Difference between revisions of "Loose Ends"

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{{CMBSite|Loose Ends}}
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{{CMBSiteInfo
 +
|name=Loose Ends
 +
|type=escalation
 +
|rating=Unrated
 +
|location=Low, Null
 +
|ship limit=Unknown
 +
|faction=Rogue Drones
 +
|signature strength=N/A
 +
}}
 +
'''Loose Ends''' is an expedition that can escalate from [[Dirty Site]].
  
=First Location (<span style="color:yellow">Low sec</span>)=
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===First Location (Low Sec)===
 +
----
  
 
No gate. Single pocket. A sentient cruiser at close range on warpin, all auto-aggress. Killing the strain frigate spawns 3 new ones (no further spawns from these). Killing the sentient cruiser may give you the next chapter of the escalation.
 
No gate. Single pocket. A sentient cruiser at close range on warpin, all auto-aggress. Killing the strain frigate spawns 3 new ones (no further spawns from these). Killing the sentient cruiser may give you the next chapter of the escalation.
 
  
 
{{NPCTableHead|Initial Defenders}}
 
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|2|Hunter/Raider Alvi}}
+
{{NPCTableRow|Frigate|2-4|Hunter/Raider Alvi}}
{{NPCTableRow|Elite Frigate|3|Strain Splinter|point=yes}}
+
{{NPCTableRow|Elite Frigate|3|Strain Splinter/Render Alvi|point=yes|ewar=Web|trigger=triggers reinforcements}}
{{NPCTableRow|Elite Cruiser|4|Strain Atomizer/... Alvum}}
 
 
{{NPCTableRow|Cruiser|5|Annihilator Alvum}}
 
{{NPCTableRow|Cruiser|5|Annihilator Alvum}}
 
{{NPCTableRow|Commander Cruiser|1|Sentient Bomber Alvum|trigger=escalation trigger|cargo = drone components}}
 
{{NPCTableRow|Commander Cruiser|1|Sentient Bomber Alvum|trigger=escalation trigger|cargo = drone components}}
{{NPCTableRow|Battlecruiser|3|Crippler/Striker Alvatis}}
+
{{NPCTableRow|Battlecruiser|3-4|Crippler/Striker Alvatis}}
{{NPCTableRow|Battlecruiser|3|}}
 
 
|}
 
|}
{{NPCTableHead|Spawn (triggered by commander death?)}}
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{{NPCTableHead|Spawn (triggered by elite frigate destruction)}}
{{NPCTableRow|Elite Frigate|3|Strain Decimator/... Alvi}}
+
{{NPCTableRow|Elite Frigate|3|Strain Decimator/... Alvi|point=yes|ewar=Web}}
 
{{NPCTableRow|Elite Cruiser|2|Strain Atomizer Alvum}}
 
{{NPCTableRow|Elite Cruiser|2|Strain Atomizer Alvum}}
 +
{{NPCTableSeparator|Alternate spawn}}
 +
{{NPCTableRow|Battleship|4|Alvus Ruler/Supreme Alvus Parasite}}
 
|}
 
|}
  
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=Second Location (<span style="color:yellow">Low sec</span>)=
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===Second Location (<span style="color:yellow">Low sec</span>)===
 +
----
  
 
{{MessageBox
 
{{MessageBox
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{{NPCTableHead|Initial Defenders}}
 
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|3|Hunter Alvi}}
+
{{NPCTableRow|Frigate|3|Hunter/Raider Alvi}}
 
{{NPCTableRow|Elite Frigate|2|Strain Splinter Alvi|ewar=Web|point=yes}}
 
{{NPCTableRow|Elite Frigate|2|Strain Splinter Alvi|ewar=Web|point=yes}}
 
{{NPCTableRow|Commander Cruiser|1|Sentient Atomizer Alvum|trigger=escalation trigger|cargo = drone components}}
 
{{NPCTableRow|Commander Cruiser|1|Sentient Atomizer Alvum|trigger=escalation trigger|cargo = drone components}}
 
|}
 
|}
  
 
+
===Third Location (<span style="color:yellow">Low sec</span>)===
=Third Location (<span style="color:yellow">Low sec</span>)=
+
----
 
No gate. The sentient cruiser is present on warpin, approx. 10k away.
 
No gate. The sentient cruiser is present on warpin, approx. 10k away.
  
