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== Honest day's Job == | == Honest day's Job == | ||
Mining is the profession of extracting ore from asteroids, ice from ice fields and gas from gas clouds | Mining is the profession of extracting ore from asteroids, ice from ice fields and gas from gas clouds. These materials can then be [[Refining|refined]] into minerals, ice products and Gas Cloud/boosters. These refined substances are used in the production and maintenance of all player created items and structures in EVE, such as ships and modules. It is one of the few professions immediately available to beginning players and most EVE industrialists started their careers by mining. Mining is perhaps the second most economically safe profession in EVE, save [[Planetary Interaction]], in [[High Security|highsec]] systems. Losing mining ships and/or being podded is uncommon and minerals are always in demand. Mining can be accomplished by finding an asteroid site, or belt in a system and mining its asteroids with mining lasers. | ||
To quickly get into mining, all Eve University members are encouraged to take advantage, at no cost, of the [[Mining Loaner Fleet|mining loaner fleet]] program. The University will [[The Skillbook Program|provide the skillbook]] for you! All miners are encouraged to join the E-Uni Mining Ops mailing list and you will receive an email when a fleet commander has organized a mining op. Many miners in EVE University have come together and organized the [[Amarr Mining Campus]] where newer players are taught the basics of solo and fleet mining. It is highly encouraged that newer players interested in mining contact an AMC officer. All E-UNI members are invited and the campus has been active since March 2012. Also, ask about the campus specific mailing list when you arrive at the location. | |||
====Advantages of Mining Over Other Professions==== | ====Advantages of Mining Over Other Professions==== | ||
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* relatively low risk - It is usually very safe to mine ''only in highsec''. | * relatively low risk - It is usually very safe to mine ''only in highsec''. | ||
* low level of involvement needed - in most scenarios, miners only need to be active 5 seconds for every 3 minutes (to target new asteroids) and an extra 1 minute for every 30 minutes (to unload the full cargo of mined ore in station). | * low level of involvement needed - in most scenarios, miners only need to be active 5 seconds for every 3 minutes (to target new asteroids) and an extra 1 minute for every 30 minutes (to unload the full cargo of mined ore in station). | ||
* guaranteed income - mining products are ALWAYS in high demand because ships | * guaranteed income - mining products are ALWAYS in high demand because ships and structures which were blown up have to be replaced, and replacing ships and structures need materials. | ||
====Disadvantages of Mining Over Other Professions==== | ====Disadvantages of Mining Over Other Professions==== | ||
* skill intensive - despite the low entry cost, it takes a lot of training time to become an | * skill intensive - despite the low entry cost, it takes a lot of training time to become an efficient miner. | ||
* nontransferable skills - mining skills are useful only for mining. | * nontransferable skills - mining skills are useful only for mining. | ||
* questionable fun factor - the amount fun involved in mining is usually very low for most people. People in EVE | * questionable fun factor - the amount fun involved in mining is usually very low for most people. People in EVE tend to find more fun in blowing up ships or being blown up. | ||
* income ceiling - it is highly improbable to earn much more than 10m per hour as a high sec miner while other professions can be much more lucrative. | * income ceiling - it is highly improbable to earn much more than 10m per hour as a high sec miner while other professions can be much more lucrative. | ||