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{{CMBSite| Angel Rally Point
{{CMBSite| Angel Rally Point}}
| Variation= 1
The Angel Rally Point is a [[combat anomaly]] found in [[Angel Cartel|Angel]] infested regions. The site is easily done with T2 fit sniper Dominix. The site pays estimately 2,3 million isk in bounties.
| OverviewSectionY/N= Y
Angel Rally Point has 2 variations.
    | OverviewSectionText= The Angel Rally Point is a [[Combat_sites#Combat_anomalies|combat anomaly]] found in [[Angel Cartel|Angel]] infested regions.
 
    | OverviewRecShips = Battleship.
 
    | OverviewEstPayout= 9.3 mil.
Variation 1 "Workers Quarters"
    | Diff&ShipRecSectionY/N= Y
{{Expected NPC
        | Diff&ShipRecSectionText= Easily done with sniper Dominix T2 fit.
         | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 23 ships.
    | TotalExpEnemiesSectionY/N= Y
         | TotalExpFrigates          = 3-5
         | TotalExpEnemiesSectionText = With the initial group and 4 triggered spawns, a total of 25 ships.
         | TotalExpDestroyers      = 3-4
         | TotalExpFrigates          = 4
         | TotalExpCruisers          = 8-10
         | TotalExpDestroyers      = 3
         | TotalExpBattlecruisers = 7-10
         | TotalExpCruisers          = 10
         | TotalExpBattleships    = 1-2
         | TotalExpBattlecruisers = 7
         | TotalExpBattleships    = 1
         | TotalExpCapitals          =  
         | TotalExpCapitals          =  
         | TotalExpSentries          = 2
         | TotalExpSentries          = 2
| WalkthroughSectionY/N= Y
    | WarpToSitePopupText=
    | WalkthroughSectionText= Spawns are triggered by the last ship killed unless otherwise tagged.
    | Room1= Single Pocket
        | Room1WarpToPopupText=
        | Room1Text=The site is an open Deadspace pocket, one may warp to preferred distance.
        | Room1Group1              = Initial Defenders (24- 29km)
            | Room1Group1Text    =
            | Room1Group1InLocal=
            | Room1Group1Table  =
{{NPCTable
|{{NPCTableRow|Destroyer|3|Gistior Defacer/ Seizer/ Trasher}}
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Phalanx}}
|{{NPCTableRow|Sentry|2|Tower Sentry Angel I}}
}}
}}
        | Room1Group2                = 1st Reinforcement Spawn (25- 28km)
 
