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Kiting in Sovereign Nullsec: Difference between revisions

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Small kiting gangs are in multiple ways a different skillset compared to the usual way the uni tends to fight - fast-paced, agile hit-and run facing superior forces instead of jumping/baiting people with a slow-moving larger fleet. It requires a different mindset and active decision-making of every individual pilot, thus somewhat more piloting-skill intensive.
Small kiting gangs are in multiple ways a different skillset compared to the usual way the uni tends to fight - fast-paced, agile hit-and run facing superior forces instead of jumping/baiting people with a slow-moving larger fleet. It requires a different mindset and active decision-making of every individual pilot, thus somewhat more piloting-skill intensive.


There is an extra section with tipps and tricks for the skirmishers that are a crucial part of this fleet, as cathing ratting ships is quite difficult and requires far more knowledge than the basic "spiraling and keeping point" approach of a tackler. Good skirmishers is what makes or breaks this playstyle.
There is an extra section with tipps and tricks for the skirmishers that are a crucial part of this fleet, as catching ratting ships is quite difficult and requires far more knowledge than the basic "spiraling and keeping point" approach of a tackler. Good skirmishers is what makes or breaks this playstyle.