Difference between revisions of "Trade hubs"

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{{Update|Some information and sources are outdated. Some of these stations no longer exist. Article does not mention trade hubs in Pochven. Should include information on how to verify most popular stations out of game.}}
|__TOC__
 
|}'''Trade Hubs''' are centers of [[trading]] in a region of space, usually found in a solar system with many gates that serve as a main pass-through center. Volumes of goods traded in trade hub systems far exceed goods traded in other systems in the region, marked by high availability of goods in one place. The volume of goods increase customers to the system, attracting more sellers, increasing volume, and stabilizing prices. In busy regions such as The Forge, a large fraction of trade takes place at the hub, such as Jita.  
 
  
The convenience of "one-stop shopping" is such that buyers are usually willing to pay a slight premium just to get the items at the hub rather than elsewhere in the region (this can usually be seen by examining the sell orders of an item). However, in low-population regions where the hubs are not as developed, there may be no premiums charged on goods and often the range must be increased on buy orders in order to reach more sellers.
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{{Tocright}}'''Trade hubs''' are centers of [[trading]] in a region of space, usually found in a solar system with many gates that serve as a main pass-through center. Volumes of goods traded in trade hub systems far exceed goods traded in other systems in the region, marked by high availability of goods in one place. The volume of goods increase customers to the system, attracting more sellers, increasing volume, and stabilizing prices. In busy regions such as The Forge, a large fraction of trade takes place at the hub, such as Jita.
 +
 
 +
The convenience of "one-stop shopping" is such that buyers are usually willing to pay a slight premium just to get the items at the hub rather than elsewhere in the region (this can usually be seen by examining the sell orders of an item). However, in low-population regions where the hubs are not as developed, there may be no premiums charged on goods and often the range must be increased on buy orders in order to reach more sellers.
  
 
Trade hubs are created in certain locations for a number of reasons, including location (choke points, proximity to mission hubs or different regions) and available facilities (research facilities, manufacturing lines etc). These factors cause players to use particular stations and systems over others, and once a station is known as a trade hub then players are more likely to use it, cementing its status.
 
Trade hubs are created in certain locations for a number of reasons, including location (choke points, proximity to mission hubs or different regions) and available facilities (research facilities, manufacturing lines etc). These factors cause players to use particular stations and systems over others, and once a station is known as a trade hub then players are more likely to use it, cementing its status.
  
==Major Trade Hubs==
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{{note box
===Jita - The Forge - Caldari Space===
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|If your corporation is at [[War Declaration|war]] (as EVE University often is), be cautious around trade hubs, as your enemies will often be lurking there, hoping to catch you hauling valuables unawares. It's highly recommended to create an out-of-corp [[Creating an Alt Hauler|hauling alt character]] to avoid unnecessary losses.
*'''Population:''' 31,199 <ref name=QEN>[http://cdn1.eveonline.com/community/QEN/QEN_Q2-2010.pdf EVE Quarterly Economic Newsletter]</ref>
+
}}
*'''Location:''' Jita IV - Moon 4 - Caldari Navy Assembly Plant
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 +
== Live trading data ==
 +
 
 +
You can see which stations are the busiest for trading by looking at live market data:
 +
 
 +
*https://market.fuzzwork.co.uk/
  
The current center of trade in Jita is at Jita IV - Moon 4 - Caldari Navy Assembly Plant. This is the largest trade hub in the game, often having over 1000 players in the system, with consistent traffic in and out of the system. Unfortunately due to its intense activity, trading in Jita is highly competitive. This often results in fairly low profit margins, and is harder for players with low ISK to succeed in due to the richer able to shrug off the low margins by trading in volume. Be careful as well, since if you do find products with decent profit margins (say above 20%), these items flow a lot slower than those with narrower margins.
+
== Major Trade Hubs ==
 +
=== Jita - The Forge - Caldari Space ===
 +
* '''Population:''' 33,501 <ref name=QEN>[http://cdn1.eveonline.com/community/QEN/QEN_Q4-2010.pdf EVE Quarterly Economic Newsletter]</ref>
 +
* '''Total market offers value:''' 119.4 trillion ISK
 +
* '''Location:''' [https://evemaps.dotlan.net/station/Jita_IV_-_Moon_4_-_Caldari_Navy_Assembly_Plant Jita IV - Moon 4 - Caldari Navy Assembly Plant]
  
