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The Blockade (Angel Cartel) (Level 3): Difference between revisions

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Mal kard (talk | contribs)
Created page with "name=The Blockade, Level 3 __NOTOC__{{survival copy}} Faction: Angel Cartel<br> Mission type: Encounter<br> Space type: Deadspace<br> Damage dealt: Exp, Kin (Exp-severe missi..."
 
m Add objective. Add briefing. Add ewar2. Change heading, no gate. Replace {{Icon}} with parameter value. Move sentry to the end of the NPC table, as per "Uniwiki:Mission formatting guidelines".
 
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name=The Blockade, Level 3
{{NPCTableCSS}}{{MissionLinks}}
__NOTOC__{{survival copy}}


Faction: Angel Cartel<br>
{{Missiondetails
Mission type: Encounter<br>
|Level= 3
Space type: Deadspace<br>
|Type= Encounter
Damage dealt: Exp, Kin (Exp-severe missile spamming up to ~45k range from cruisers/BCs)<br>
|Objective= Eliminate the leader of the pirates blockading the stargate. You will be informed when he has been dispatched, his demise should disperse the pirate gang eventually.
Extras: web/scramble: arch gistii, webifiers and vipers, web from stasis tower<br>
|Faction1= Angel Cartel
Recommended damage dealing: Exp, Kin<br>
|DamageToDeal1=
Recommended ships: Drake<br>
|DamageToResist={{Damagetype|ex|kin}} (Exp-severe missile spamming up to ~45k range from cruisers/BCs)
Completed with: Drake (400+ explosive tank and/or 50k+ combat range required)<br>
|WebPoint= Arch Gistii Elite Frigates
|EWAR= Webifiers and Target Painting
|ShipSizeLimit=
|ShipSuggestion= Drake (400+ explosive tank and/or 50k+ combat range required)
|Rewards=
|Extra=
}}
{{MissionBriefing
|Pirates have set up a blockade near a hidden stargate in <System>, and are swarming over any passersby, which are mostly merchants and civilians. Pirates tend to create these temporary blockades at ill-defended stargates, usually ones which have been set up by civilians and are not guarded by our forces. But we still have an obligation to protect the citizens of <Constelation>. Therefore I want you, <Pilot>, to fly to the stargate and eliminate the illegal blockade.
}}
'''Blitz:''' Kill all the triggers, then the final BC. Make sure your tank can take the DPS.


===Single Pocket===
* Tip: There is a confirmed chance of a spawning Domination Breaker.
* Structures drop no loot
* Asteroids: Veldspar - 120 asteroids (15,000 - 65,000 units each closely packed)<br>{{co|orange|Warning: There are reports that the asteroids are trapped with smartbombs.}}


Initial Spawn (Auto Aggro):<br>
(15-20km)
1x Stasis tower<br>
3/4x Frigates (Arch Gistii Nomad/Ruffians)<br>
4x Destroyers (Gistior Defiler/Haunter) random destroyer is trigger<br>


