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== Beyond Skills: The Wormhole Mindset == | == Beyond Skills: The Wormhole Mindset == | ||
Most people's first concerns relate to "what skills do I need to get in" and the aforementioned skills are a good base with which to start life in the WHC; however, if you intend to stay for any length of time you | Most people's first concerns relate to "what skills do I need to get in" and the aforementioned skills are a good base with which to start life in the WHC; however, if you intend to stay for any length of time you should be aware of a few of the realities of WHC life. | ||
# Scanning (and ultimately CovOps) isn't an optional activity | # Scanning (and ultimately CovOps) isn't an optional activity | ||
#* A T1 scanning frigate is a good starting point, but realize covert scanning (i.e. CovOps cloaking device) is one of the most important, valuable contributions that a lower-skilled player can make to WH operations. | #* A T1 scanning frigate is a good starting point, but realize covert scanning (i.e. CovOps cloaking device) is one of the most important, valuable contributions that a lower-skilled player can make to WH operations. | ||
# | # Battleships aren't used much beyond rolling wormholes and local defence | ||
#* Wormholes have mass limits. | |||
#* As you familiarize yourself with not just ''what'', but also ''how'' things are done in a wormhole, you'll see that T3s, Logi, HACs and HICs are the most in-demand ship types | #* As you familiarize yourself with not just ''what'', but also ''how'' things are done in a wormhole, you'll see that T3s, Logi, HACs and HICs are the most in-demand ship types. To maximize the roles you can fill over time, you should be willing to adjust the skill plan you may have had in mind. | ||
# The space you're living in is no longer well-defined | # The space you're living in is no longer well-defined | ||
#* The wormhole in which you're living may seem constant, but just about everything else is quite dynamic as connecting wormholes form and collapse. What you think of as the neighbourhood (and thus the neighbours) changes all the time. | #* The wormhole in which you're living may seem constant, but just about everything else is quite dynamic as connecting wormholes form and collapse. What you think of as the neighbourhood (and thus the neighbours) changes all the time. | ||
#* Things you may take for granted such as easy access to trade hubs for shopping will vary over time. | #* Things you may take for granted such as easy access to trade hubs for shopping will vary over time. | ||
# Your trapped in here with us | # Your going to be trapped in here with us ;) | ||
#* You won't always feel like you have a lot of choice in what you can do at any given moment. Perhaps you logged in thinking you'll run sites, but find that there is PVP going on. Such is life, guess you'll be doing PVP today. Life is fluid in a WH. | #* You won't always feel like you have a lot of choice in what you can do at any given moment. Perhaps you logged in thinking you'll run sites, but find that there is PVP going on. Such is life, guess you'll be doing PVP today. Life is fluid in a WH. | ||
# The need for self-motivation | # The need for self-motivation | ||