More actions
Bombers' Bar fitting |
TAP |
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skills=| | skills=| | ||
notes=Bombers' Bar Baseline. Represents a solid starting point for variations (i.e. RSD's, TP's in place of point).</li><li>Uses Scorch Bombs and Inferno Torpedoes.}} | notes=Bombers' Bar Baseline. Represents a solid starting point for variations (i.e. RSD's, TP's in place of point).</li><li>Uses Scorch Bombs and Inferno Torpedoes.}} | ||
{{ShipFitting| | |||
ship=Nemesis| | |||
shipTypeID=11377| | |||
fitName=Terminal Attack Painter| | |||
fitID=Terminal-Attack-Painter| | |||
high1name=Prototype 'Arbalest' Torpedo Launcher| | |||
high1typeID=8117| | |||
high2name=Prototype 'Arbalest' Torpedo Launcher| | |||
high2typeID=8117| | |||
high3name=Prototype 'Arbalest' Torpedo Launcher| | |||
high3typeID=8117| | |||
high4name=Auto Targeting System I| | |||
high4typeID=1182| | |||
high5name=Covert Ops Cloaking Device II| | |||
high5typeID=11578| | |||
mid1name=Target Painter II| | |||
mid1typeID=19806| | |||
mid2name=Target Painter II| | |||
mid2typeID=19806| | |||
mid3name=Target Painter II| | |||
mid3typeID=19806| | |||
mid4name=1MN Afterburner II| | |||
mid4typeID=438| | |||
low1name=Signal Amplifier II| | |||
low1typeID=1987| | |||
low2name=Ballistic Control System II| | |||
low2typeID=22291| | |||
charge1name=Caldari Navy Inferno Torpedo x48| | |||
charge1typeID=27351| | |||
charge2name=open| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Small Particle Dispersion Projector I| | |||
rig1typeID=31298| | |||
rig2name=Small Ionic Field Projector I| | |||
rig2typeID=31274| | |||
difficulty=1| | |||
warsop=A| | |||
warsopReason=| | |||
version=ODY 1.0| | |||
shipDNA=11377:1182;1:8117;3:11578;1:438;1:19806;3:1987;1:22291;1:31274;1:31298;1:27351;48::| | |||
skills=| | |||
notes=Provides additional Target Painting at distance from target.</li><li>Supports main SB attack.</li><li>Auto Targeting System increases number of lockable targets, rather than auto locking.}} | |||
==Tactics== | ==Tactics== | ||