1st Wave:<br>
=== Warp-in ===
(95-135km)
{{NPCTableHead|Initial Spawn (Auto Aggro, 15-20km)}}
Spawns as 3 groups
{{NPCTableRow|Elite Frigate|3-4|Arch Gistii Nomad/Ruffian|point= yes|ewar= Web|ewar2= TP}}
'''Group 1:'''<br>
{{NPCTableRow|Destroyer|4|Gistior Defiler/Haunter|trigger= A random ship of this group is the trigger}}
1/2x Battlecruisers (Gistatis Praefectus/Tribuni)<br>
{{NPCTableRow|Sentry|1|Stasis Tower|ewar= Web}}
'''Group 2:'''<br>
|}
2/3x Cruisers (Gistum Centurion/Phalanx)<br>
{{NPCTableHead|1st Wave (Spawns as 3 groups, 95-135km)}}
'''Group 3:'''<br>
{{NPCTableSeparator|Group 1}}
2/3x Destroyers (Gistior Defacer/Haunter/Trasher/Defiler)<br>
{{NPCTableRow|Battlecruiser|1-2|Gistatis Praefectus/Tribuni}}
3/4x Battlecruisers (Gistatis Legionnaire/Praefectus/Primus/Tribuni) singleton is trigger<br>
{{NPCTableSeparator|Group 2}}
{{NPCTableRow|Cruiser|2-3|Gistum Centurion/Phalanx}}
{{NPCTableSeparator|Group 3}}
{{NPCTableRow|Destroyer|2-3|Gistior Defacer/Haunter/Trasher/Defiler}}
{{NPCTableRow|Battlecruiser|3-4|Gistatis Legionnaire/Praefectus/Primus/Tribuni|trigger= Singleton is trigger}}
|}
{{NPCTableHead|2nd Wave (Spawns as 2 groups, 90-125km)}}
{{NPCTableSeparator|Group 1}}
{{NPCTableRow|Elite Cruiser|2-3|Arch Gistum Liquidator/Marauder}}
{{NPCTableRow|Battlecruiser|3|Gistatis Legionnaire/Primus}}
{{NPCTableSeparator|Group 2}}
{{NPCTableRow|Destroyer|3-4|Gistior Defacer/Defiler/Haunter/Shatterer}}
{{NPCTableRow|Battlecruiser|4-5|Gistatis Legionnaire/Primus/Praefectus/Seizer/Tribunus|trigger= Singleton is trigger}}
|}
{{NPCTableHead|3rd Wave (Spawns as 2 groups, 110-130km)}}
{{NPCTableSeparator|Group 1}}
{{NPCTableRow|Cruiser|2-3|Gistum Centurion/Marauder/Phalanx}}
{{NPCTableRow|Battlecruiser|3|Gistatis Praefectus}}
{{NPCTableSeparator|Group 2}}
{{NPCTableRow|Elite Cruiser|3-4|Arch Gistum Breaker/Crusher}}
{{NPCTableRow|Battlecruiser|4-5|Gistatis Legionnaire/Primus/Tribuni|trigger= Singleton is trigger, if no singleton a Gistatis Primus is the trigger}}
|}
{{NPCTableHead|4th Wave (Spawns as a single group, 30-40km)}}
{{NPCTableRow|Frigate|3-4|Arch Gistii Nomad/Ruffian|point= yes|ewar= Web|ewar2= TP}}
{{NPCTableRow|Battlecruiser|4-5|Gistatis Legatus/Tribunus|trigger= Tribunus is the mission objective}}
|}


2nd Wave:<br>
{{Missionrelated}}
(90-125km)
Spawns as 2 groups
'''Group 1:'''<br>
2/3x HACs (Arch Gistum Liquidator/Marauder)<br>
3x Battlecruisers (Gistatis Legionnaire/Primus)<br>
'''Group 2:'''<br>
3/4x Destroyers (Gistior Defacer/Defiler/Haunter/Shatterer)<br>
4/5x Battlecruisers (Gistatis Legionnaire/Primus/Praefectus/Seizer/Tribunus) singleton is trigger<br>


3rd Wave:<br>
[[Category:Security missions]]
(110-130km)
Spawns as 2 groups
'''Group 1:'''<br>
2/3x Cruisers (Gistum Centurion/Marauder/Phalanx)<br>
3x Battlecruisers (Gistatis Praefectus)<br>
'''Group 2:'''<br>
3/4x HACs (Arch Gistum Breaker/Crusher)<br>
4/5x Battlecruisers (Gistatis Legionnaire/Primus/Tribuni) singleton is trigger (if no singleton, a Gistatis Primus is the trigger)<br>
 
4th Wave:<br>
(30-40km)
Spawns as a single group
3/4x Frigates (Arch Gistii Nomad/Ruffian)<br>
4/5x Battlecruisers (Gistatis Legatus/Tribunus) Tribunus is the mission objective<br>
 
'''Blitz:'''<br>
Kill all the triggers, then the final BC. Make sure your tank can take the dps.
 
'''Tip:'''<br>
- There is a confirmed chance of a spawning Domination Breaker.<br>
 
'''Structures:'''<br>
No Loot
 
'''Asteroids:'''<br>
Veldspar - 120 asteroids (15,000 - 65,000 units each closely packed)
 
[[Category:Mission reports]]