            | Room1Group2Text        =
Variation 2 "Fuel Silos"
            | Room1Group2InLocal    = Squadron Leader: You will pay for that!
{{Expected NPC
            | Room1Group2Table      =
         | TotalExpEnemiesSectionText = With the initial group and 7 triggered spawns, a total of 38 ships.
{{NPCTable
         | TotalExpFrigates          = 10-15
|{{NPCTableRow|Elite Frigate|3|Arch Gistii Hijacker/ Rogue/ Thug}}
        | TotalExpDestroyers      = 4
|{{NPCTableRow|Cruiser|2|Gistum Liquidator/ Marauder}}
         | TotalExpCruisers          = 6-9
}}
        | TotalExpBattlecruisers = 9-14
         | Room1Group3                = 2nd Reinforcement Spawn (25- 27km)
        | TotalExpBattleships     = 1-2
            | Room1Group3Text        =
        | TotalExpCapitals          =  
            | Room1Group3InLocal    = More hostiles warp into the area!
        | TotalExpSentries          = 4
            | Room1Group3Table      =
{{NPCTable
|{{NPCTableRow|Elite Frigate|1|Arch Gistii Rogue}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/ Tribunus|trigger=Last ship killed of this class}}
}}
         | Room1Group4                = 3rd Reinforcement Spawn (23- 28km)
            | Room1Group4Text        =  
            | Room1Group4InLocal    = Squadron Leader: You murdering bastard! Those men had families!
            | Room1Group4Table      =
{{NPCTable
|{{NPCTableRow|Cruiser|4|Gistum Centurion/ Marauder/ Phalanx}}
|{{NPCTableRow|Battlecruiser|3|Gistatis Tribunus}}
}}
         | Room1Group5                = 4th Reinforcement Spawn (26km)
            | Room1Group5Text        =  
            | Room1Group5InLocal     = Yet more ships arrive, their crews intent on avenging their fallen comrades!
            | Room1Group5Table      =  
{{NPCTable
|{{NPCTableRow|Battlecruiser|1|Gistatis Primus}}
|{{NPCTableRow|Battleship|1|Gist War General}}
}}
}}
==Walkthrough==
Single ungated normal space pocket. Spawns are triggered by the last ship killed unless otherwise tagged.
== Variation 1 (Workers Quarters) ==
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Destroyer|3-4|Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer}}
{{NPCTableRow|Cruiser|3|Gistum Centurion/ Phalanx}}
{{NPCTableRow|Sentry|2|Tower Sentry Angel I}}
|}
{{MessageBox
|In local:
|Squadron Leader: You will pay for that!
|collapsed=yes}}
{{NPCTableHead|1st Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hijacker/ Rogue/ Thug/ Outlaw|ewar = Web|point=yes}}
{{NPCTableRow|Cruiser|2-3|Gistum Liquidator/ Marauder}}
|}
{{MessageBox
|In local:
|More hostiles warp into the area!
|collapsed=yes}}
{{NPCTableHead|2nd Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Frigate|1-2|Arch Gistii Rogue/ Hijacker|ewar = Web|point=yes}}
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legatus/ Tribunus|trigger=Last ship killed of this class}}
|}
{{MessageBox
|In local:
|Squadron Leader: You murdering bastard! Those men had families!
|collapsed=yes}}
{{NPCTableHead|3rd Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Cruiser|3-4|Gistum Centurion/ Marauder/ Phalanx}}
{{NPCTableRow|Battlecruiser|3-4|Gistatis Tribunus/ Legatus}}
|}
{{MessageBox
|In local:
|Yet more ships arrive, their crews intent on avenging their fallen comrades!
|collapsed=yes}}
{{NPCTableHead|4th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Battlecruiser|1-2|Gistatis Primus/ Praefectus/ Tribunus/ Tribuni}}
{{NPCTableRow|Battleship|1-2|Gist Warlord|trigger=Escalation trigger}}
|}
== Variation 2 (Fuel Silos) ==
{{NPCTableHead|Initial Defenders}}
{{NPCTableRow|Frigate|3-4|Gistii Hunter/ Raider/ Ambusher}}
{{NPCTableRow|Destroyer|4|Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer}}
{{NPCTableRow|Sentry|2|Tower Sentry Angel I}}
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}}
|}
{{NPCTableHead|1st Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Frigate|2-3|Gistii Hunter/ Raider/ Ambusher}}
{{NPCTableRow|Cruiser|2-3|Gistum Phalanx/ Centurion}}
|}
{{NPCTableHead|2nd Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Frigate|2-3|Arch Gistii Hijacker/ Outlaw/ Raider|ewar = Web|point=yes}}
{{NPCTableRow|Cruiser|2-3|Gistum Legatus/Tribunus}}
|}
{{NPCTableHead|3rd Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Frigate|2-3|Gistii Hunter/ Raider/ Ambusher}}
{{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus/Tribunus}}
|}
{{NPCTableHead|4th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Frigate|1-2|Arch Gistii Hijacker/ Outlaw/ Raider/ Impaler|ewar = Web|point=yes}}
{{NPCTableRow|Battlecruiser|1-2|Gistatis Legatus/Tribunus}}
|}
{{NPCTableHead|5th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legatus/Tribunus}}
|}
{{NPCTableHead|6th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Elite Cruiser|2-3|Arch Gistum Maruader/ Centurion/ Liquidator}}
{{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus/Tribunus}}
|}
{{NPCTableHead|7th Reinforcement Spawn (From Angel Lookout)}}
{{NPCTableRow|Battlecruiser|1-2|Gistatis Praefectus/ Tribuni}}
{{NPCTableRow|Battleship|1-2|Gist Nephilim/ Saint|trigger=Escalation trigger|ewar={{icon|tp|24|Target Painting}}}}
{{NPCTableSeparator|Possible Rare Spawn}}
{{NPCTableRow|Commander Battlecruiser|1|Domination Primus|cargo= Faction modules and charges}}
|}
== Rewards ==
Needs information
==Escalation==
{{MessageBox
|[[Angel Mineral Acquisition Outpost]]
|Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.
|collapsed=no}}
This site can escalate to [[Angel Mineral Acquisition Outpost]].


  | EscalationSectionY/N = Y
    | Escalation= Angel Mineral Acquisition Outpost
    | EscalationSectionText= Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.
    | EscalationChance =
| RewardsSectionY/N = Y
    | RewardsSectionText= Loot and Bounty Payout.
    | TotalBountyValue = 2.3 mil
    | TotalGeneralLootValue= 6 mil.
    | TotalSalvageValue = 1 mil
    | AverageRareLootValue=
    | ValuableLootTable =
    | ExplorationLogTable =
    | FactionDropLootVaryY/N =
}}


[[Category:Cosmic Anomalies]]
== See also ==
{{Combat Anomalies|Angel}}
[[Category:Combat Anomalies]]

Latest revision as of 11:32, 14 August 2025

Site Details
Angel Rally Point
Type Combat Anomaly
Rating Class 6 Level 1
Found in Low/ Null
Max ship size Not Gated
Pirate faction Angel
Damage to deal Explosive damage Ex
Kinetic damage Kin
Damage to
Resist
62% Explosive damage Ex
22% Kinetic damage Kin
Sig. Strength 100% Anomaly

The Angel Rally Point is a combat anomaly found in Angel infested regions. The site is easily done with T2 fit sniper Dominix. The site pays estimately 2,3 million isk in bounties. Angel Rally Point has 2 variations.


