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|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
|powergrid= | |powergrid=60 MW | ||
|cpu= | |cpu=270 tf | ||
|capacitor= | |capacitor=650 GJ | ||
|highs=8 | |highs=8 | ||
|turrets= | |turrets=2 | ||
|launchers=6 | |launchers=6 | ||
|mediums=5 | |mediums=5 | ||
|lows=1 | |lows=1 | ||
|mass=1, | |mass=1,350,000 kg | ||
|volume=52,000 m³ | |volume=52,000 m³ | ||
|cargohold=450 m³ | |cargohold=450 m³ | ||
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|info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. | |info=Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. | ||
|bonuses=<b>Caldari Destroyer Skill Bonus:</b><br> | |bonuses=<b>Caldari Destroyer Skill Bonus:</b><br>5% bonus to Rocket and Light Missile explosion radius per level<br>10% bonus to Rocket and Light Missile Velocity per level<br><b>Interdictors Skill Bonus:</b><br>10% bonus to Rocket and Light Missile kinetic damage per level<br>10% reduction in Microwarpdrive signature radius penalty per level<br><b>Role Bonus:</b><br>Can fit Interdiction Sphere Launchers | ||
|structurehp= | |structurehp=650 HP | ||
|shieldhp= | |shieldhp=850 HP |shieldem=0 |shieldexp=50 |shieldkin=55 |shieldtherm=60 | ||
|armorhp= | |armorhp=625 HP |armorem=50 |armorexp=10 |armorkin=43.75 |armortherm=72.5 | ||
|maxvelocity=315 m/s | |maxvelocity=315 m/s | ||
|inertia= | |inertia=3.6 | ||
|warpspeed=9 AU/s | |warpspeed=9 AU/s | ||
|warptime=6. | |warptime=6.74 s | ||
|targetrange=60 km | |targetrange=60 km | ||
|sigradius= | |sigradius=80 m | ||
|maxlockedtargets=7 | |maxlockedtargets=7 | ||
|sensortype=Gravimetric | |sensortype=Gravimetric | ||
|sensorvalue= | |sensorvalue=14 points | ||
|scanres=475 mm | |scanres=475 mm | ||