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Masao kurata (talk | contribs) Detailed and updated information on security status, particularly losing it. I know that the 2008 dev blog stated a 12.5% minimum for pod killing, but if that was true then it isn't now. This is not an oversight. Removed some bias . |
Masao kurata (talk | contribs) WHOOPS! Got the capsuleer security status based modifier backwards in the formula |
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The following actions decrease your security status: | The following actions decrease your security status: | ||
*Illegally aggressing a capsuleer ship | *Illegally aggressing a capsuleer ship | ||
**Modification: 2.5% * System security * (1 + ( | **Modification: 2.5% * System security * (1 + (Target's security - Aggressor's security) / 100) | ||
**Aggressor's new security status: (1 - Modification) * (Aggressor's security + 10) - 10 | **Aggressor's new security status: (1 - Modification) * (Aggressor's security + 10) - 10 | ||
*Illegally aggressing a capsule | *Illegally aggressing a capsule | ||
**Modification: 25% * System security * (1 + ( | **Modification: 25% * System security * (1 + (Target's security - Aggressor's security) / 100) | ||
**Aggressor's new security status: (1 - Modification) * (Aggressor's security + 10) - 10 | **Aggressor's new security status: (1 - Modification) * (Aggressor's security + 10) - 10 | ||
*Illegally aggressing an npc ship or structure | *Illegally aggressing an npc ship or structure | ||