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Capital ships: Difference between revisions

From EVE University Wiki
Al hubbard (talk | contribs)
m Added ShipTypes template
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* Disables its drones
* Disables its drones
* +900% scan res
* +900% scan res
* +4 max targets
* +4 max targets (+5 for Tech II)
* +100% shield boost/armor rep amount (both local and remote)
* +100% shield boost/armor rep amount (both local and remote)
* -50% shield booster/armor repairer cycle time (both local and remote)
* -50% shield booster/armor repairer cycle time (both local and remote)
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* Unable to use EWAR modules
* Unable to use EWAR modules
* Can't receive remote support
* Can't receive remote support
* +20% targeting range (Tech II only)
* -20% capacitor need for remote assistance modules (Tech II only)


As you can see, going into triage massively boosts a carrier's ability to repair itself and to repair its allies, but also makes it more vulnerable by holding it in place and stopping its allies from repairing it.
As you can see, going into triage massively boosts a carrier's ability to repair itself and to repair its allies, but also makes it more vulnerable by holding it in place and stopping its allies from repairing it.


The triage module has a 5 minute cycle time and, like the siege module, also uses stront. The amount used per cycle is 250 - 25 * (level of Tactical Logistics Reconfiguration).
The triage module has a 5 minute cycle time and, like the siege module, also uses stront. The amount used per cycle is 250 - 25 * (level of Tactical Logistics Reconfiguration), or 75 units for Tech II.


Carriers and supercarriers can also use warfare links, but they don't get a ship bonus to strength.
Carriers and supercarriers can also use warfare links, but they don't get a ship bonus to strength.