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Garmur: Difference between revisions

From EVE University Wiki
Thabink (talk | contribs)
Undo revision 74002 by Carson dauber (talk) 200% *bonus* = 300% velocity, divided by 2 = 150% normal range.
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==Summary==
==Summary==
The Garmur is the Mordus Legion frigate added in the Kronos expansion. It is high speed dedicated missile ship, with a large bonus to warp disruptor and scrambler range, making it an excellent kiting ship. Its modifiers to missile velocity and flight time combine to give it the same range as any other regular ship, but the missiles will reach the target in half the time (Double sped but half flight time = no change).
The Garmur is the Mordus Legion frigate added in the Kronos expansion. It is high speed dedicated missile ship, with a large bonus to warp disruptor and scrambler range, making it an excellent kiting ship. Its modifiers to missile velocity and flight time combine to give it 50% more missile range. This means it can quite effectively "rocket kite" by firing precision rockets up to 20km, as well as a more conventional light missile kiting strategy.


The high speed and warp disruptor range bonus on the Garmur makes it a good skirmish scout and initial tackler in fleets, competing with interceptors for the job. The main downside is of course the extra expense, given the role doesn't have a very high life expectancy, and it is also missing the significant MWD signature bonus that interceptors get.
The high speed and warp disruptor range bonus on the Garmur makes it a good skirmish scout and initial tackler in fleets, competing with interceptors for the job. The main downside is of course the extra expense, given the role doesn't have a very high life expectancy, and it is also missing the significant MWD signature bonus that interceptors get.