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No Honor: Difference between revisions

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m Add objective. generalize briefing. Split trivia message to its own box. Add messages. Change Industrial to Hauler. Add hand-in message.
 
(6 intermediate revisions by 4 users not shown)
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{{Template:Missiondetails
{{NPCTableCSS}}{{MissionLinks}}
 
{{Missiondetails
|Level= 2
|Level= 2
|Type= Encounter
|Type= Encounter
|Objective= Destroy enemy ship; return stolen cargo(80{{m3}}) to agent.
|Faction1= Mercenaries
|Faction1= Mercenaries
|DamageToDeal=   
|DamageToDeal1=   
|DamageToResist=   
|DamageToResist1=   
|WebPoint=  
|WebPoint=  
|EWAR=  
|EWAR=  
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|ShipSuggestion= Assault Frigate
|ShipSuggestion= Assault Frigate
}}
}}
===Single Pocket===
{{MissionBriefing
'''Blitz''': Destroy the industrial, loot the container, and warp off.<br>
|I wish everyone was as straightforward as you, <Pilot>. Then I wouldn't be in this situation.
 
I supplied this Gallente leech with certain items he requested, and then he warps away before paying me. Some people, I tell you. So, I need to teach him some manners. Well, okay… I need you to teach him some manners.
 
My sources tell me he can be found at <System>. <Pilot>, I'd like you to do that — teach him his manners — by flying out there, blasting his ship to so much dust, then returning my stolen cargo to me. If that doesn't teach him, nothing will.
}}
 
{{MessageBox|'''Danger and You'''
|Remember to keep an eye on your shields and armor during battle. But if you do forget and you happen to lose a ship, well… hey, that's the life of a capsuleer. Just get a new one, even if you've got to beg, borrow, or steal, and just get right back to work.
 
Get used to the idea: Ships — not to mention your current clone — won't last forever.
|collapsed= yes}}
'''Blitz''': Destroy the hauler, "Stolen goods" will automagically appear in your cargo, and warp off.
 
 
=== Single Pocket ===
{{MessageBox|On warp in
|{{Co|#80d8fc|I knew it. I just ''knew'' it. I knew they would send an assassin after me.
 
Let me guess: They said I didn't pay for this, right? Same old doublecross they always try to pull. I should have listened to my corporation advisers, but of course, I didn't.
 
Still, no point trying to talk to the likes of you. Take your best shot. We'll see who walks away from this.}}
|collapsed= yes}}


{{NPCTableHead|Group 1 17km, auto-aggro}}
{{NPCTableHead|Group 1 17km, auto-aggro}}
{{NPCTableRow|Frigate|4|Mercenary Elite Fighter}}
{{NPCTableRow|Frigate|4|Mercenary Elite Fighter}}
{{NPCTableRow|Cruiser|1|Mercenary Commander}}
{{NPCTableRow|Cruiser|1|Mercenary Commander}}
{{NPCTableRow|Industrial|1|Federation Industrial}}
{{NPCTableRow|Hauler|1|Federation Hauler}}
|}
|}


[[Category:Mission reports]]
 
{{NPCTableCSS}}
{{MessageBox|Agent hand-in message
|Superbly done, <Pilot> ! If only I could have been there, to see him mewl as his ship crumbled around him — oh, the hilarity! Enjoy your reward, friend. You've earned it.
|collapsed= yes}}
 
 
{{Missionrelated}}
 
[[Category:Security missions]]