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Cosmic Anomalies: Difference between revisions

From EVE University Wiki
m Combat sites: capitalization
added short sections on ghost sites and contested/besieged covert research facilities; added links to dev blogs introducing ghost sites and contested/besieged covert research facilities; removed WIP tag
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[[File:scanwin_orange.jpg|200px|thumb|right|The scanner window, showing two Cosmic Anomalies and a Cosmic Signature]]
[[File:scanwin_orange.jpg|200px|thumb|right|The scanner window, showing two Cosmic Anomalies and a Cosmic Signature]]
[[Cosmic Anomalies]] (not to be confused with [[Cosmic Signatures]]) are [[exploration]] PvE sites that can be found throughout known space in EVE. They are found using the [[Scanning#On-board_System_Scanner|system scanner]], and require no skills to locate (unlike [[Cosmic Signatures]], which require probes and probing skills). There are several types of Cosmic Anomalies:  
[[Cosmic Anomalies]] (not to be confused with [[Cosmic Signatures]]) are [[exploration]] PvE sites that can be found throughout EVE. They are found using the [[Scanning#On-board_System_Scanner|system scanner]], and require no skills to locate (unlike [[Cosmic Signatures]], which require probes and probing skills). There are several types of Cosmic Anomalies:  


* '''Combat Sites''' contain multiple NPC rats to be killed with a combat ship. They come in a variety of difficulties depending on the security level of the space where they are found.
* '''[[Cosmic Anomalies#Combat Sites|Combat Sites]]''' contain multiple NPC rats to be killed with a combat ship. They come in a variety of difficulties depending on the security level of the space where they are found.
* '''Ore sites''' contain [[Asteroids and Ore|asteroids]] to be mined for minerals or ice products.
* '''Ore sites''' contain [[Asteroids and Ore|asteroids]] to be mined for minerals or ice products; the ore is often of types that are not normally found in systems of the [[Security Rating|security rating]] that the anomaly is in.
* '''[[Ghost Site|Ghost Sites]]''' (also known as "Covert Research Facilities") contain several data/relic cans to hack, that explode if the explorer fails the hack. Also, an invisible timer starts on warp-in, and once it is up, indestructible NPC rats will warp in, cause all cans to explode and shoot at the explorer for a while. Tanked ships or "egg-thief" (hacking only one can quickly, then leaving) tactics are recommended. Either analyzer (and its relevant skill) may be used for the hack.
* '''[[Ghost Site|Ghost Sites]]''' (also known as "Covert Research Facilities") contain 4 data/relic cans to hack, which explode if the explorer fails the hack. Also, an invisible timer (about 2 minutes) starts on the first warp-in to the site, and once it is up, indestructible NPC rats will warp in, cause all cans to explode and shoot at the explorer for a while. Tanked cruisers or larger ships, or "egg-thief" (hacking only one can quickly, then leaving) tactics are recommended. Either analyzer (and its relevant skill) may be used for the hack.
* '''Contested Covert Research Facilities''' may be found in high- or low-sec<ref name="Contested and Besieged Covert Research Facility – Mordus Legion Contraband sites">http://www.evemanufacturing.co.uk/contested-and-besieged-covert-research-facility/</ref> and are very similar to the regular Covert Research Facilities (Ghost Sites). They contain 1 data/relic can, called a Guristas Transponder tower, that explodes if the hacking/archaeology attempt fails. Just like Ghost Sites, there is also a hidden timer (45-60s) after which the tower explodes.
* '''[[Cosmic Anomalies#Contested Covert Research Facilities|Contested Covert Research Facilities]]''' may be found in high- or low-sec<ref name="Contested and Besieged Covert Research Facility – Mordus Legion Contraband sites">http://www.evemanufacturing.co.uk/contested-and-besieged-covert-research-facility/</ref> and are very similar to the regular Covert Research Facilities (Ghost Sites). They contain 1 data/relic can that explodes if the hacking/archaeology attempt fails. Just like Ghost Sites, there is also a hidden timer (45-60s) after which the can explodes.
* '''Besieged Covert Research Facilities''', which are found only in low-sec<ref name="Contested and Besieged Covert Research Facility – Mordus Legion Contraband sites" />, are closer to combat sites, containing multiple cruiser- and battleship-class NPC rats to be killed with a combat ship. In addition, they may also contain destructible structures with loot: Guristas Research and trade Hubs and/or Thukker Labs.  
* '''[[Coscmic Anomalies#Besieged Covert Research Facilities|Besieged Covert Research Facilities]]''', which are found only in low-sec<ref name="Contested and Besieged Covert Research Facility – Mordus Legion Contraband sites" />, are more similar to combat sites, containing multiple cruiser- and battleship-class NPC rats to be killed with a combat ship. In addition, they may contain destructible structures with loot.  


