This comprehensive 6-part video series by Seamus Donohue, EVE University Professor, covers everything that a new pilot in EVE needs to know to survive their entry into New Eden. A superlative 8-hour step-by-step tutorial for making a good start in EVE - highly recommended to all rookie capsuleers. This series was updated for Crucible 1.1 in January/February 2012.
A discussion with Roc Wieler, EVE role-player, blogger, artist, musician, fitness guru and one of the community's most interesting personalities - moderated by Neville Smit
Being invisible happens every time you jump through a stargate (or a wormhole). You can do it actively yourself by training for, buying and fitting a cloaking device. This class discusses cloaking modules, skill requirements and cloaking game mechanics.
Guest lecture from rich dk from Razor Alliance, followed by a unique UNI field trip! rich explains all about Supercarriers and Titans: what they can do, what they can't do and everything in between.
An interview and Q&A session with Azual Skoll, fearsome PvP combat specialist, former leader of Agony Unleashed, and author of the definitive EVE PvP blog,
Interview with CCP Unifex & CCP Seagull (6 Apr 2013)
Q&A with Jon Lander (CCP Unifex), Executive Producer of EVE Online, and Andie Nordgren (CCP Seagull), Senior Producer of EVE Online, about the past, present and future of EVE Online
Standings, Aggression, and Engagement (15 Jul 2013)
A discussion on the various kinds of timers, how they work, what triggers them, and what they do. Additional dicussion is on how targets become engageable or not, and what the consequences of different kinds of criminal actions are.
Part 1 of the "Millions – billions – trillions: The guide to making ISK lecture series", from Sinqlaison, Eve-U benefactor and multi-trillionaire. This first lecture focuses on trading.
Covers 0.0 politics and power-blocs, past and present; sovereignty-holders, guests, renters and pets; how a new corp can move to 0.0; things that distinguish 0.0 life from life in Empire; 0.0 solo vs. 0.0 as part of a corp; how to make money in 0.0; recommended skills. Also some discussion of 0.0 warfare, capital/super-capital engagements and the super-capital construction industry. Part of the Uni's sixth birthday celebrations.
This is a guide to flying all logistics ships with a focus on how they work in non-highsec warfare. The goal of a logistics ship is to provide friendly ships with extended support which they would normally be unable to provide on their own
Q&A with Seleene, CSM7 chairman, about the evolving nature of the Council of Stellar Management, its role with CCP, the successes and weaknesses of CSM7, and some general discussion about how to improve various aspects of EVE Online.
Guest lecture from rich dk from Razor Alliance, followed by a unique UNI field trip! rich explains all about Supercarriers and Titans: what they can do, what they can't do and everything in between.
The purpose of this class is to give a basic introduction of Manufacturing, and a more in depth description of Tech 1 Manufacturing itself. This class is intended for those who wish to follow the career path of a Producer.
Building upon the fundamentals introduced in Drones 101, this follow-up class explores advanced drones and related topics. Specifically, the course explores the capabilities of specialized drones for extended electronic warfare, combat utility, and logistics, and describes techniques for using these advanced drones effectively.
What standings are used for. Types of standings. How to look up your standings. How to set standings towards others. Faction standings interactions. How to increase agent/corp standings. How to increase faction standings.
Using the in-game map for quick, easy to access intel about what is going on "right now", as well as over the last day or so. How to use the map to plan current operations, or spot long-term trends that you can exploit in other ways.
Corporation Management ()
Corporation Management
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Planning to create your own corporation in eve online? Get a heads-up on how to run a successful and strong corporation from someone who took the long and tedious path learning from years of mistakes!
An overview of what is required to produce Tech II advanced modules and ships - includes how to set up a research Player-Owned Starbase (POS) for invention and production.
A special guest Q&A about solo and small-gang PvP, conducted by EVE University Professor Turhan Bey, with Kil2, a veteran EVE player and PvP combat pilot. Kil2 is best known for his appearances during past Alliance Tournaments as an expert commentator. Together with his co-host, Kovorix, Kil2 explores solo and small gang PvP on their
How to Survive EVE Part II - Industry & Business (1 Feb 2012)
This comprehensive 6-part video series by Seamus Donohue, EVE University Professor, covers everything that a new pilot in EVE needs to know to survive their entry into New Eden. A superlative 8-hour step-by-step tutorial for making a good start in EVE - highly recommended to all rookie capsuleers. This series was updated for Crucible 1.1 in January/February 2012.
