Difference between revisions of "Archive:Division 6"

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[[Category:Eve University]]
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{{Historical}}
[[Category:Wormholes]]
 
  
'''Division 6''' was a special program within [[Eve University]] to explore and reside in [[Wormholes|wormhole]] space. The program was set up prior to the release of the Aprocrypha expansion in March 2009 by [[user: Wolf VanBerg|Wolf VanBerg]]. Pilots of Division 6 lived in wormhole space and are rarely found in normal space. During times of war all D6 pilots operate under the direct command of Fleet Admiral [[user:Silentbrick|Silentbrick]] like the rest of the uni with people dispatched to k-space to help in the war effort if or when needed.
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Division 6 (or 'D6') was a special, largely covert program within [[EVE University]] to explore and reside in [[Wormholes|wormhole]] space. The program was set up prior to the release of the Apocrypha expansion in March 2009 by [[user: Wolf VanBerg|Wolf VanBerg]]. Pilots of Division 6 lived in class 4 wormhole system J164025 more-or-less continuously.  At its height, the group included between 40 and 50 pilots.
  
Due to the operating policies and rules of engagement of the University, the program disbanded in February 2010 to form the corporation Everset Dropbears, specializing in wormholes.  
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During times of war all Division 6 pilots operated under the direct command of Fleet Admiral [[user:Silentbrick|Silentbrick]] like the rest of EVE University at the time, with people and ships dispatched to known-space to help in the war effort as needed.
  
'''The minimal skills required for Division 6 were:'''
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The group also spearheaded, scouted, and in part managed the [[History_of_the_University#The_Dynaverse_Wormhole_POS_Siege | Dynaverse wormhole POS Siege]].
* Astrometric Rangefinding III
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* Astrometrics III
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The program disbanded in February 2010, with many members moving on to form the corporation [[History_of_the_University#.28Incomplete.29_List_of_former-Unista_Corps| Everset Dropbears]] [EDROP]. 
* Energy Emission Systems IV
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* Energy Grid Upgrades III
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The minimal skills list for D6 entry changed frequently and was an evergreen subject of debate within the group.  In the last days of the effort, required skills included:
* Engineering III
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* Hull Upgrades V
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* {{sk|Astrometric Rangefinding|III}}
* Mechanic III
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* {{sk|Astrometrics|III}}
* Repair Systems II
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* {{sk|Energy Grid Upgrades|III}}
* Remote Armor Repair Systems IV
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* {{sk|Hull Upgrades|V}}
* Salvaging IV
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* {{sk|Mechanics|III}}
* Science II
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* {{sk|Repair Systems|II}}
And you must have the skills to properly fit and fly the battlecruiser and/or higher of your race. (fittings include and are not limited to gunnery, missiles)
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* {{sk|Remote Armor Repair Systems|IV}}
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* {{sk|Salvaging|IV}}
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* {{sk|Science|II}}
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As well as the now-obsolete skills Energy Emission Systems and Engineers and the skills required to properly fit and fly one race's battlecruisers or battleships.  
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This list reflects the PvE techniques Division 6 tended to use for Sleeper combat -- remote-repair armor battleship gangs with battlecruisers for point defense.

Latest revision as of 22:29, 4 June 2022

E-UNI Emblem.png This page's intent is to provide information on the the history of EVE University. The information on this page is no longer current.

Division 6 (or 'D6') was a special, largely covert program within EVE University to explore and reside in wormhole space. The program was set up prior to the release of the Apocrypha expansion in March 2009 by Wolf VanBerg. Pilots of Division 6 lived in class 4 wormhole system J164025 more-or-less continuously. At its height, the group included between 40 and 50 pilots.

During times of war all Division 6 pilots operated under the direct command of Fleet Admiral Silentbrick like the rest of EVE University at the time, with people and ships dispatched to known-space to help in the war effort as needed.

The group also spearheaded, scouted, and in part managed the Dynaverse wormhole POS Siege.

The program disbanded in February 2010, with many members moving on to form the corporation Everset Dropbears [EDROP].

The minimal skills list for D6 entry changed frequently and was an evergreen subject of debate within the group. In the last days of the effort, required skills included:

As well as the now-obsolete skills Energy Emission Systems and Engineers and the skills required to properly fit and fly one race's battlecruisers or battleships.

This list reflects the PvE techniques Division 6 tended to use for Sleeper combat -- remote-repair armor battleship gangs with battlecruisers for point defense.