Difference between revisions of "War Situation"

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{{NPCTableCSS}}'''War Situation''' is a Level 4 mission consisting of two sub-missions. It involves combat with the [[Amarr Empire]].
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'''War Situation''' is a Level 4 mission consisting of two sub-missions. It involves combat with the [[Amarr Empire]].
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'''Note:''' There are two versions of this mission pair with the same name. Version A consists solely of two courier missions and is suitable for a shuttle. Version B is laid out below. Declining the combat version might give you the courier version of this mission.
 
'''Note:''' There are two versions of this mission pair with the same name. Version A consists solely of two courier missions and is suitable for a shuttle. Version B is laid out below. Declining the combat version might give you the courier version of this mission.
  
==Part 1==
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== Part 1 ==
 
{{:War Situation (1 of 2)}}
 
{{:War Situation (1 of 2)}}
  
==Part 2==
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== Part 2 ==
 
{{:War Situation (2 of 2)}}
 
{{:War Situation (2 of 2)}}
  
 
{{Missionrelated}}
 
{{Missionrelated}}
[[Category:Mission reports]]
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[[Category:Security missions]]

Latest revision as of 08:34, 29 August 2022


War Situation is a Level 4 mission consisting of two sub-missions. It involves combat with the Amarr Empire.

Note: There are two versions of this mission pair with the same name. Version A consists solely of two courier missions and is suitable for a shuttle. Version B is laid out below. Declining the combat version might give you the courier version of this mission.

Part 1

Level 4
Type Encounter
Objective Destroy the Lookout Post and the hostile entities orbiting it
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Standing loss -0.24 towards Amarr Empire

Video: Tengu

Objective: Destroy the Amarr Lookout. Blitz: Not known.

Single Pocket

Initial Group
WD EWAR L


Frigate 4 x Frigate Imperial Navy Soldier
Cruiser 2 x Cruiser Imperial Navy Maller
Battleship 2 x Battleship Imperial Navy Apocalypse
Structure 1 x Amarr Lookout Mission objective

Loot

  • 2 Imperial Navy Colonel Insignia I
  • 2 Imperial Navy General Insignia II
  • 4 Imperial Navy Sergeant Insignia I
  • various random meta modules


Part 2

Level 4
Type Encounter
Objective Destroy the General's Quarters and the ships guarding it
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption Imperial Navy Gamma I (Web, Warp Disrupt)
Ship suggestion Battleship, Marauder


1st Pocket

Initial Group
WD EWAR L


Frigate 2 x Frigate Imperial Navy Gamma I Warp Disruptor Stasis Webifier
Frigate 3 x Frigate Imperial Navy Scout/Crucifier
Cruiser 2 x Cruiser Imperial Navy Maller
Battleship 1 x Battleship Imperial Navy Amargeddon


2nd Pocket

Initial Group
WD EWAR L


Frigate 6 x Frigate Imperial Navy Crucifier/Scout/Soldier
Cruiser 4 x Cruiser Imperial Navy Maller
Battleship 2 x Battleship Imperial Navy Apocalypse
Battleship 1 x Battleship General 'Buck' Turgidson
Structure 1 x General's Quarters Mission objective


Loot

+2 implant

12 mil loot

Tags

approx 12mil

Notes