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This is my standard ship for catching people anywhere other than on stations. Because its an interceptor you can usually catch somebody who crosses over on a gate with you. the SeBo is important for catching pods, shuttles and fast warping frigates. Its also very important for locking somebody before CONCORD finishes the job for you. Sometimes they are incredibly efficient and you only have a couple of seconds to lock and shoot before the target is dead. Tactics are to orbit outside of scram range and whittle them down with Javelin rockets. You can also disengage fairly easily from 1v1s in belts if things start going badly. The high warp speed also means that you can cover a lot of systems when roaming between trade hubs. | This is my standard ship for catching people anywhere other than on stations. Because its an interceptor you can usually catch somebody who crosses over on a gate with you. the SeBo is important for catching pods, shuttles and fast warping frigates. Its also very important for locking somebody before CONCORD finishes the job for you. Sometimes they are incredibly efficient and you only have a couple of seconds to lock and shoot before the target is dead. Tactics are to orbit outside of scram range and whittle them down with Javelin rockets. You can also disengage fairly easily from 1v1s in belts if things start going badly. The high warp speed also means that you can cover a lot of systems when roaming between trade hubs. | ||
{{ShipFitting| | |||
ship=Crucifier| | |||
shipTypeID=2161| | |||
fitName=Kerthor's Crucifier| | |||
fitID=Kerthor-s-Crucifier| | |||
high1name=Small Focused Pulse Laser II| | |||
high1typeID=3041| | |||
high2name=Small Focused Pulse Laser II| | |||
high2typeID=3041| | |||
mid1name=Experimental 1MN Afterburner I| | |||
mid1typeID=6003| | |||
mid2name=J5b Phased Prototype Warp Scrambler I| | |||
mid2typeID=5439| | |||
mid3name=DDO Photometry Tracking Disruptor I| | |||
mid3typeID=5322| | |||
mid4name=DDO Photometry Tracking Disruptor I| | |||
mid4typeID=5322| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=200mm Reinforced Steel Plates II| | |||
low2typeID=20347| | |||
low3name=Micro Auxiliary Power Core II| | |||
low3typeID=4254| | |||
drone1name=Hornet EC-300 x3| | |||
drone1typeID=23707| | |||
drone2name=Hobgoblin II x5| | |||
drone2typeID=2456| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Tracking Speed Disruption Script x1| | |||
charge1typeID=29007| | |||
charge2name=Imperial Navy Multifrequency S x1| | |||
charge2typeID=23071| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Small Anti-Explosive Pump I| | |||
rig1typeID=31009| | |||
rig2name=Small Anti-Kinetic Pump I| | |||
rig2typeID=31021| | |||
rig3name=Small Trimark Armor Pump I| | |||
rig3typeID=30987| | |||
difficulty=0| | |||
warsop=A| | |||
warsopReason=| | |||
version=RUBI 1.0| | |||
shipDNA=2161:3041;2:5322;2:5439;1:6003;1:2048;1:4254;1:20347;1:30987;1:31009;1:31021;1:2456;5:23707;3:23071;1:29007;1::| | |||
skills=| | |||
notes=}} | |||
This is a cheap and fun fit that works really well against Artilliery ships (like the artilliery thrasher, Tornadoes etc.). You can get in close, orbit with both tracking disruptors running and they won't hit you. Be careful with Vexors if they are carrying Warriors or Hobgoblins, they will chew you up really quickly. | |||
== Target fits == | == Target fits == | ||