 
{{NPCTableHead}}
 
{{NPCTableHead}}
{{NPCTableRow|Frigate|4|}}
+
{{NPCTableRow|Frigate|18|Barracuda/Hunter/Sunder/Raider/... Alvi}}
{{NPCTableRow|Elite Frigate|1||point=yes}}
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{{NPCTableRow|Elite Frigate|2|Strain Barracuda/Hunter/Silverfish/Devilfish Alvi}}
{{NPCTableRow|Commander Cruiser|1|Sentienr|trigger=escalation trigger}}
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{{NPCTableRow|Destroyer|4|Ripper/Shatter Alvior}}
{{NPCTableFoot}}
+
{{NPCTableRow|Cruiser|2|Bomber Alvum}}
{{NPCTableHead|spawn 1}}
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{{NPCTableRow|Commander Cruiser|1|Sentient Nuker Alvum|trigger=Escalation trigger|cargo=Drone components, possible Sentient faction modules or a Rogue Drone 43-X Nexus Chip}}
{{NPCTableRow|Elite Frigate|2||trigger=triggers spawn 2}}
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{{NPCTableRow|Battlecruiser|3-4|Defeater/Exterminator/Siege Alvatis}}
{{NPCTableRow|Battlecruiser|3|}}
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|}
{{NPCTableFoot}}
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Second wave spawns if you destroy enough ships from initial wave.  The trigger is unknown.
{{NPCTableHead|spawn 2}}
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{{NPCTableHead|Wave 2}}
{{NPCTableRow|Destroyer|3|}}
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{{NPCTableRow|Elite Frigate|3|Strain Sunder/Raider Alvi}}
{{NPCTableFoot}}
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{{NPCTableRow|Destroyer|4|Dismantler/Marauder Alvior}}
 
+
|}
 
{{MessageBox
 
{{MessageBox
 
|Escalation Message:
 
|Escalation Message:
Line 62: Line 72:
 
|collapsed=yes}}
 
|collapsed=yes}}
  
 +
===Fourth Location (<span style="color:red">Null sec</span>)===
 +
----
 +
No gate. 1 Battleship and 1 frigate upon warpin. 6 Battleships and 2 strain cruisers spawned 1 minute in. 4 Battleships were 200km out and despawned after ~30 seconds. 4 Battlecruisers and 3 strain cruisers spawned after another minute. 6 Frigates spawned after one more minute, no further spawns. All drones auto-aggress upon spawning or warpin, except for the 4 battleships 200km away which never aggressed. Killing the frigate (Colony Captain Overseer) gives the end message. A commander cruiser spawned a minute afterward (not sure if related to the frigate kill or simply another time based spawn, please confirm), wreck contained ~27m worth of tech II salvage.
  
=Fourth Location=
 
 
{{NPCTableHead}}
 
{{NPCTableHead}}
 
{{NPCTableRow|Frigate|1|}}
 
{{NPCTableRow|Frigate|1|}}
 
{{NPCTableRow|Battleship|1|}}
 
{{NPCTableRow|Battleship|1|}}
{{NPCTableFoot}}
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|}
 +
{{NPCTableHead|Despawning group (200 km away)}}
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{{NPCTableRow|Battleship|4|Alvus Controller/Supreme Alvus Parasite}}
 +
|}
 
{{NPCTableHead|spawn}}
 
{{NPCTableHead|spawn}}
 
{{NPCTableRow|Cruiser|2|}}
 
{{NPCTableRow|Cruiser|2|}}
 
{{NPCTableRow|Battleship|6|}}
 
{{NPCTableRow|Battleship|6|}}
{{NPCTableFoot}}
+
|}
 
{{NPCTableHead|spawn}}
 
{{NPCTableHead|spawn}}
 
{{NPCTableRow|Cruiser|3|}}
 
{{NPCTableRow|Cruiser|3|}}
 
{{NPCTableRow|Battlecruiser|4|}}
 
{{NPCTableRow|Battlecruiser|4|}}
{{NPCTableFoot}}
+
|}
 
{{NPCTableHead|spawn}}
 
{{NPCTableHead|spawn}}
{{NPCTableRow|Frigate|4|}}
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{{NPCTableRow|Frigate|6|???/Colony Captain Overseer|trigger=triggers Commander wave}}
{{NPCTableFoot}}
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|}
 +
{{NPCTableHead|Overseer (triggered by 6 frigate wipe)}}
 +
{{NPCTableRow|Overseer Cruiser|1|Rogue Overseer|cargo=T2 salvage|trigger=Destroying ends expedition}}
 +
|}
 +
[[Category:Expeditions]]

Latest revision as of 01:32, 5 June 2021

Site Details
Loose Ends
Type Expedition
Rating Unrated
Found in Low, Null
Max ship size Unknown
Faction Rogue Drones
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinThermal damage Th
Sig. strength N/A

Loose Ends is an expedition that can escalate from Dirty Site.

