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− | | + | #REDIRECT [[Timers]] |
− | =Intro=
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− | Crimewatch was introduced in the Retribution expansion. It consists of [[Bounty Hunting System|bounties]], flags, and kill rights.
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− | ==Bounties==
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− | see [[Bounty Hunting System]]
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− | ==Flags==
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− | There are four types of flags: pvp, weapons, suspect, & criminal
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− | *
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− | *weapon flags differ from pvp. If you activate an ECM burst or smartbomb you recieve a weapons flag, even if nobody got hit.
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− | =Kill Rights=
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− | ==Mechanics==
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− | Kill rights are generated when a criminal flag is put on a player. In hi-sec, kill rights are only available if your ship is attacked in hi-sec. In lo-sec, kill rights are only available if you are podded.
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− | Remote repairing a criminal does not generate a kill right; however, the repairer will receive a criminal flag
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− | Kill rights are saved and can be activated anytime until it expires in 30 days
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− | Kill rights can be bought and activated in one action.
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− | You can set up your overview to have brackets for open kill rights. So you can easily spot a target, buy and activate the kill right, and attack
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