Variation 1 "Workers Quarters"

Total expected enemies
Enemy Type Count
Frigates 3-5
Destroyers 3-4
Cruiser 8-10
Battlecruisers 7-10
Battleships 1-2
Sentries 2


Variation 2 "Fuel Silos"

Total expected enemies
Enemy Type Count
Frigates 10-15
Destroyers 4
Cruiser 6-9
Battlecruisers 9-14
Battleships 1-2
Sentries 4

Walkthrough

Single ungated normal space pocket. Spawns are triggered by the last ship killed unless otherwise tagged.


Variation 1 (Workers Quarters)

Initial Defenders
WD EWAR L


Destroyer 3-4 x Destroyer Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer
Cruiser 3 x Cruiser Gistum Centurion/ Phalanx
Sentry 2 x Sentry Tower Sentry Angel I
In local:
Squadron Leader: You will pay for that!


1st Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Frigate 2-3 x Elite Frigate Arch Gistii Hijacker/ Rogue/ Thug/ Outlaw Warp Disruptor Stasis Webifier
Cruiser 2-3 x Cruiser Gistum Liquidator/ Marauder
In local:
More hostiles warp into the area!


2nd Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Frigate 1-2 x Elite Frigate Arch Gistii Rogue/ Hijacker Warp Disruptor Stasis Webifier
Battlecruiser 3-4 x Battlecruiser Gistatis Legatus/ Tribunus Last ship killed of this class
In local:
Squadron Leader: You murdering bastard! Those men had families!


3rd Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Cruiser 3-4 x Cruiser Gistum Centurion/ Marauder/ Phalanx
Battlecruiser 3-4 x Battlecruiser Gistatis Tribunus/ Legatus
In local:
Yet more ships arrive, their crews intent on avenging their fallen comrades!


4th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Battlecruiser 1-2 x Battlecruiser Gistatis Primus/ Praefectus/ Tribunus/ Tribuni
Battleship 1-2 x Battleship Gist Warlord Escalation trigger


Variation 2 (Fuel Silos)

Initial Defenders
WD EWAR L


Frigate 3-4 x Frigate Gistii Hunter/ Raider/ Ambusher
Destroyer 4 x Destroyer Gistior Defacer/ Seizer/ Trasher/ Defiler/ Shatterer
Sentry 2 x Sentry Tower Sentry Angel I
Sentry 2 x Sentry Angel Heavy Missile Battery


1st Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Frigate 2-3 x Frigate Gistii Hunter/ Raider/ Ambusher
Cruiser 2-3 x Cruiser Gistum Phalanx/ Centurion


2nd Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Frigate 2-3 x Elite Frigate Arch Gistii Hijacker/ Outlaw/ Raider Warp Disruptor Stasis Webifier
Cruiser 2-3 x Cruiser Gistum Legatus/Tribunus


3rd Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Frigate 2-3 x Frigate Gistii Hunter/ Raider/ Ambusher
Battlecruiser 2-3 x Battlecruiser Gistatis Legatus/Tribunus


4th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Frigate 1-2 x Elite Frigate Arch Gistii Hijacker/ Outlaw/ Raider/ Impaler Warp Disruptor Stasis Webifier
Battlecruiser 1-2 x Battlecruiser Gistatis Legatus/Tribunus


5th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Battlecruiser 3-4 x Battlecruiser Gistatis Legatus/Tribunus


6th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Elite Cruiser 2-3 x Elite Cruiser Arch Gistum Maruader/ Centurion/ Liquidator
Battlecruiser 2-3 x Battlecruiser Gistatis Legatus/Tribunus


7th Reinforcement Spawn (From Angel Lookout)
WD EWAR L


Battlecruiser 1-2 x Battlecruiser Gistatis Praefectus/ Tribuni
Battleship 1-2 x Battleship Gist Nephilim/ Saint Escalation trigger Target Painting
Possible Rare Spawn
Commander Battlecruiser 1 x Commander Battlecruiser Domination Primus Faction modules and charges

Rewards

Needs information

Escalation

Angel Mineral Acquisition Outpost
Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further.

This site can escalate to Angel Mineral Acquisition Outpost.


See also

Combat Anomalies
Angel Cartel
Hideaway Burrow Refuge Den Yard Rally Point Port Hub Haven Sanctum
Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Hidden · Forsaken · Forlorn Forsaken