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Artilliery Thrasher | Artilliery Thrasher | ||
{{ShipFitting| | |||
ship=Thrasher| | |||
shipTypeID=16242| | |||
fitName=Ario Drumall's Thrasher| | |||
fitID=Ario-Drumall-s-Thrasher| | |||
high1name=250mm Light Gallium Cannon| | |||
high1typeID=8907| | |||
high2name=250mm Light Gallium Cannon| | |||
high2typeID=8907| | |||
high3name=250mm Light Gallium Cannon| | |||
high3typeID=8907| | |||
high4name=250mm Light Gallium Cannon| | |||
high4typeID=8907| | |||
high5name=250mm Light Gallium Cannon| | |||
high5typeID=8907| | |||
high6name=250mm Light Gallium Cannon| | |||
high6typeID=8907| | |||
high7name=250mm Light Gallium Cannon| | |||
high7typeID=8907| | |||
high8name=open| | |||
mid1name=Medium Subordinate Screen Stabilizer I| | |||
mid1typeID=8397| | |||
mid2name=Adaptive Invulnerability Field I| | |||
mid2typeID=578| | |||
mid3name='Orion' Tracking CPU I| | |||
mid3typeID=6175| | |||
low1name=Emergency Damage Control I| | |||
low1typeID=5841| | |||
low2name=200mm Reinforced Rolled Tungsten Plates I| | |||
low2typeID=11349| | |||
charge1name=Republic Fleet Phased Plasma S x1| | |||
charge1typeID=21924| | |||
charge2name=open| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Small Anti-Kinetic Screen Reinforcer I| | |||
rig1typeID=31740| | |||
rig2name=Small Anti-Thermal Screen Reinforcer I| | |||
rig2typeID=31752| | |||
rig3name=Small Projectile Collision Accelerator I| | |||
rig3typeID=31680| | |||
difficulty=0| | |||
warsop=A| | |||
warsopReason=| | |||
version=RUBI 1.0| | |||
shipDNA=16242:8907;7:578;1:6175;1:8397;1:5841;1:11349;1:31680;1:31740;1:31752;1:21924;1::| | |||
skills=| | |||
notes=}} | |||
You will see this type of fit a lot. Sometimes with a point but often its fitted for pure alpha strike. When flown by permaflashies they often bounce between gates just looking for somebody to alpha for the fun of it. Any ship that creates high transversal is great here - either an inty at 16km or a frigate of some sort orbiting much closer will work. the Crucifer fit I suggested earlier would be perfect for this one. | |||
Vexor | Vexor | ||