More actions
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==Activity Defense Multiplier== | ==Activity Defense Multiplier== | ||
The length of time it takes to reinforce a structure | The length of time it takes to reinforce a structure, capture a command node or disable a station service depends on and Activity Defense Multiplier (ADM) for the system. This rewards an alliance for holding and being active in the system, making it easier for them to defend. | ||
The base timer for the structure is multiplied by the ADM to give the total amount of (uncontested) time required for an attacker to reinforce a structure or capture a command node. The time taken for a defender to regen a structure | The base timer for the structure is multiplied by the ADM to give the total amount of (uncontested) time required for an attacker to reinforce a structure or capture a command node. The time taken for a defender to regen a structure, capture a command node or enable a station service is unaffected by the ADM. | ||
The ADM is calculated based on the value of 3 defensive indices: | The ADM is calculated based on the value of 3 defensive indices: | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Military Index Level !! Industrial Index Level !! Strategic Index Level !! Total Activity Multiplier !! Time to reinforce a structure !! Time to capture a command node | ! Military Index Level !! Industrial Index Level !! Strategic Index Level !! Total Activity Multiplier !! Time to reinforce a structure !! Time to capture a command node / disable a station service | ||
|- | |- | ||
| 0 || 0 || 0 || 1x || 10 minutes || 4 minutes | | 0 || 0 || 0 || 1x || 10 minutes || 4 minutes | ||