Which trade hub is second to Jita is debateable (and debated). Some people think Amarr is the second largest trade hub, some think it is Rens. In the end there are 3 major trade hubs beneath Jita.
+
Jita is the center of trade in New Eden and is by far the largest hub in game, often having over 1000 players in system with consistent traffic in and out. Trading in Jita is extremely competitive due to the high level of activity. This often results in fairly low profit margins, and is harder for players with low ISK to succeed in due to the richer able to shrug off the low margins by trading in volume. However, players new to trading will be able to turn over smaller orders more quickly, and therefore learn what to do/what not to do sooner. Be mindful of low volumes as well, since if you do find products with decent profit margins (say above 20%), these items flow a lot slower than those with narrower margins.
  
===Rens - Heimatar - Minmatar Space===
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=== Amarr - Domain - Amarr Space ===
*'''Population:''' 8,372 <ref name=QEN/>
+
* '''Population:''' 7,856 <ref name=QEN/>
*'''Location:''' Rens VI - Moon 8 - Brutor tribe Treasury
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* '''Total market offers value:''' 693.3 billion ISK
 +
* '''Location:''' [https://evemaps.dotlan.net/station/Amarr_VIII_(Oris)_-_Emperor_Family_Academy Amarr VIII (Oris) - Emperor Family Academy]
  
===Amarr - Domain - Amarr Space===
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=== Rens - Heimatar - Minmatar Space ===
*'''Population:''' 7,894 <ref name=QEN/>
+
* '''Population:''' 7,856 <ref name=QEN/>
*'''Location:''' Amarr VIII (Oris) - Emperor Family Academy
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* '''Total market offers value:''' 137.9 billion ISK
 +
* '''Location:''' [https://evemaps.dotlan.net/station/Rens_VI_-_Moon_8_-_Brutor_Tribe_Treasury Rens VI - Moon 8 - Brutor Tribe Treasury]
  
===Dodixie - Sinq Laison - Gallente Space===
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=== Dodixie - Sinq Laison - Gallente Space ===
*'''Population:''' 6,189 <ref name=QEN/>
+
* '''Population:''' 5,865 <ref name=QEN/>
*'''Location:''' Dodixie IX - Moon 20 - Federation Navy Assembly Plant
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* '''Total market offers value:''' 91.4 billion ISK
 +
* '''Location:''' [https://evemaps.dotlan.net/station/Dodixie_IX_-_Moon_20_-_Federation_Navy_Assembly_Plant Dodixie IX - Moon 20 - Federation Navy Assembly Plant]
  
==Trade Hubs in Empire Space==
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=== Hek - Metropolis - Minmatar Space ===
===Metropolis===
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* '''Location:''' [https://evemaps.dotlan.net/station/Hek_VIII_-_Moon_12_-_Boundless_Creation_Factory Hek VIII - Moon 12 - Boundless Creation Factory]
*Hek, ''Hek VIII - Moon 12 - Boundless Creation Factory''
 
*Eram
 
  
===Placid===
 
*Orvolle
 
*Stacmon
 
  
===The Forge===
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''In order to quickly find those trade hubs in-game, it might be helpful to paste the following cheat sheet into your notepad:''
*Jita, ''Jita IV - Moon 4 - Caldari Navy Assembly Plant''
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{{CollapseBox|Cheat Sheet|{{code|<nowiki><url=showinfo:1529//60003760>Jita IV - Moon 4 - Caldari Navy Assembly Plant</url>
 +
<url=showinfo:1932//60008494>Amarr VIII (Oris) - Emperor Family Academy</url>
 +
<url=showinfo:2498//60004588>Rens VI - Moon 8 - Brutor Tribe Treasury</url>
 +
<url=showinfo:3867//60011866>Dodixie IX - Moon 20 - Federation Navy Assembly Plant</url>
 +
<url=showinfo:2497//60005686>Hek VIII - Moon 12 - Boundless Creation Factory</url>
 +
</nowiki>}}}}
  
===Heimatar===
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== Secondary Trade Hubs ==
*Rens, ''Rens VI - Moon 8 - Brutor tribe Treasury''
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The following trade hubs are consistently in the top ten in market value for orders EVE-wide:
*Lustrevik - many mission runner's base of operations.
 
