More actions
m →Hacker/Scout: Minor wording and some cross-references added. |
Kat vonkagah (talk | contribs) |
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*** Ships but no wrecks - They just started, ask the fleet commander about competing, otherwise move on. | *** Ships but no wrecks - They just started, ask the fleet commander about competing, otherwise move on. | ||
* Once you've scanned a site, either sit on it if it's available or go find a new one if it's taken. | * Once you've scanned a site, either sit on it if it's available or go find a new one if it's taken. | ||
** When the fleet arrives and starts the site, tag the beacon with an ''"A"'' for "already begun" | ** When the fleet arrives and starts the site, tag the beacon with an ''"A"'' for "already begun" then either hack the site before finding a new one, or scurry off right away if no hacking is necessary. In Uni incursion fleets the "A" tag is used for snipers, so a letter on the other end of the alphabet like "Y" might be better | ||
** Should someone show up and take the site before your fleet arrives, or if it's taken already, simply tag the beacon with an ''"X"'' and go find another site. | ** Should someone show up and take the site before your fleet arrives, or if it's taken already, simply tag the beacon with an ''"X"'' and go find another site. | ||
** Tagging serves as a way of identifying the sites you've already checked, making life much easier for you. Just remember to tag while you're sitting on the beacons, as you cannot tag something at a distance. | ** Tagging serves as a way of identifying the sites you've already checked, making life much easier for you. Just remember to tag while you're sitting on the beacons, as you cannot tag something at a distance. | ||