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Principles of war: Difference between revisions

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==The use of the fleet in being==
==The use of the fleet in being==
Fleet Commanders should not engage on unhelpful terms, only fight the battle you will win or alternatively good commanders win before the battle poor commander seek victory in the battle (with apologies to sun Tzu). The use of the fleet in being strategy sees the Fleet Commander decline to engage until the battle to be fought is in his or her favour, in this approach the Fleet Commander places his entire fleet in a station or group of stations which threatens an important area for the opposition. For example a pipe route or near a center of production or supply. Such an action forces the opposition to commit forces to contain the fleet (camping would be a common tactic). whilst other Fleet Commanders take action against the opposition elsewhere to undermine logistic chains, resupply or to engage small groups of the opposition away from the main fleet. The opposing Fleet Commander must either keep his or her forces camping the main fleet or respond to the other attacks, either course of action creates uncertainty and confusion and can allow the balance to change in the upcoming battle and gives the Fleet Commander of the fleet in being the initiative as to when and how they will strike.
Fleet Commanders should not engage on unhelpful terms, only fight the battle you will win or alternatively good commanders win before the battle poor commanders seek victory in the battle (with apologies to Sun Tzu). The use of the fleet in being strategy sees the Fleet Commander decline to engage until the battle to be fought is in his or her favour, in this approach the Fleet Commander places his entire fleet in a station or group of stations which threatens an important area for the opposition. For example a pipe route or near a center of production or supply. Such an action forces the opposition to commit forces to contain the fleet (camping would be a common tactic). whilst other Fleet Commanders take action against the opposition elsewhere to undermine logistic chains, resupply or to engage small groups of the opposition away from the main fleet. The opposing Fleet Commander must either keep his or her forces camping the main fleet or respond to the other attacks, either course of action creates uncertainty and confusion and can allow the balance to change in the upcoming battle and gives the Fleet Commander of the fleet in being the initiative as to when and how they will strike.






[[Category:PvP]]
[[Category:PvP]]