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==The Stand== | ==The Stand== | ||
The acceleration gate admits only Tech I Frigates and Rookie Ships. The Agent provides a frigate with no fittings ([[Atron]] for Gallente, [[Crucifier]] for Amarr, [[Condor]] for Caldari, [[Slasher]] for Minmatar). You may use a rookie ship if you have one handy, but you'll have to fit it with better guns and a shield booster/armor repairer. You are required to destroy at least one enemy ship and then continue fighting until your own ship is destroyed. The agent explicitly warns you in red text not to use an expensive ship. | |||
Upon jumping the gate, there is a single enemy frigate. Destroying it causes 3 Spider Drone II and about a dozen cruisers to spawn; these vessels will use webifiers and EWAR (for Gallente and Caldari, this is sensor dampening). There's really nothing you can do to fight back since you're dampened so much that you can't lock anything. So, just have the local station selected and warp your pod out when your ship is destroyed. | |||
Tips: | |||
* '''Keep fittings to a minimum.''' Your ship must be destroyed to complete the mission. | |||
* Get platinum insurance for a bonus payout. | |||
==Don't Look Back== | ==Don't Look Back== | ||