Round table discussion about wormholes with members of Adhocracy, Future Corps, Lead Farmers and The Red Circle. Covers various aspects of wormholes, and the experiences of people living in them. Full of fun stories, big mistakes and much more. Also covers the recruitment policies of the participating corporations, and their advice on getting into wormholes.
A guest lecture on capital ships and their uses in wormhole space by Lead Farmers. This class is not just for people wanting to fly capitals, but for anyone interested in high class wormholes (i.e. C5 and C6), as subcapital ships are just as important as the actual capitals. Assumes basic knowledge of wormholes, i.e. safe spots, dscan, wormhole mass and lifetime, operational security and so on.
How to use the EVE University wiki, including logging in, navigating, searching, creating your user page, creating and editing other pages, and so forth.
This introductory class describes many of the money-making options that many EVE players pursue, and provides some advice about which ISK-earning careers might be the best fit for each player's personality and playing style.
Wormhole Round Table - July 30th 2012 (30 Jul 2012)
Wormhole Round Table - July 30th 2012
Class Level:
Instructor(s): Moderated by James Arget (from Future Corp) with several panelists from top WH corporations
The round table discussion about wormholes which happened July 30th 2012 at 01:00 EVE time with members of various wormhole corporations. Covers different aspects of wormholes, and the experiences of people living in them.
This class explaines what combat probing is and how it differs from exploration. It will talk about the needed equipment, ships, skills and the different techniques that can be used.
How to Survive EVE Part III - Industry & Business Continued (1 Feb 2012)
How to Survive EVE Part III - Industry & Business Continued
This comprehensive 6-part video series by Seamus Donohue, EVE University Professor, covers everything that a new pilot in EVE needs to know to survive their entry into New Eden. A superlative 8-hour step-by-step tutorial for making a good start in EVE - highly recommended to all rookie capsuleers. This series was updated for Crucible 1.1 in January/February 2012.
The second round table discussion about wormholes with members of various wormhole corporations. Covers different aspects of wormholes, and the experiences of people living in them.
This is a detailed walkthrough of the Sisters of EVE Level 1 Epic Arc, "The Blood-Stained Stars". Video descriptions in YouTube contain timestamp links for viewers who wish to jump directly to a particular mission. Unlike "How To Survive EVE Online", time spent on explaining general tips are kept to a minimum except in the introduction and in missions where the tip is particularly important to the mission.
This lecture is an advanced course study for advanced University pilots. Designed for future options as a combat command ship pilot, this course will introduce the basic premise behind skills, modules, and command ships, including general fitting guidelines and effective uses, as well as some discussion on equivalencies in other ships.
This comprehensive 6-part video series by Seamus Donohue, EVE University Professor, covers everything that a new pilot in EVE needs to know to survive their entry into New Eden. A superlative 8-hour step-by-step tutorial for making a good start in EVE - highly recommended to all rookie capsuleers. This series was updated for Crucible 1.1 in January/February 2012.
How wormholes work and how to use that to your advantage, differences between unknown space and known space, dangers of unknown space, Sleepers, wormhole logistics, how to run a wormhole site, how to not die in wormholes.
An introduction to the University's Amarr Mining Camp. Describes the requirements to join, how to find out where the camp is located as well as the history and the future of the camp. There is also a question and answer roundtable at the end.
An introduction to the interceptor class of ships. Interceptors (often called "inties" or "'ceptors") are a class of Tech 2 frigate. They are Eve's fastest ships, and they have attributes and bonuses which make them supremely effective tacklers, or dangerous high-speed damage-dealers.
Aralis, the CEO of Curatores Veritatis Alliance has agreed to give a lecture about running CVA and more importantly, running a NRDS (not red, dont shoot) 0.0 alliance in Eve. While CVA's military might may not be as big as that of other alliances, illustrated by the AAA/UK campaign in Catch and Providence - CVA have undoubtedly turned their 0.0 region into the most intensely used 0.0 region in the game.
This lecture about what Hulkageddon is, the history, and techniques to avoid being ganked. A Q&A session will follow where anyone who has participated before or has any questions can speak up.
An introduction to the University Low-Sec Camp. Describes the requirements to join, how to get to the camp, and a brief overview of what to expect in Low-Sec.
