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Fitting ships: Difference between revisions

From EVE University Wiki
Consider your ship's bonuses: updated to a more modern example
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The Caldari [http://wiki.eveonline.com/wiki/Blackbird Blackbird], for example, gets a 15% bonus to ECM Target Jammer strength and a 10% bonus to ECM Target Jammer optimal range for each level its pilot has in the Caldari Cruiser skill. These bonuses suggest that it's best fit as an electronic warfare platform which fights well at long range.
The Caldari [http://wiki.eveonline.com/wiki/Blackbird Blackbird], for example, gets a 15% bonus to ECM Target Jammer strength and a 10% bonus to ECM Target Jammer optimal range for each level its pilot has in the Caldari Cruiser skill. These bonuses suggest that it's best fit as an electronic warfare platform which fights well at long range.


Sometimes it's okay not to take advantage of a ship's bonuses: the Amarr [http://wiki.eveuniversity.org/Crucifier Crucifier], for example, could be fitted with projectile weapons rather than lasers because it has bonus for laser capacitor use rather than any damage or rate-of-fire bonuses. The lower power grid requirements of autocannons could open up more fitting options while not sacrificing any damage (since there is no ship hull bonus to damage). Generally, however, you should work with your ship's bonuses.
Sometimes it's okay not to take advantage of a ship's bonuses: although the [[Brutix]] is bonused to give a more efficient active armor tank, it is almost always seen with a buffer tank, and quite often a shield tank at that. This is because the ship has the ability to supply a huge amount of DPS with its six damage bonused blasters and a shield tank leaves the lowslots free for damage upgrades to squeeze out even more damage.


==Don't mix tanks==
==Don't mix tanks==