*Eystur
 
*Pator - the second closest trade hub to Aldrat, 5 jumps away.
 
  
===Essence===
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=== Oursulaert - Essence - Gallente Space ===
*Oursulaert, ''Oursulaert III - Federation Navy Testing Facilities''
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* '''Location:''' [https://evemaps.dotlan.net/station/Oursulaert_III_-_Federation_Navy_Testing_Facilities Oursulaert III - Federation Navy Testing Facilities]
  
===Domain===
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=== Tash-Murkon Prime - Tash-Murkon - Amarr Space ===
*Amarr, ''Amarr VIII (Oris) - Emperor Family Academy''
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* '''Location:''' [https://evemaps.dotlan.net/station/Tash-Murkon_Prime_II_-_Moon_1_-_Kaalakiota_Corporation_Factory Tash-Murkon Prime II - Moon 1 - Kaalakiota Corporation Factory]
*Pernirgman
 
  
===Sinq Laison===
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=== Agil - Khanid - Amarr Space ===
*Dodixie, ''Dodixie IX - Moon 20 - Federation Navy Assembly''
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* '''Location:''' [https://evemaps.dotlan.net/station/Agil_VI_-_Moon_2_-_CONCORD_Logistic_Support Agil VI - Moon 2 - CONCORD Logistic Support]
  
===Lonetrek===
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=== Perimeter - The Forge - Caldari Space ===
*Nourvukaiken
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* '''Location:''' Tranquility Trading Tower (Player run [[Keepstar]])
*Nonni
 
*Sobaseki
 
*Torrino
 
  
===Molden Heath===
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== Empire Space ==
*Gelfiven
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Major trade hubs in '''bold''', other notables in ''italics''.
*Teonosude
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''Note: Trade hubs in [[System Security|Low security space]] are identified with a <span style= "color:red">'''LS'''</span> mark.
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=== Amarr Empire ===
  
===Tash-Murkon===
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==== Aridia ====
*Tash-Murkon Prime, ''Tash-Murkon Prime II - Moon 1 Kaalakiota Corporation Factory''
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* [https://evemaps.dotlan.net/station/Sakht_VI_-_Moon_7_-_Genolution_Biotech_Production Sakht VI - Moon 7 - Genolution Biotech Production] (Aridia) <span style= "color:red">'''LS'''</span>
  
===The Citadel===
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==== The Bleak Lands ====
*Hatakani
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* [https://evemaps.dotlan.net/station/Tuomuta_III_-_Ducia_Foundry_Mining_Outpost Tuomuta III - Ducia Foundry Mining Outpost] (The Bleak Lands)
*Kaunokka
 
*Motsu
 
*Suroken
 
  
===Genesis===
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==== Devoid ====
*Yulai
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* [https://evemaps.dotlan.net/station/Esescama_VIII_-_Moon_3_-_Imperial_Armaments_Warehouse Esescama VIII - Moon 3 - Imperial Armaments Warehouse] (Devoid)
Yulai is the old major empire trade hub. CCP didn't like one system being the major single trade hub and closed routes to and from Yulai. This made Jita the new major trade hub of New Eden.
 
  
===Verge Vendor===
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==== Domain ====
*Alentene
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* '''[https://evemaps.dotlan.net/station/Amarr_VIII_(Oris)_-_Emperor_Family_Academy Amarr VIII (Oris) - Emperor Family Academy] (Domain)'''
*Cistuvaert
 
  
===Khanid===
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==== Kador ====
*Agil
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* [https://evemaps.dotlan.net/station/Dresi_I_-_Moon_18_-_Emperor_Family_Bureau Dresi I - Moon 18 - Emperor Family Bureau] (Kador)
  