A brief lecture and discussion on understanding targets and the role of the fleet commander in selecting the appropriate ones to destabilize the enemy force as quickly as possible, or to achieve another objective.
Introduction to the Amarr race and philosophy. General strengths and weaknesses of the Amarr. Essential piloting skills and recommended fittings. Covers Frigates, Destroyers, Cruisers, Battlecruisers, Battleships.
This is a detailed walkthrough of the Sisters of EVE Level 1 Epic Arc, "The Blood-Stained Stars". Video descriptions in YouTube contain timestamp links for viewers who wish to jump directly to a particular mission. Unlike "How To Survive EVE Online", time spent on explaining general tips are kept to a minimum except in the introduction and in missions where the tip is particularly important to the mission.
Do you like not dying in high sec? Alternately, do you like making other people (and yourself) die in high sec? If so, this class is for you. I talked about mechanics behind suicide ganking, how to prevent yourself from being on the receiving end of a suicide gank, and, last but not least, about how to gank other people successfully.
Guest lecture from Klokvarg, of Adhocracy Inc., on how to scan down hostiles in Wspace using probes and Dscan, as well as knowing the mechanics of Pvp inside a wormhole and much more. Sponsored by the Wormhole Club.
Automatic Price Lookups in Googledocs (22 Jan 2012)
This is a detailed walkthrough of the Sisters of EVE Level 1 Epic Arc, "The Blood-Stained Stars". Video descriptions in YouTube contain timestamp links for viewers who wish to jump directly to a particular mission. Unlike "How To Survive EVE Online", time spent on explaining general tips are kept to a minimum except in the introduction and in missions where the tip is particularly important to the mission.
This class will provide a good basic introduction to pilots who have no prior knowledge in electronic warfare. This class will give students an appreciation of ewar, even if they intend to pursue other career paths.
How to be a Successful Leader in EVE (16 Jun 2011)
In this class, we will be discussing how to lead others effectively within EVE. Mainly focusing on leading and managing people within the corporate environment.
What is factional warfare? Why should I consider joining? Available rewards and consequences. Requirements to join. Things to consider before joining. Joining and quitting Factional Warfare.
Player-Owned Starbases 101 (also called POS 101) (15 Apr 2012)
Impromptu wormhole class, lead by TRECI. Primarily a practical which covers D-Scan and finding people without using probes, warp disruption bubbles and crashing a wormhole
The Lecture is aimed at pilots who want to understand the historic development of the EVE meta-game (or simply want to know a bit of eve history), to help them understand the reasons for future game changes and help predict what the enemy will field tomorrow - rather than yesterday. The lecture is mainly focused on non-highsec warfare.
Command 101: Corporation Management ()
Command 101: Corporation Management
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This is a general description on Leading Fleets, Leading Corps, and Leading Alliances.
PWWN vs IVY 2.0 Q&A ()
PWWN vs IVY 2.0 Q&A
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After action Q&A from the PWWN vs IVY 2.0 event.
An interview and Q&A session with Azual Skoll, fearsome PvP combat specialist, former leader of Agony Unleashed, and author of the definitive EVE PvP blog,
Guest lecture: Darius JOHNSON is the CEO of Goonfleet. Managing large groups of players. Goonswarm and Goonfleet philosophy. Politics in EVE. General Q&A with a wide assortment of topics. (This recording breaks up occasionally due to the large number of people who attended the course on teamspeak.)
EVE is rich with the intricate history of New Eden, forged by both capsuleers and non-capsuleers. Throughout New Eden, bits and pieces of this story can be found throughout the cluster. This lecture is meant to introduce you to some of the more interesting historical sites that can be found in New Eden.
Part 2 of the "Millions – billions – trillions: The guide to making ISK lecture series, from Sinqlaison, Eve-U benefactor and multi-trillionaire. This second lecture is about managing multiple businesses.
Empire Wars & The History of Privateer Alliance (19 Mar 2010)
Empire Wars & The History of Privateer Alliance
Class Level:
Instructor(s): The Pitboss, BC Hastings, Rico Felix
The directional scanner (not to be confused with probe-based scanning) is a powerful, but badly-documented, tool. In PvP situations you can use it to detect and investigate incoming enemies or to get the jump on potential targets. In some PvE situations it is still a potential tool to use to protect yourself, particularly in w-space.
