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Exploration: Difference between revisions

From EVE University Wiki
Ghost sites moved from Anoms to Sigs
A bit more detail on Gas
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** Most high-sec Gas Sites are Nebulas, which are quiet, undefended areas that have several gas clouds that can be harvested with specialized, expensive equipment. Sadly, most high-sec gasses are not worth much ISK, either, meaning that most new explorers should avoid these sites. Gas Sites are more lucrative in lower-security space, which you likely won’t venture into at first.  
** Most high-sec Gas Sites are Nebulas, which are quiet, undefended areas that have several gas clouds that can be harvested with specialized, expensive equipment. Sadly, most high-sec gasses are not worth much ISK, either, meaning that most new explorers should avoid these sites. Gas Sites are more lucrative in lower-security space, which you likely won’t venture into at first.  
** Occasionally, a Gas Site may be a Lab or other facility that pirates have set up to harvest the gas for themselves. These areas are a combination of Combat Site and Data Site, and contain hackable structures that are guarded by NPC opponents.
** Occasionally, a Gas Site may be a Lab or other facility that pirates have set up to harvest the gas for themselves. These areas are a combination of Combat Site and Data Site, and contain hackable structures that are guarded by NPC opponents.
** Gas sites in K-Space yield gas that is used to make Boosters/Drugs.
** Gas sites in WH-space yield gas that is used in the [[Tech 3 Production|manufacture of T3 components]].
** See [[Gas Cloud Mining]] for more details.
* '''Wormholes'''
* '''Wormholes'''
** Wormholes are temporary gates that can take your ship from your current system to almost anywhere else in space.  Some wormholes go to highsec, lowsec, or nullsec space, and are sometimes valuable shortcuts around the universe.  Some go to dangerous “uncharted” areas referred to as “wormhole space” or “w-space.”  W-space areas contain the most lucrative exploration sites in the game, but most of them are guarded by powerful Sleeper NPCs, even the Relic and Data Sites that are so tame in high-sec.  (As of the Phoebe release in late 2014, nullsec Relic and Data sites with Sansha, Blood Raider, Guristas, Angel and Serpentis in their names are unguarded sites in WH space.  So after learning more about WH's, if you have enough data/relic skills, you could consider running these.)  For these reasons, at the start of your career, you should leave wormholes alone... but don’t forget about them! Later articles will go into how you can begin dipping your exploration toe into the vast, untamed pond of wormhole space.  See the [[Wormholes]] information page and the [[Wormholes 100]] class for more detailed information.
** Wormholes are temporary gates that can take your ship from your current system to almost anywhere else in space.  Some wormholes go to highsec, lowsec, or nullsec space, and are sometimes valuable shortcuts around the universe.  Some go to dangerous “uncharted” areas referred to as “wormhole space” or “w-space.”  W-space areas contain the most lucrative exploration sites in the game, but most of them are guarded by powerful Sleeper NPCs, even the Relic and Data Sites that are so tame in high-sec.  (As of the Phoebe release in late 2014, nullsec Relic and Data sites with Sansha, Blood Raider, Guristas, Angel and Serpentis in their names are unguarded sites in WH space.  So after learning more about WH's, if you have enough data/relic skills, you could consider running these.)  For these reasons, at the start of your career, you should leave wormholes alone... but don’t forget about them! Later articles will go into how you can begin dipping your exploration toe into the vast, untamed pond of wormhole space.  See the [[Wormholes]] information page and the [[Wormholes 100]] class for more detailed information.