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Interdictors: Difference between revisions

From EVE University Wiki
m Advanced Techniques: Changed to Advanced Techniques to be more concise. Humor is left to the interpretation of the reader.
Interdictors: Big subjects first, more concise. Moving bubble details to another section.
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== Interdictors ==
== Interdictors ==


Interdictors are Tech 2 Destroyers. These are near-useless in highsec and lowsec, but they play a key role in nullsec. They launch warp disruption probes, usually called bubbles. Those probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit. Anyone trying to warp to a spot within 150km of the edge of the bubble will be pulled to the edge of it, although only if the bubble is both in line with the two objects that the ship is warping between, and on grid with the destination object. A tech 3 cruiser fitted with the Interdiction Nullifier subsystem will however not be affected by any kind of bubbles. Interdictors and HICs ([[Cruiser#Heavy Interdictors|Heavy Interdictors]]) are the only ships that can tackle Titans and Motherships.
Interdictors and HICs ([[Cruiser#Heavy Interdictors|Heavy Interdictors]]) are the only ships that can tackle Titans and Motherships. They play a key role in nullsec. They launch warp disruption probes, usually called bubbles. Those probes create a warp disruption field in a 20km radius from the probe: inside that field, nothing can warp, no matter how many [[WCS|stabs]] they fit.  
 
Interdictors are Tech 2 Destroyers. These are near-useless in highsec and lowsec, because bubbles cannot be used in lowsec or highsec space.


Bubbles cannot be used in lowsec or highsec space.


* Amarr: [[Heretic]]  
* Amarr: [[Heretic]]