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|info=Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. <br><br>Developer: Roden Shipyards <br><br>Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors. | |info=Effectively combining the trapping power of interdictors with the defensive capabilities of heavy assault ships, the heavy interdictor is an invaluable addition to any skirmish force, offensive or defensive. Heavy interdictors are the only ships able to use the warp disruption field generator, a module which creates a warp disruption field that moves with the origin ship wherever it goes. <br><br>Developer: Roden Shipyards <br><br>Unlike most Gallente ship manufacturers, Roden Shipyards tend to favor missiles over drones and their ships generally possess stronger armor. Their electronics capacity, however, tends to be weaker than ships from their competitors. | ||
|bonuses=<b>Gallente Cruiser Skill Bonus:</b><br>5% bonus to medium hybrid turret damage and | |bonuses=<b>Gallente Cruiser Skill Bonus:</b><br>5% bonus to medium hybrid turret damage and 4% bonus to armor resistances per level<br><b>Heavy Interdictors Skill Bonus:</b><br>10% bonus to medium hybrid turret falloff per level and 5% bonus to range of warp disruption fields per level<br>Note: can fit warp disruption field generators | ||
|structurehp=2,531 HP | |structurehp=2,531 HP | ||