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This sort of baiting can still work. Foes might be overconfident, spoiling for a fight, or just figure it's worth the risk. They might assume you're overconfident, or spoiling for a fight, or just a bit dim. However, if you can make your presence look like an accident, or if you're doing some sort of legitimate PvE activity like ratting or mining, then foes are less likely to be cautious. Even better if you can add some time pressure, such as a vulnerable ship dropping out of warp and crawling to the gate (on "autopilot"), or a heavy ship wandering into a gate camp and quickly trying to warp off. If the foe feels that he must get it now before it gets away, he's more likely to make a hasty decision. | This sort of baiting can still work. Foes might be overconfident, spoiling for a fight, or just figure it's worth the risk. They might assume you're overconfident, or spoiling for a fight, or just a bit dim. However, if you can make your presence look like an accident, or if you're doing some sort of legitimate PvE activity like ratting or mining, then foes are less likely to be cautious. Even better if you can add some time pressure, such as a vulnerable ship dropping out of warp and crawling to the gate (on "autopilot"), or a heavy ship wandering into a gate camp and quickly trying to warp off. If the foe feels that he must get it now before it gets away, he's more likely to make a hasty decision. | ||
The location you bait the enemy at is also very important if you need to make a quick getaway, if you/your FC decide that the enemy fleet is too strong for your fleet to take on. Slowboating to a stargate from 15km, or getting into a gatecamp can be very convincing, but can be a certain deathtrap if backup does not arrive soon. On the flip side, baiting on zero at a stargate, or station is very safe, but it is much less convincing to an enemy fleet. This is why your should always try to dscan the enemy fleet first, or get eyes (a scout) on it, before you bait. | |||
==Baitship Fitting== | ==Baitship Fitting== | ||
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Remember, pick a hull which is tough but which doesn't look like an obvious bait ship. | Remember, pick a hull which is tough but which doesn't look like an obvious bait ship. | ||
==See Also== | ==See Also== | ||