==Trade Hubs on Empire Fringe==
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==== Kor-Azor ====
===Solitude===
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* [https://evemaps.dotlan.net/station/Ordion_VII_-_Moon_16_-_Amarr_Navy_Testing_Facilities Ordion VII - Moon 16 - Amarr Navy Testing Facilities] (Kor-Azor)
*Octanneve
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* [https://evemaps.dotlan.net/station/Zinkon_VII_-_Moon_1_-_Caldari_Business_Tribunal_Accounting Zinkon VII - Moon 1 - Caldari Business Tribunal Accounting] (Kor-Azor)
  
 +
==== Tash-Murkon ====
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* ''[https://evemaps.dotlan.net/station/Tash-Murkon_Prime_II_-_Moon_1_-_Kaalakiota_Corporation_Factory Tash-Murkon Prime II - Moon 1 - Kaalakiota Corporation Factory] (Tash-Murkon)''
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 +
=== Ammatar Mandate ===
 +
 +
==== Derelik ====
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* [https://evemaps.dotlan.net/station/Berta_VI_-_Moon_19_-_Ammatar_Consulate_Bureau Berta VI - Moon 19 - Ammatar Consulate Bureau] (Derelik)
 +
 +
=== Caldari State ===
 +
 +
==== Black Rise ====
 +
* <s>[https://evemaps.dotlan.net/station/Ichoriya_V_-_Caldari_Navy_Logistic_Support Ichoriya V - Caldari Navy Logistic Support] (Black Rise)</s> <span style= "color:red"> SYSTEM IN POCHVEN SPACE </span>
 +
 +
==== The Citadel ====
 +
* [https://evemaps.dotlan.net/station/Motsu_VII_-_Moon_6_-_Caldari_Navy_Logistic_Support Motsu VII - Moon 6 - Caldari Navy Logistic Support] (The Citadel)
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 +
==== The Forge ====
 +
* '''[https://evemaps.dotlan.net/station/Jita_IV_-_Moon_4_-_Caldari_Navy_Assembly_Plant Jita IV - Moon 4 - Caldari Navy Assembly Plant] (The Forge)'''
 +
 +
==== Lonetrek ====
 +
* [https://evemaps.dotlan.net/station/Nourvukaiken_V_-_State_Protectorate_Logistic_Support Nourvukaiken V - State Protectorate Logistic Support] (Lonetrek)
 +
* [https://evemaps.dotlan.net/station/Sobaseki_VII_-_Caldari_Navy_Logistic_Support Sobaseki VII - Caldari Navy Logistic Support] (Lonetrek)
 +
:: Bordering Jita - The Forge
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* [https://evemaps.dotlan.net/station/Torrinos_VI_-_Moon_16_-_Home_Guard_Logistic_Support Torrinos VI - Moon 16 - Home Guard Logistic Support] (Lonetrek)
 +
:: Bordering EC-P8R - Pure Blind
 +
 +
=== Gallente Federation ===
 +
 +
==== Essence ====
 +
* ''[https://evemaps.dotlan.net/station/Oursulaert_III_-_Federation_Navy_Testing_Facilities Oursulaert III - Federation Navy Testing Facilities] (Essence)''
 +
* [https://evemaps.dotlan.net/station/Arnon_IX_-_Moon_3_-_Sisters_of_EVE_Bureau Arnon IX - Moon 3 - Sisters of EVE Bureau] (Essence)
 +
::Home of [[The Blood-Stained Stars]] (Sisters of EVE Epic Arc)
 +
 +
==== Everyshore ====
 +
* [https://evemaps.dotlan.net/station/Halle_VII_-_Moon_6_-_Federal_Intelligence_Office_Assembly_Plant Halle VII - Moon 6 - Federal Intelligence Office Assembly Plant] (Everyshore)
