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| name=Fair Play, level 1
| | {{MissionLinks}} |
| __NOTOC__{{survival copy}}
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| {{Missiondetails
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| |Level=1
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| |Type=Encounter
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| |Objective=
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| |Faction=Rogue Pirates
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| |DamageToDeal=Ex(Therm for Part 2)
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| |DamageToResist=Kin/Therm/Ex(Mainly Therm)
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| |WebPoint=
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| |EWAR=
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| |ShipSizeLimit=
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| |ShipSuggestion=Caracal, Thrasher
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| |Rewards=
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| |Extra=
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| }} | |
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| | '''Fair Play''' is a 5 part mission chain issued by '''Security''' division Agents. It consists of 5 Encounter missions. |
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| Space Type: Deadspace<br>
| | == Fair Play - To The Rescue (1 of 5) == |
| ====Fair Play - To The Rescue (1 of 5)====
| | {{:Fair Play - To The Rescue}} |
| Group 1: 20km (auto-aggro):<br><br>
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| 1x Frigate(Lone Pirate[Mercenary Rookie])<br>
| | == Fair Play - More Bark (2 of 5) == |
| The smuggler's stargate drops about 50 scrap metal and some illegal drugs. Not worth destroying, as it has an obscene amount of HP.
| | {{:Fair Play - More Bark }} |
| ====Fair Play - More Bark (2 of 5)====
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| 1x Frigate (Mercenary Pirate[Mercenary Fighter])<br>
| | == Fair Play - Now Bite (3 of 5) == |
| 1x Imperial Industrial (destroyed by the Pirate as you're flying towards it)<br>
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| Mission contains considerable amount (~150) of very sizeable asteroids:<br>
| | {{:Fair Play - Now Bite }} |
| 75x Veldspar, average 45k units each<br>
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| 35x Rich Plagioclase, av. 25k units each<br>
| | == Fair Play - Slight Advantage (4 of 5) == |
| 40x Pyroxeres, av. 40k units each<br>
| | {{:Fair Play - Slight Advantage }} |
| ====Fair Play - Now Bite (3 of 5)====
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| 3x Frigates (Mercenary Miner Rookie[Mercenary Rookie])<br>
| | == Fair Play - Turnabout (5 of 5) == |
| There is a cargo container (jetcan) with the mission objective in it (10 units of Bandine) next to the pirate miners.
| | {{:Fair Play - Turnabout }} |
| Pick it up to finish the mission.
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| This mission contains a lot of very large 'roids, and can be quite lucrative for a good miner.
| | {{Missionrelated}} |
| ====Fair Play - Slight Advantage (4 of 5)====
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| 1x Frigate(Pirate Scout[Rogue Pirate Grunt])<br>
| | [[Category:Security missions]] |
| Structures drop no loot.
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| ====Fair Play - Turnabout (5 of 5)====
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| 8x Frigate(Mercenary Pirates[Mercenary Rookie]) (you only get to kill 3 of them yourself)<br>
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| 1x Frigate (DED Soldier 3rd Class)<br>
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| 2x Frigates (DED Soldier 2nd Class)<br>
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| 2x Cruisers (DED Officer 2nd Class)<br>
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| 5x Cruisers (DED Officer 1st Class)<br>
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| 3x Battleship(DED Army Colonel)<br>
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| The 2 sides shoot at each other and there's all sorts of wrecks left at the end. You only get to kill 3 frigates.
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| I'm not sure if you can shoot the DED ships. They are about 60km away when you warp in. The DED ships warp out as soon as all the pirates are dead. Provided that you have a range of 50-70km, you can take them out. They do not agro, however, and you can only shoot at them until the pirates are dead.
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| All Mercenary ships will be destroyed, only a few of the DED ships ones will be. They contain a lot of loot
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| [[Category:Mission reports]] | |