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