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*When charging, your ship will go to max speed and you cannot stop it. | *When charging, your ship will go to max speed and you cannot stop it. | ||
*If you have a lock on something and then micro-jump, you maintain that lock unless | *If you have a lock on something and then micro-jump, you maintain that lock unless you're out of targeting range | ||
*If the MJD is charging and you are warp scrammed upon execution, your jump will fail. | *If the MJD is charging and you are warp scrammed upon execution, your jump will fail. | ||