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Zkai eriker (talk | contribs) |
Zkai eriker (talk | contribs) |
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Other points to note: | Other points to note: | ||
No criminal or suspect flags will be placed upon attacking the syphon. | |||
Will prioritise raw materiel over refined (cannot take alchemy output). Can only steal from one silo at a time and only the one at the end of a chain. Will take 60 raw or 30 processed at a time. | *No criminal or suspect flags will be placed upon attacking the syphon. | ||
Players cannot put items into it. | *Will prioritise raw materiel over refined (cannot take alchemy output). | ||
Multiple syphon units can be placed around the POS and will steal in order deployed. | *Can only steal from one silo at a time and only the one at the end of a chain. | ||
Have a waste factor of 10% | *Will take 60 raw or 30 processed at a time. | ||
Will only steal during a production cycle (once per hour) | *Players cannot put items into it. | ||
Max range of 50km | *Multiple syphon units can be placed around the POS and will steal in order deployed. | ||
Can be manually targeted by station guns | *Have a waste factor of 10% | ||
*Will only steal during a production cycle (once per hour) | |||
*Max range of 50km | |||
*Can be manually targeted by station guns | |||
=== General limitations === | === General limitations === | ||