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FW Q&A: Difference between revisions

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* If someone is in a plex, and you warp to them, you will warp to the plex.
* If someone is in a plex, and you warp to them, you will warp to the plex.
* Once on grid of the plex gate, or in the plex itself, you can not warp to fleet members on grid.
* Once on grid of the plex gate, or in the plex itself, you can not warp to fleet members on grid.
== ''How Plexes Work'' ==
* As stated before, warping while inside a plex works the same as any deadspace pocket.
* Plexes are visible on the overview, as well as your ship scanner. ANYONE can warp to a plex, and ANYONE can enter the plex.
* Plexes come in different sizes: Novice, Small, Medium, Large.
** Each 'size' has a ship size limit.
*** Novice limited to T1 and Faction Frigates.
*** Small include the Novice as well as t2 Frigates and Destroyers.
*** Medium includes everything in the Small, as well as cruiser and t2 cruisers. T3's can NOT enter mediums.
*** Larges include everything except capitals.
* Offense Plexing - Plexing done in an opposing faction's system. Gives more LP (Each Tier gives more and more LP) than defense plexing.
** Warp to a plex, take the gate, clear out the NPC Rat, and stay with 35km of the timer. Once the timer ticks down, you gain LP, and the system becomes a tiny bit more vulnerable.
** NPC Rats can drop tags, which are used for the LP market.
** If a War Target enters the same plex as you, the timer will STOP ticking, and pause until only one side remains.
** Any progres done on the timer remains. If you warp out and come back, provided someone did not undo your work, it will remain. Example, I take 5 minutes off of a timer, and leave. If one of the opposing faction wants to try and time it back for their side (defensive plexing) they'll have 5 additional minutes to work.
* Defensive Plexing - Plexing done in your own faction's system. Gives less LP (varies on vulnerability status) than offensive plexing, but gives the added bonus of making your system more stable.
** Warp to a plex, take the gate, stay within 35km of the timer.
** All other rules from the offensive plexing apply.