More actions
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| valign="top" | [[image:icon_war.png|64px|At war]] | | valign="top" | [[image:icon_war.png|64px|At war]] | ||
| valign="top" | When your corporation or alliance is at war, the capsuleer log-off timer becomes deceptively dangerous because in order to assist someone with a capsuleer log-off timer who is at war will require you to turn your safety to yellow and go suspect. As such, it's important to avoid accidentally shooting corporation members, since that is a legal action in and by itself, but it will give you both capsuleer log-off timers that will be spread to the logistics and anyone else who's offering remote assistance. | | valign="top" | When your corporation or alliance is at war, the capsuleer log-off timer becomes deceptively dangerous because in order to assist someone with a capsuleer log-off timer who is at war will require you to turn your safety to yellow and go suspect. As such, it's important to avoid accidentally shooting corporation members, since that is a legal action in and by itself, but it will give you both capsuleer log-off timers that will be spread to the logistics and anyone else who's offering remote assistance. The best way to avoid accidentally shooting corporation members is to '''''never target them without a very good reason''''', especially if you are in a damage dealing role. Most necessary fleet actions, like keep at range and orbit, can be accomplished without first targeting the other person. | ||
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