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User:Shen tekitsu: Difference between revisions

11 editsJoined 13 February 2013
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Line 50: Line 50:
ship=Merlin|
ship=Merlin|
shipTypeID=603|
shipTypeID=603|
fitName=Basic Close Tackle|
fitName=Close Tackle T1|
fitID=Basic-Close-Tackle|
fitID=Close-Tackle-T1|
high1name=Light Electron Blaster I|
high1name=Light Electron Blaster I|
high1typeID=562|
high1typeID=562|
Line 72: Line 72:
low3name=Overdrive Injector System I|
low3name=Overdrive Injector System I|
low3typeID=1244|
low3typeID=1244|
charge1name=Antimatter Charge S x600|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge1typeID=222|
charge2name=open|
charge2name=open|
Line 88: Line 88:
warsopReason=|
warsopReason=|
version=ODY 1.0|
version=ODY 1.0|
shipDNA=603:562;3:434;1:447;1:526;1:3829;1:1244;1:2046;1:11563;1:31716;1:31788;2:222;600::|
shipDNA=603:562;3:434;1:447;1:526;1:3829;1:1244;1:2046;1:11563;1:31716;1:31788;2:222;1::|
skills=Energy Management II</li><li>High Speed Maneuvering I</li><li>Propulsion Jamming I|
skills=Energy Management 2|
notes=Basic close tackle fit with meta 0 modules.</li><li>Can be used as a ready to fly tackle hull or as a template to meta up from and fit to your own preferences.</li><li>The shield rigs require Jury Rigging III and Shield Rigging I to fit on the hull, but not to fly the hull once they are fitted.}}
notes=This is a starting point for a basic Merlin close range tackle fit.  Replace fittings with higher meta as your skills/wallet will allow.</li><li>The shield rigs require Jury Rigging 3 and Shield Rigging 1 to add them to the hull.  If you do not have these skills, someone else can fit the rigs for you and you will still be able to fly the ship.}}