This is a detailed walkthrough of the Sisters of EVE Level 1 Epic Arc, "The Blood-Stained Stars". Video descriptions in YouTube contain timestamp links for viewers who wish to jump directly to a particular mission. Unlike "How To Survive EVE Online", time spent on explaining general tips are kept to a minimum except in the introduction and in missions where the tip is particularly important to the mission.
In EVE, your capacitor is life! This class explains how ship capacitors work, how you can improve their performance, and how you can become their master - instead of the other way around.
The basics of trading. Emphasis on inter-regional trade and getting started. Buy and Sell orders. Creating a Trade Alt. Buying Low, selling high. Trade via hauling. Details of the Market system, Market analysis. Recommended Skills.
Guest Lecture: Jade Constantine is leader of the Star Fraction Alliance. Alternatives to grinding ISK, preventing being used as a pawn by corporations, showing individual motives.
Q&A with Seleene (former MC CEO & CCP dev), Dri Kulsane and Mordred, all from [BDCI]. General career advice for lowsec and nullsec; mercenary work; manufacturing; corporation management, security, recruitment; nullsec politics past and present, Tortuga; CCP and possible future developments for Eve.
Guide to Making ISK, Part 3 (8 Jan 2012)
Guide to Making ISK, Part 3
Class Level:
Instructor(s): Sinqlaison of Capital Builders Inc. [SNQ]
Part 3 of the "Millions – billions – trillions: The guide to making ISK lecture series, from Sinqlaison, Eve-U benefactor and multi-trillionaire. This third lecture is about managing friends and enemies in your business.
Command 101: Q&A ()
Command 101: Q&A
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This is a general description on Leading Fleets, Leading Corps, and Leading Alliances.
Eve University is pleased to host a very special event - featuring two CCP Quality Assurance engineers! This class will cover some basics about quality assurance practices for EVE, and how players can help CCP to fix bugs and improve the game.This class will include a general overview of software bugs, followed by presentations by guest speakers CCP Oneiromancer and CCP Konflikt on CCP Quality Assurance and the role of Bug Hunters in identifying and eliminating defects, respectively.
Drones can be a powerful part of any capsuleer's inventory, but only if the pilot knows how to use them effectively. This class provides a general introduction to combat drones.
The Mittani is the spymaster for Goonswarm. Espionage and metagaming, effective use of espionage. Cited examples. This recording breaks up occasionally due to the large number of people who attended the course on teamspeak.
Fleets 102 is designed to go over EVE University fleet formation and function. Proper formation etiquette is explained as well as the basic fleet commands one can expect in a uni fleet.
This is a detailed walkthrough of the Sisters of EVE Level 1 Epic Arc, "The Blood-Stained Stars". Video descriptions in YouTube contain timestamp links for viewers who wish to jump directly to a particular mission. Unlike "How To Survive EVE Online", time spent on explaining general tips are kept to a minimum except in the introduction and in missions where the tip is particularly important to the mission.
A lively discussion with four experts on EVE lore and backstory: Rhavas, leading participant in the Arek'Jaalan wormhole study project, and aficianado of the history of New Eden; Mark726, curator of the EVE Travel website, and author of the EVE Lore Survival Guide; Morwen Lagann, expert on the back story of EVE, primary archivist for the Arek'Jaalan Project and moderator of the Backstage role playing forum as well as the in-game role-playing chat channels, The Summit and OOC; and special guest Grideris, DUST 514 blogger and live events specialist - moderated by Neville Smit
This class is a brief introduction to the role of scouting for Uni fleets and will provide an introduction to the following topics. It is an essential class for budding scouts, +1s and FCs: Scouting Certification (TBC), Types of Scouts & Their Ships, Covert Ops Frigates, Skills and Fittings, Bookmarks, Situational Awareness, D-Scanner & Probing, Maps and Intel, Communication
An introduction to wormholes - what a wormhole is, the effects wormholes may have, how to act in a wormhole, why a wormhole is worth exploiting, and more.
The basics of operating in a large 'combined arms' fleet as typically fielded by the University. Taught by Guillome Renard, former leader of ILN Battlegroup 3. Covers the background of the combined arms theory in real life and how it relates to combat in EVE Online.
This is a detailed walkthrough of the Sisters of EVE Level 1 Epic Arc, "The Blood-Stained Stars". Video descriptions in YouTube contain timestamp links for viewers who wish to jump directly to a particular mission. Unlike "How To Survive EVE Online", time spent on explaining general tips are kept to a minimum except in the introduction and in missions where the tip is particularly important to the mission.
