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Amarr Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Quodahn (talk | contribs)
Quodahn (talk | contribs)
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* '''Engineering'''
* '''Engineering'''
** '''Energy Emission Systems'''
** '''Basic Skills'''
** '''Energy Grid Upgrades'''
*** '''Energy Grid Upgrades''' (5% Reduction in CPU Needs of Energy Grid Module Upgrades Per Skill Level)
** '''Energy Management'''
*** '''Energy Management''' (5% Bonus to Capacitor Capacity Per Skill Level)
** '''Energy Systems Operation'''
*** '''Energy Systems Operation''' (5% Bonus to Capacitor Recharge Rate Per Skill Level)
** '''Engineering'''
*** '''Engineering''' (5% Bonus to Ship Powergrid Output Per Skill Level)
** '''Notes''': As an Amarr pilot, everything you use is capacitor dependent.  Running out of cap will get you killed quickly.  It is imperative that you have good skill in these fields.
** '''PVP Specific Skills'''
*** '''Energy Emission Systems''' (5% Reduced Capacitor Need for Energy Emission Weapons)


* '''Gunnery'''
* '''Gunnery'''