Difference between revisions of "User:Jun mikoto/Agony"

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* Winning through superior tactics is more satisfying than winning through superior numbers.
 
* Winning through superior tactics is more satisfying than winning through superior numbers.
  
An overview of the [[Agony PVP Classes]]
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An overview of the [https://wiki.agony-unleashed.com/index.php/PVP_Classes Agony PVP Classes]
  
 
Story of Rells, Founder(?) and first CEO
 
Story of Rells, Founder(?) and first CEO

Latest revision as of 15:41, 3 December 2022

Agony u header.png


Agony Unleashed

Agony Unleashed (AU) was an EVE Online Nullsec PVP corp, specialising in small gang combat. At the beginning of 2006, Agony was founded by a small group of players who wanted to teach new players the basics of PVP. Since that time, Agony has gone from a ten character corporation that only flew frigates, to a 250 character corporation that has participated in nine alliance tournaments, fought in countless conflicts all over the EVE universe, held space, built an outpost, taught thousands and thousands of players about PVP, and countless other accomplishments. But after 12 years of fighting and teaching they decided to close: Local down one.

Agony Unleashed was founded in April 2006 as a single-Corp Alliance with a strong cultural identity; a desire to break free from the chains of large scale alliance warfare and to teach pilots of New Eden the basics of PVP combat. From tiny acorns, mighty oaks grew, and in the 12 years that Agony Unleashed existed, several thousand players undertook the ground-breaking PVP Basic, Wolfpacks and Advanced classes, which taught capsuleers how to be effective in PVP and was living proof that there was life outside of large scale sovereignty warfare. Small-gang PVP was alive, and Agony Unleashed had a strong foothold in providing content to the many Corporation Members, Class members, Alumni, and friends that passed through our doors. During Agonys existence we often fought behind enemy lines with little or no blues in various regions including Syndicate, Pure Blind, Venal, Curse, Great Wildlands, Providence, Catch, and Querious. Agony Unleashed dedicated a station in Providence during their 2010 deployment in memory of a RL fallen comrade, held sovereignty in Providence, Querious and Pure Blind, took part in Factional Warfare, lived in a C2 WH, and held regular roadtrips from Thera in our never-ending search for small-gang warfare with friends. Not content with day to day PVP in New Eden, Agony Unleashed has also become well known and respected as a force to be reckoned with during multiple Alliance Tournament participations. We participated in 9 ATs, with our highest place being 5/6th in AT 11. Agony Unleashed has taken much pride in the PVP classes that we provided to New Eden for more than a decade. However, as more and more of Agony Unleashed's members have 'won EVE', we have now made the unenviable decision to retire Agony Unleashed as a whole. With it PVP University is closed indefinitely, and as such there will be no more future classes scheduled. Agony Unleashed has, is, and will forever be a part of New Eden. Local down one. Fly safe capsuleers

/* not really happy with the quote and information redundancies

Philosopy and PVP-U

While Agony and EVE-Uni both teach new players, there are a few fundamental differences.

Agony as a corporation wass distinct from their PvP University. Agony Unleashed operated as a nullsec PVP corporation day to day, and only runned classes now and then as a service to the EVE community. Students did not join Agony in order to take classes, and not everyone in Agony runned classes. In addition Agony did not focus solely on teaching new students, but on teaching and learning PVP in general. They developed and taught advanced tactics as well as basic ones.

While EVE University provides a broad introduction to the game, Agony seeked to provide a deep understanding of just PVP by following their philosphy:

  • PVP is fun: enjoy it and don’t be a jerk.
  • PvP is a challenge: pay attention and fly smart.
  • Honour your word: you stand to gain more by keeping it than you do by breaking it.
  • There are no enemies, only opponents.
  • If you’re going to do something, aim to do it well.
  • Knowledge should be shared, not hoarded: smarter opponents will force you to up your game.
  • SP and ISK don’t make you a better PVPer, they make you a better target.
  • Winning through superior tactics is more satisfying than winning through superior numbers.

An overview of the Agony PVP Classes

Story of Rells, Founder(?) and first CEO


List of Agony Wiki pages