Alekseyev Karrde, CSM 7 member, CEO of Noir., one of the best mercenary corporations in EVE, will describe the life of a mercenary with all of its benefits and difficulties.
Advantages and Disadvantages of each drone size. Bandwidth explained. Drones vs ships. Drone Upgrades. Use in combat. Logistic drone use. Tech 2 drone variants.
Le Soltueur, former mercenary and pirate shares his experience on the Merc business. He covers basic PVP and Basic FC'ing as well as talks about the ins and outs of the Merc business and how it's changed. There is also a question and answer session as well
How to mine asteroids, overview of mining ships and essential equipment, mining skills and implants, and basic techniques and advice for starting miners.
This course covers all aspects of ECM, the Caldari Electronic Warfare method of choice. It covers ship fittings, modules, skills, and tactics for the six primary Caldari ECM-based ships in Eve (the Widow, due to it's non-ECM primary role, is not covered in this course).
Overheating wrings better performance for a short time from your modules at the risk of burning them out. It's an important technique for small gang and solo PvP. This class discusses: how to overheat, what overheating does, heat damage and how to repair it, and combat uses for overheating.
In this class, we will be discussing how to vastly minimize your chances of becoming a suicide victim. Whether it will be hauling or mining, there is information that you will find useful. Otard is an experienced Hulk high sec ganker.
How to make bookmarks, and use them for effective navigation. New players should be aware that as of Crucible Expansion, February 2012, these are now called "Locations" instead of "Bookmarks".
Why and how to establish industry in wormholes, including choosing a particular wspace system, living in a wormhole full time, requirements and expectations, POS security, opportunity cost, ISK vs. RISK, logistics.
Accounts and account management. Dual, triple, quadboxing. Trial accounts. Possible advantages to Alternate accounts. Research Agents. PLEX and paying for accounts.
Warp disruption bubbles; how they work, how to use them, and how to avoid them. Followed by a general Q&A session covering wormholes, nullsec, and Agony Unleashed.
Special covert warfare guest course. Practical class covering the use of Force Recons, Stealth Bombers, and Black Ops ships in specialized covert fleets.
Intro to Nullsec (26 Nov 2011)
Intro to Nullsec
Class Level:
Instructor(s): VeloxMors of Wildly Inappropriate [W.I.]
Information about research and development agents and how to farm datacores from those agents. These acquired datacores can be used in Tech II invention or can be sold on the market. The process allows for a long term and consistent way of making ISK passively.
Boosters, what they are, what they do, and how to use them effectively. How to smuggle them. Techniques you can use to smuggle contraband. Production of boosters and what you'll need to get started.
This class covers a basic introduction to Gallente tech 1 ships, from starter ship to battleship, and including industrials, describing the essential strengths and weaknesses of each. It also includes a summary of essential skills required to fly Gallente ships effectively.
Q&A with Chribba - EVE Online's best-known personality (12 Aug 2011)
Q&A with Chribba - EVE Online's best-known personality
An introduction to methods for improving character attributes: neural remapping, implants and booster drugs, as well as an overview for using clones effectively.
A discussion with three players who all left the UNI: what to expect when you leave, what life in EVE is like outside of the UNI, and some general advice about how and when to move on in New Eden.
Black Ops and Scamming (5 Mar 2011)
Black Ops and Scamming
Class Level:
Instructor(s): Vonqueesha Shenaynay and Akay Quinn
Our special Guest Lecturer, Vonqueesha Shenaynay, expert EVE scoundrel and thief, will cover some of the evil things you can't do in the game while you are in the UNI: scamming and integrated black ops. He will be joined by the infamous Akay Quinn of GoonWaffe. If you want to know more about the dark side of EVE, you won't want to miss this special lecture!
This class covers missioning in general and how to do it profitably, including strategies on how ot get your standings with NPCs high enough to have access to such profitable missions.
The directional scanner (not to be confused with probe-based scanning) is a powerful, but badly-documented, tool. In PvP situations you can use it to detect and investigate incoming enemies or to get the jump on potential targets. In some PvE situations it is still a potential tool to use to protect yourself, particularly in w-space.
