More actions
Indis ormand (talk | contribs) |
|||
| Line 50: | Line 50: | ||
<br> ''Example: You jump through a gate and spot hostiles upon system entry. You stay cloaked and let your SCT expire, and then reapproach the gate as fast as you can and try to jump back through before being fired on.'' | <br> ''Example: You jump through a gate and spot hostiles upon system entry. You stay cloaked and let your SCT expire, and then reapproach the gate as fast as you can and try to jump back through before being fired on.'' | ||
=== | === Weapons Timer (WT)=== | ||
This 60 second timer is triggered on | This 60 second timer is triggered on activating any offensive module (this includes Electronic Warfare modules) against any property of another capsuleer, be it a flown ship or any object floating in space which currently belongs to another player: | ||
*shooting a player/npc or a wreck/can belonging to someone | *shooting a player/npc or a wreck/can belonging to someone | ||
| Line 58: | Line 58: | ||
*using any form of electronic warfare on the target | *using any form of electronic warfare on the target | ||
While the | While the WT is active it prevents you from using a stargate or docking. The timer has the visual appearence of a red linked chain. | ||
[[File:Ei.jpg]] | [[File:Ei.jpg]] | ||