 +
 +
==== Placid ====
 +
* [https://evemaps.dotlan.net/station/Orvolle_I_-_Federation_Navy_Assembly_Plant Orvolle I - Federation Navy Assembly Plant] (Placid)
 +
* [https://evemaps.dotlan.net/station/Stacmon_V_-_Moon_9_-_Federation_Navy_Assembly_Plant Stacmon V - Moon 9 - Federation Navy Assembly Plant] (Placid)
 +
 +
==== Sinq Laison ====
 +
* '''[https://evemaps.dotlan.net/station/Dodixie_IX_-_Moon_20_-_Federation_Navy_Assembly_Plant Dodixie IX - Moon 20 - Federation Navy Assembly Plant] (Sinq Laison)'''
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 +
==== Solitude ====
 +
* [https://evemaps.dotlan.net/station/Boystin_V_-_Moon_6_-_Federal_Intelligence_Office_Assembly_Plant Boystin V - Moon 6 - Federal Intelligence Office Assembly Plant]
 +
* [https://evemaps.dotlan.net/station/Sarline_IX_-_Moon_10_-_Bank_of_Luminaire_Depository Sarline IX - Moon 10 - Bank of Luminaire Depository] <span style= "color:red"> '''LS''' </span>
 +
 +
==== Verge Vendor ====
 +
* [https://evemaps.dotlan.net/station/Clellinon_VI_-_Moon_11_-_Center_for_Advanced_Studies_School Clellinon VI - Moon 11 - Center for Advanced Studies School] (Verge Vendor)
 +
* [https://evemaps.dotlan.net/station/Sortet_V_-_Moon_1_-_Federation_Navy_Assembly_Plant Sortet V - Moon 1 - Federation Navy Assembly Plant] (Verge Vendor)
 +
 +
=== Genesis ===
 +
* [https://evemaps.dotlan.net/station/Apanake_VIII_-_Moon_8_-_Sisters_of_EVE_Bureau Apanake VIII - Moon 8 - Sisters of EVE Bureau] (Genesis)
 +
 +
=== Khanid Kingdom ===
 +
 +
==== Khanid ====
 +
* ''[https://evemaps.dotlan.net/station/Agil_VI_-_Moon_2_-_CONCORD_Logistic_Support Agil VI - Moon 2 - CONCORD Logistic Support] (Khanid)''
 +
 +
=== Minmatar Republic ===
 +
 +
==== Heimatar ====
 +
* '''[https://evemaps.dotlan.net/station/Rens_VI_-_Moon_8_-_Brutor_Tribe_Treasury Rens VI - Moon 8 - Brutor Tribe Treasury] (Heimatar)'''
 +
* [https://evemaps.dotlan.net/station/Lustrevik_VII_-_Moon_9_-_Brutor_Tribe_Academy Lustrevik VII - Moon 9 - Brutor Tribe Academy] (Heimatar)
 +
:: Popular mission hub
 +
* [https://evemaps.dotlan.net/station/Pator_VII_(Kulheim)_-_Republic_Security_Services_Assembly_Plant Pator VII (Kulheim) - Republic Security Services Assembly Plant] (Heimatar)
 +
 +
==== Metropolis ====
 +
* ''[https://evemaps.dotlan.net/station/Hek_VIII_-_Moon_12_-_Boundless_Creation_Factory Hek VIII - Moon 12 - Boundless Creation Factory] (Metropolis)''
 +
 +
==== Molden Heath ====
 +
* [https://evemaps.dotlan.net/station/Teonusude_III_-_Moon_1_-_Republic_Fleet_Assembly_Plant Teonusude III - Moon 1 - Republic Fleet Assembly Plant] (Molden Heath)
 +
 +
== NPC Nullsec ==
 +
 +
=== Curse ===
 +
* [https://evemaps.dotlan.net/station/XX9-WV_VII_-_Moon_3_-_Salvation_Angels_Trading_Post XX9-WV VII - Moon 3 - Salvation Angels Trading Post] (Curse)
 +
* [https://evemaps.dotlan.net/station/G-0Q86_VII_-_Moon_1_-_Guardian_Angels_Assembly_Plant G-0Q86 VII - Moon 1 - Guardian Angels Assembly Plant] (Curse)