Seleene, formerly CCP Abathur will be talking about game design of Eve. As a player (Seleene) he previously lead the Mercenary Coalition for several years and made it one of the most widely feared/respected mercenary outfits in the game. He worked as a game designer at CCP for several years, most notably he was one of the main game designers on the Apocrypha and Dominion expansions.
So, you want to give a class? Good for you - EVE University relies on people giving up their time to share knowledge on subjects they understand to new players. So, best be prepared for it, right?
This is a detailed walkthrough of the Sisters of EVE Level 1 Epic Arc, "The Blood-Stained Stars". Video descriptions in YouTube contain timestamp links for viewers who wish to jump directly to a particular mission. Unlike "How To Survive EVE Online", time spent on explaining general tips are kept to a minimum except in the introduction and in missions where the tip is particularly important to the mission.
How standard uni fleets function; using insurance and medical clones; killmails, lossmails and the killboard; basic characteristics of small gang PvP and solo PvP; who unistas are allowed to shoot and where we're allowed to shoot them; different kinds of pirate; highsec, lowsec, nullsec and w-space as PvP environments. The Q&A afterwards includes a discussion of PvP bookmarks.
Introduction to the Caldari race and the use of their spacecraft. General strengths and weaknesses of the Caldari. General Missile information. Covers Frigates, Destroyers, Cruisers, Battlecruisers, Battleships. Some Tech 2 information.
Capital Ships ()
Capital Ships
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Discusses different types of capitals, what their roles are, different types of fits commonly used for them and their strengths and weaknesses.
This class provides an introductory overview of carriers - the strengths and weaknesses of the four racial versions, how to train for them, and how to fly them successfully.
Introduction to Missions and Standings (31 Aug 2011)
Origins and decline of the superalliances. Early Eve Corporations and their accomplishments. History of Alliance Civil wars. Origins of Band of Brothers. Discussion of early PVP fleet tactics.
This is an Advanced Class and thus a basic level of gunnery knowledge is assumed. It is recommended (but not strictly required) that the student have attended or listened to a recording of the "Gunnery 101" class.
This class will cover the basic gun types and mechanics impacting gun effectiveness in EvE. As the mechanics involve some math, I will try to explain the concepts using some graphs
How to Survive EVE Part VI - Advanced Military (1 Feb 2012)
This comprehensive 6-part video series by Seamus Donohue, EVE University Professor, covers everything that a new pilot in EVE needs to know to survive their entry into New Eden. A superlative 8-hour step-by-step tutorial for making a good start in EVE - highly recommended to all rookie capsuleers. This series was updated for Crucible 1.1 in January/February 2012.
T3 Ships (26 Nov 2011)
T3 Ships
Class Level:
Instructor(s): VeloxMors of Wildly Inappropriate [W.I.]
With EVE Online's Apocrypha expansion came an entire new class of ship, the Strategic Cruiser. Rather than simply improving existing ships, like CCP did with the step from T1 to T2 ships. As such Strategic Cruisers are modular ships (reverse engineered from ancient Sleeper and Talocan components), that allow the pilot to design the ship to his or her wishes, and the mission at hand.
Round table discussion about wormholes with members of various wormhole corporations including James Arget (from Future Corp). Covers different aspects of wormholes, and the experiences of people living in them.
Unistas sometimes form fleets to go into wormhole space for fun and profit. These fleets need scouts; people who can find the profit and watch their backs while they go get the profit. But, in the depths of what is effectively Null Security space, wormhole fleets without a scout are at considerable risk of being ambushed.
This comprehensive 6-part video series by Seamus Donohue, EVE University Professor, covers everything that a new pilot in EVE needs to know to survive their entry into New Eden. A superlative 8-hour step-by-step tutorial for making a good start in EVE - highly recommended to all rookie capsuleers. This series was updated for Crucible 1.1 in January/February 2012.
Role of Fleets in EVE, why working in fleets is superior to pilots flying solo, how to set up a fleet, how leadership skills work, what they do and why they don't matter!
How war declarations are issued. Where to find them. What to do when the Uni prepares for war. How to contribute in PvP. Using the Killboard. EVE University reimbursement policies.
Navigating Wormhole Space (23 Sep 2012)
Navigating Wormhole Space
Class Level:
Instructor(s): Llauron, guest instructor from AHARM
Origins of EVE University. The reason for the Uni's neutral stance. Uni relationships with other corporations. Origins and Fate of The Big Blue. History of Fleet Operations. Philosophy of the University.