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Garmur: Difference between revisions

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|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|powergrid=37 MW
|powergrid=38 MW
|cpu=133 tf
|cpu=178 tf
|capacitor=365 GJ
|capacitor=350 GJ
|highs=3
|highs=3
|turrets=2
|turrets=0
|launchers=1
|launchers=3
|mediums=4
|mediums=4
|lows=3
|lows=3
|mass=950,000 kg
|mass=987 kg
|volume=27,289 m&#179;
|volume=27,289 m&#179;
|cargohold=130 m&#179;
|cargohold=130 m&#179;
Line 44: Line 44:
|info='''This ship is scheduled to be released June 3rd, 2014. Information presented here reflects current values on Singularity and is subject to change.'''
|info='''This ship is scheduled to be released June 3rd, 2014. Information presented here reflects current values on Singularity and is subject to change.'''


The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault.<br><br>Special Ability: 100% bonus to Small Projectile Turret damage
In YC 116, Mordu’s Legion intelligence reported to command that the Guristas pirates were developing new and advanced strike craft capabilities using unknown technologies. In response to these reports, Mordu’s Legion accelerated a program of ship development that was itself a response to trends in capsuleer tactics and warfare. The crash development and manufacturing effort resulted in a new family of fast strike ships integrated with one another to provide tactical flexibility and firepower across ship class lines.
 
The Garmur takes up the small craft spot in the Legion’s new strike formations and represents a fast-moving attack frigate with superior missile delivery capabilities.
|bonuses=<b>Minmatar Frigate Skill Bonus:</b><br>10% bonus to Small Projectile Turret falloff per level<br><b>Gallente Frigate Skill Bonus:</b><br>7.5% bonus to Small Projectile Turret tracking speed per level
|bonuses=<b>Caldari Frigate Skill Bonus:</b><br>25% bonus to Missile Damage per level<br><b>Gallente Frigate Skill Bonus:</b><br>10% bonus to Warp Scrambler and Warp Disruptor maximum range per level<br><b>Role Bonus:</b><br>200% bonus to missile velocity</b><br>50% Penalty to missile flight time
|structurehp=517 HP
|structurehp=560 HP
|shieldhp=583 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|shieldhp=680 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=582 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
|armorhp=590 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=45
|maxvelocity=460 m/s
|maxvelocity=415 m/s
|inertia=3.12
|inertia=3.2
|warpspeed=5 AU/s
|warpspeed=5 AU/s
|warptime=3.2 s
|warptime=3.2 s
|targetrange=25 km
|targetrange=28 km
|sigradius=32 m
|sigradius=32 m
|maxlockedtargets=5
|maxlockedtargets=5
|sensortype=LADAR
|sensortype=GRAVIMETRIC
|sensorvalue=11 points
|sensorvalue=13 points
|scanres=750 mm
|scanres=650 mm
|reqskills=*Minmatar Frigate III<small>8h 53m</small>
|reqskills=*Caldari Frigate III<small>8h 53m</small>
**Spaceship Command I<small>8m</small>
**Spaceship Command I<small>8m</small>
*Gallente Frigate III<small>8h 53m</small>
*Gallente Frigate III<small>8h 53m</small>