First Location (Low Sec)


No gate. Single pocket. A sentient cruiser at close range on warpin, all auto-aggress. Killing the strain frigate spawns 3 new ones (no further spawns from these). Killing the sentient cruiser may give you the next chapter of the escalation.


Initial Defenders
WD EWAR L


Frigate 2-4 x Frigate Hunter/Raider Alvi
Elite Frigate 3 x Elite Frigate Strain Splinter/Render Alvi triggers reinforcements Warp Disruptor Stasis Webifier
Cruiser 5 x Cruiser Annihilator Alvum
Commander Cruiser 1 x Commander Cruiser Sentient Bomber Alvum escalation trigger drone components
Battlecruiser 3-4 x Battlecruiser Crippler/Striker Alvatis
Spawn (triggered by elite frigate destruction)
WD EWAR L


Elite Frigate 3 x Elite Frigate Strain Decimator/... Alvi Warp Disruptor Stasis Webifier
Elite Cruiser 2 x Elite Cruiser Strain Atomizer Alvum
Alternate spawn
Battleship 4 x Battleship Alvus Ruler/Supreme Alvus Parasite
Escalation Message:
All you find here are bits and pieces of something that has once been a mining and refining station. The debris along with a few frozen bodies still floating around suggests that the drones have invaded and destroyed a once thriving colony.


Second Location (Low sec)


Warpin message:
It looks as if you have surprised the drones while pillaging the remains of this asteroid colony. Again you can see bodies floating around, even some children toys... You don't know who these people were, but no one deserves this tragic and violent end from the "hands" of the machines. You can only hope you have found the rest of the drones connected to this hive so the people in the region may be safe from the drone menace for a while at least...

Single pocket. A sentient cruiser on warpin, approx. 20k away.


Initial Defenders
WD EWAR L


Frigate 3 x Frigate Hunter/Raider Alvi
Elite Frigate 2 x Elite Frigate Strain Splinter Alvi Warp Disruptor Stasis Webifier
Commander Cruiser 1 x Commander Cruiser Sentient Atomizer Alvum escalation trigger drone components

Third Location (Low sec)


No gate. The sentient cruiser is present on warpin, approx. 10k away.


WD EWAR L


Frigate 18 x Frigate Barracuda/Hunter/Sunder/Raider/... Alvi
Elite Frigate 2 x Elite Frigate Strain Barracuda/Hunter/Silverfish/Devilfish Alvi
Destroyer 4 x Destroyer Ripper/Shatter Alvior
Cruiser 2 x Cruiser Bomber Alvum
Commander Cruiser 1 x Commander Cruiser Sentient Nuker Alvum Escalation trigger Drone components, possible Sentient faction modules or a Rogue Drone 43-X Nexus Chip
Battlecruiser 3-4 x Battlecruiser Defeater/Exterminator/Siege Alvatis

Second wave spawns if you destroy enough ships from initial wave. The trigger is unknown.

Wave 2
WD EWAR L


Elite Frigate 3 x Elite Frigate Strain Sunder/Raider Alvi
Destroyer 4 x Destroyer Dismantler/Marauder Alvior
Escalation Message:
Another pillaged colony, but these drones you warped in on keep the chase alive, your instruments have already come up with an approximation of their destination.

Fourth Location (Null sec)


No gate. 1 Battleship and 1 frigate upon warpin. 6 Battleships and 2 strain cruisers spawned 1 minute in. 4 Battleships were 200km out and despawned after ~30 seconds. 4 Battlecruisers and 3 strain cruisers spawned after another minute. 6 Frigates spawned after one more minute, no further spawns. All drones auto-aggress upon spawning or warpin, except for the 4 battleships 200km away which never aggressed. Killing the frigate (Colony Captain Overseer) gives the end message. A commander cruiser spawned a minute afterward (not sure if related to the frigate kill or simply another time based spawn, please confirm), wreck contained ~27m worth of tech II salvage.


WD EWAR L


Frigate 1 x Frigate
Battleship 1 x Battleship
Despawning group (200 km away)
WD EWAR L


Battleship 4 x Battleship Alvus Controller/Supreme Alvus Parasite
spawn
WD EWAR L


Cruiser 2 x Cruiser
Battleship 6 x Battleship
spawn
WD EWAR L


Cruiser 3 x Cruiser
Battlecruiser 4 x Battlecruiser
spawn
WD EWAR L


Frigate 6 x Frigate  ???/Colony Captain Overseer triggers Commander wave
Overseer (triggered by 6 frigate wipe)
WD EWAR L


Overseer Cruiser 1 x Overseer Cruiser Rogue Overseer Destroying ends expedition T2 salvage