Difference between revisions of "Blood Lookout"
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m (From first-hand experience, the site allows T3 Cruisers to use the gate.) |
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− | {{ | + | {{CMBSiteInfo |
+ | |name=Blood Lookout | ||
+ | |type=unrated | ||
+ | |rating=Unrated | ||
+ | |location=High | ||
+ | |ship limit=Unknown (Permits T3 Cruisers) | ||
+ | |faction=Blood Raider | ||
+ | |signature strength=10% in High | ||
+ | }} | ||
+ | |||
=== First Room === | === First Room === | ||
---- | ---- | ||
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=== Second Room === | === Second Room === | ||
---- | ---- | ||
− | All '''Group 1 - 3''' are present on warp in. Destroying '''Group 2''' (the group to the left at around 50 km) will trigger the commander spawn. | + | All '''Group 1 - 3''' are present on warp in. Destroying '''Group 2''' (the group to the left at around 50 km) will trigger the commander spawn. If no commander spawns then the "Blood Raider Bunker" is the second escalation trigger. |
Line 23: | Line 32: | ||
{{NPCTableRow|Frigate|3|Corpii Upholder/Herald|}} | {{NPCTableRow|Frigate|3|Corpii Upholder/Herald|}} | ||
{{NPCTableRow|Destroyer|2|Corpior Friar/Converter|}} | {{NPCTableRow|Destroyer|2|Corpior Friar/Converter|}} | ||
− | {{NPCTableRow|Cruiser|2|Corpum Arch Sage|}} | + | {{NPCTableRow|Cruiser|2|Corpum Arch Priest/Sage|}} |
|} | |} | ||
{{NPCTableHead|Group 3}} | {{NPCTableHead|Group 3}} | ||
Line 34: | Line 43: | ||
{{NPCTableRow|Destroyer|4|Corpior Converter/Visionary|}} | {{NPCTableRow|Destroyer|4|Corpior Converter/Visionary|}} | ||
|} | |} | ||
− | + | {{NPCTableHead|Structures}} | |
+ | {{NPCTableRow|Structure|4|Solar Harvester}} | ||
+ | {{NPCTableRow|Structure|1|Elemental Base}} | ||
+ | {{NPCTableRow|Structure|1|Blood Raider Bunker|trigger=Alternate escalation trigger}} | ||
+ | |} | ||
=== Escalation === | === Escalation === | ||
---- | ---- | ||
− | Destroying the Dark Blood Frigate may trigger an escalation to [[Following the Blood]]. If the Dark Blood frigate does not spawn then the escalation trigger is | + | Destroying the Dark Blood Frigate may trigger an escalation to [[Following the Blood]]. If the Dark Blood frigate does not spawn then the escalation trigger is the Blood Raider Bunker. |
− | [[Category: | + | [[Category:Unrated Complexes]] |
Latest revision as of 17:56, 25 May 2022
Blood Lookout | |
---|---|
Type | Unrated Complex |
Rating | Unrated |
Found in | High |
Max ship size | Unknown (Permits T3 Cruisers) |
Faction | Blood Raiders |
Best damage to deal | EM Th |
Damage to resist | EM Th |
Sig. strength | 10% in High |
First Room
Destroying all the defenders will unlock the acceleration gate.
Initial defenders
WD | EWAR | L
| ||
---|---|---|---|---|
7 x Frigate Corpii Reaver/Engraver | ||||
5 x Destroyer Corpior Visionary/Devoter/Converter | ||||
3 x Cruiser Corpum Arch Engraver | ||||
1 x Sentry Blood Light Missile Battery |
Second Room
All Group 1 - 3 are present on warp in. Destroying Group 2 (the group to the left at around 50 km) will trigger the commander spawn. If no commander spawns then the "Blood Raider Bunker" is the second escalation trigger.
Group 1
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Corpii Reaver | ||||
3 x Destroyer Corpior Devoter/Templar |
Group 2
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Corpii Upholder/Herald | ||||
2 x Destroyer Corpior Friar/Converter | ||||
2 x Cruiser Corpum Arch Priest/Sage |
Group 3
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Corpii Reaver |
Commander Wave
WD | EWAR | L
| ||
---|---|---|---|---|
0-1 x Commander Frigate Dark Blood Upholder | ||||
3 x Frigate Corpior Reaver | ||||
4 x Destroyer Corpior Converter/Visionary |
Structures
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Solar Harvester | ||||
1 x Elemental Base | ||||
1 x Blood Raider Bunker |
Escalation
Destroying the Dark Blood Frigate may trigger an escalation to Following the Blood. If the Dark Blood frigate does not spawn then the escalation trigger is the Blood Raider Bunker.