Note that this article only deals with the cosmic anomalies found in [[System Security#Known Space|known space]]; [[Wormhole Space|wormhole space]] has its [[Wormhole Sites|own sites]] which follow their own naming conventions etc.
Note that this article only deals with the cosmic anomalies found in [[System Security#Known Space|known space]]; [[Wormhole Space|wormhole space]] has its [[Wormhole Sites|own sites]] which follow their own naming conventions etc.
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== Difficulty and Classification ==
== Difficulty and Classification ==


{{Work in Progress|Until the information here is improved, especially for the non-combat sites, the exploration categories table at https://wiki.eveonline.com/en/wiki/Category:Exploration has links to decent (not guaranteed to be up-to-date either) listings of all the various types of exploration sites, both signatures and anomalies. Evelopedia also has articles on the Besieged/Contested sites, but you'll have to search for e.g. "contested covert research" or "besieged covert research" to find them.}}
 
=== Combat Sites ===
=== Combat Sites ===
Combat site anomalies are ranked in difficulty by 10 levels/classes, and follow a naming scheme of (faction) (anomaly).
Combat site anomalies are ranked in difficulty by 10 levels/classes, and follow a naming scheme of (faction) (anomaly).
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* (Faction) Forsaken (anomaly) - middle
* (Faction) Forsaken (anomaly) - middle
* (Faction) Forlorn (anomaly) - hardest
* (Faction) Forlorn (anomaly) - hardest
=== Ghost Sites ===
Ghost Sites occur in all classes of space, from high-sec to null-sec, and even in [[Wormhole Space|wormhole space]]. They are only divided into 4 difficulty/size categories, with progressively better loot but also more damage and rats (but always having 4 cans to hack). Ghost Sites are named according to a standard scheme of (size) (faction) Covert Research Facility, with (size) depending only on the security class of the system:
* "Lesser" in high sec
* "Standard" in low sec
* "Improved" in null sec
* "Superior" in wormholes
See the main [[Ghost Site]] article for more information.
=== Contested Covert Research Facilities ===
Apparently the only variant is the Contested Guristas Covert Research Facility ([https://wiki.eveonline.com/en/wiki/Contested_guristas_covert_research_facility evelopedia]). It contains 1 hackable can, called a Guristas Transponder Tower. If the hack fails or after about 45-60s from the first warp-in to the site (even if the can has already been emptied), the can explodes for roughly 2000 raw explosive damage. Even exploration frigate ([[Magnate]],[[Heron]], [[Helios}} or [[Probe]]) can be fitted to survive this with some tanking modules/rigs: one could for example swap out one analyzer and the cargo scanner often found in exploration fits for a small Shield Extender and a Explosive Deflection Field, and if necessary change 1 lowslot module for a Damage Control. These modules take 15m³ of space from your cargo hold and can be fitted in at any nearby station, and back out once you've done the site (remember to repair any armor/hull damage you may have suffered).
=== Besieged Covert Research Facilities ===
Again, there seems to be only 1 version, the Besieged Guristas Covert Research Facility ([https://wiki.eveonline.com/en/wiki/Besieged_Covert_Research_Facility evelopedia]). The site has two waves of Mordu's Legion cruiser and battleship rats. They use missiles and will use different damage types to test your resistances to find the weakest one, in addition to [[Tackling|tackling]] you with webs and points. Notable loot, some of it coming from the destructible structures (Guristas Research and Trade Hubs and/or Thukker Labs) which may be found in these sites, includes higher-end implants and Ship Skin [[BPC]]s, as well as some special module BPCs.


== See Also ==
== See Also ==
*[[Exploration combat sites for new players]]
*[[Exploration combat sites for new players]]
* Dev blog introducing Ghost Sites: http://community.eveonline.com/news/dev-blogs/ghastly-hotbed-of-spaceship-trauma/
* Dev blog introducing the Contested and Besieged Covert Research Facilities: http://community.eveonline.com/news/dev-blogs/sweeping-death-and-chaos/


[[Category:Exploration]]
[[Category:Exploration]]