 +
 +
=== Delve ===
 +
* [https://evemaps.dotlan.net/outpost/1-SMEB 1-SMEB V - 1] (Delve)
 +
 +
=== Geminate ===
 +
* [https://evemaps.dotlan.net/outpost/BWF-ZZ BWF-ZZ V - Welcome to camp] (Geminate)
 +
 +
=== Great Wildlands ===
 +
* [https://evemaps.dotlan.net/station/E02-IK_VIII_-_Moon_1_-_Thukker_Mix_Factory E02-IK VIII - Moon 1 - Thukker Mix Factory] (Great Wildlands)
 +
 +
=== Outer Ring ===
 +
* [https://evemaps.dotlan.net/station/4C-B7X_VIII_-_Moon_1_-_Outer_Ring_Excavations_Mining_Outpost 4C-B7X VIII - Moon 1 - Outer Ring Excavations Mining Outpost] (Outer Ring)
 +
 +
=== Stain ===
 +
* [https://evemaps.dotlan.net/station/4GQ-XQ_IX_-_Moon_1_-_True_Creations_Shipyard 4GQ-XQ IX - Moon 1 - True Creations Shipyard] (Stain)
 +
* [https://evemaps.dotlan.net/station/LGK-VP_V_-_Moon_3_-_True_Power_Assembly_Plant LGK-VP V - Moon 3 - True Power Assembly Plant] (Stain)
 +
* [https://evemaps.dotlan.net/station/TG-Z23_III_-_Moon_8_-_True_Power_Logistic_Support TG-Z23 III - Moon 8 - True Power Logistic Support] (Stain)
 +
 +
=== Syndicate ===
 +
* [https://evemaps.dotlan.net/station/PC9-AY_III_-_Intaki_Commerce_Trading_Post PC9-AY III - Intaki Commerce Trading Post] (Syndicate)
 +
::Headquarters of the [[Nullsec Campus]]
 +
* [https://evemaps.dotlan.net/station/VSIG-K_VIII_-_Moon_1_-_Intaki_Syndicate_Bureau VSIG-K VIII - Moon 1 - Intaki Syndicate Bureau] (Syndicate)
 +
* [https://evemaps.dotlan.net/station/X-M2LR_VI_-_Moon_8_-_Intaki_Commerce_Warehouse X-M2LR VI - Moon 8 - Intaki Commerce Warehouse] (Syndicate)
 +
 +
=== Venal ===
 +
* [https://evemaps.dotlan.net/station/N5Y-4N_VII_-_Moon_20_-_Guristas_Logistic_Support N5Y-4N VII - Moon 20 - Guristas Logistic Support] (Venal)
 +
 +
== Claimable Nullsec ==
 +
There are huge trade hubs in Nullsec, but almost all stations are owned by alliances and are restricted to members of that alliance and their allies.
 +
 +
 +
Historically, the Scalding Pass region has been a notable exception to this with several ''freeports'' <ref name=freeports>[https://web.archive.org/web/20160222065907/http://www.themittani.com/news/scalding-freeport-zone The Mittani News Website on Freeports]</ref> (everyone is allowed to dock; there are no docking fees; and all services may be used). One of the first freeports has been opened by the alliance ''Phoebe Freeport Republic (PFR)'' at 4-CM8I VI - 4-C0EL0M8 4 LYFE (Scalding Pass). But free docking endangers the sovereignty in sov warfare, that's why its uncommon to open a station to the public in claimable nullsec.
 +
 +
== Wormhole Space ==
 +
The [[Thera]] system is a unique wormhole system in that it is the only wormhole system with NPC stations. With it's increased wormhole connectivity, it is usually reachable in reasonable time from anywhere in known space using the bookmarks provided by [https://www.eve-scout.com/ Eve-Scout]. However, Thera is also known for ridiculously overpriced items and the PVP dangers associated with shopping there.
 +
 +
 +
== References ==
 
