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Rook: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
Updated from template for Proteus
Plebe (talk | contribs)
m Fix quote artifact of my poor export process
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  | dronebay=25 m³
  | dronebay=25 m³
  | bandwidth=25 Mbit/sec
  | bandwidth=25 Mbit/sec
  | info=Name: Rook<br>Hull: Blackbird<br>Role: Combat Recon Ship<br><br>Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds.  Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support.  They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota''s ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
  | info=Name: Rook<br>Hull: Blackbird<br>Role: Combat Recon Ship<br><br>Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds.  Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support.  They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
  | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>10% reduction in ECM Target Jammer activation cost<br><b>Recon Ships bonuses (per skill level):</b><br>30% bonus to ECM Target Jammer strength<br>10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br><b>Role Bonus:</b><br>&bull;&nbsp;Cannot be detected by directional scanners<br>
  | bonuses=<b>Caldari Cruiser bonuses (per skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>10% reduction in ECM Target Jammer activation cost<br><b>Recon Ships bonuses (per skill level):</b><br>30% bonus to ECM Target Jammer strength<br>10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br><b>Role Bonus:</b><br>&bull;&nbsp;Cannot be detected by directional scanners<br>
  | structurehp=960 HP
  | structurehp=960 HP