<references />
 
<references />
[[Category:Guides]]
+
 
[[Category:Industry]]
+
[[Category:Hauling]]
[[Category:Trading]]
+
[[Category:Trade]]

Latest revision as of 20:18, 28 March 2024

This page should be updated due to game changes.
Reason: Some information and sources are outdated. Some of these stations no longer exist. Article does not mention trade hubs in Pochven. Should include information on how to verify most popular stations out of game.

Trade hubs are centers of trading in a region of space, usually found in a solar system with many gates that serve as a main pass-through center. Volumes of goods traded in trade hub systems far exceed goods traded in other systems in the region, marked by high availability of goods in one place. The volume of goods increase customers to the system, attracting more sellers, increasing volume, and stabilizing prices. In busy regions such as The Forge, a large fraction of trade takes place at the hub, such as Jita.

The convenience of "one-stop shopping" is such that buyers are usually willing to pay a slight premium just to get the items at the hub rather than elsewhere in the region (this can usually be seen by examining the sell orders of an item). However, in low-population regions where the hubs are not as developed, there may be no premiums charged on goods and often the range must be increased on buy orders in order to reach more sellers.

Trade hubs are created in certain locations for a number of reasons, including location (choke points, proximity to mission hubs or different regions) and available facilities (research facilities, manufacturing lines etc). These factors cause players to use particular stations and systems over others, and once a station is known as a trade hub then players are more likely to use it, cementing its status.

If your corporation is at war (as EVE University often is), be cautious around trade hubs, as your enemies will often be lurking there, hoping to catch you hauling valuables unawares. It's highly recommended to create an out-of-corp hauling alt character to avoid unnecessary losses.

Live trading data

You can see which stations are the busiest for trading by looking at live market data:

Major Trade Hubs

Jita - The Forge - Caldari Space

Jita is the center of trade in New Eden and is by far the largest hub in game, often having over 1000 players in system with consistent traffic in and out. Trading in Jita is extremely competitive due to the high level of activity. This often results in fairly low profit margins, and is harder for players with low ISK to succeed in due to the richer able to shrug off the low margins by trading in volume. However, players new to trading will be able to turn over smaller orders more quickly, and therefore learn what to do/what not to do sooner. Be mindful of low volumes as well, since if you do find products with decent profit margins (say above 20%), these items flow a lot slower than those with narrower margins.

Amarr - Domain - Amarr Space

Rens - Heimatar - Minmatar Space

Dodixie - Sinq Laison - Gallente Space

Hek - Metropolis - Minmatar Space


In order to quickly find those trade hubs in-game, it might be helpful to paste the following cheat sheet into your notepad:

Secondary Trade Hubs

The following trade hubs are consistently in the top ten in market value for orders EVE-wide:

Oursulaert - Essence - Gallente Space

Tash-Murkon Prime - Tash-Murkon - Amarr Space

Agil - Khanid - Amarr Space

Perimeter - The Forge - Caldari Space

  • Location: Tranquility Trading Tower (Player run Keepstar)

Empire Space

Major trade hubs in bold, other notables in italics. Note: Trade hubs in Low security space are identified with a LS mark.

Amarr Empire

Aridia

The Bleak Lands

Devoid

Domain

Kador

Kor-Azor

Tash-Murkon

Ammatar Mandate

Derelik

Caldari State

Black Rise

The Citadel

The Forge

Lonetrek

Bordering Jita - The Forge
Bordering EC-P8R - Pure Blind

Gallente Federation

Essence

Home of The Blood-Stained Stars (Sisters of EVE Epic Arc)

Everyshore

Placid

Sinq Laison

Solitude

Verge Vendor

Genesis

Khanid Kingdom

Khanid

Minmatar Republic

Heimatar

Popular mission hub

Metropolis

Molden Heath

NPC Nullsec

Curse

Delve

Geminate

Great Wildlands

Outer Ring

Stain

Syndicate

Headquarters of the Nullsec Campus

Venal

Claimable Nullsec

There are huge trade hubs in Nullsec, but almost all stations are owned by alliances and are restricted to members of that alliance and their allies.


Historically, the Scalding Pass region has been a notable exception to this with several freeports [2] (everyone is allowed to dock; there are no docking fees; and all services may be used). One of the first freeports has been opened by the alliance Phoebe Freeport Republic (PFR) at 4-CM8I VI - 4-C0EL0M8 4 LYFE (Scalding Pass). But free docking endangers the sovereignty in sov warfare, that's why its uncommon to open a station to the public in claimable nullsec.

Wormhole Space

The Thera system is a unique wormhole system in that it is the only wormhole system with NPC stations. With it's increased wormhole connectivity, it is usually reachable in reasonable time from anywhere in known space using the bookmarks provided by Eve-Scout. However, Thera is also known for ridiculously overpriced items and the PVP dangers associated with shopping there.


References