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{{NPCTableCSS}}{{MissionLinks}} | |||
{{Missiondetails}} | {{Missiondetails | ||
|Level= 3 | |||
|Objective= | |||
|Type= Encounter | |||
|Faction1= Angel Cartel | |||
|DamageToDeal1= | |||
|DamageToResist1= | |||
|WebPoint= Arch Gistii Elite Frigates | |||
|EWAR= Webifiers and Target Painting | |||
|ShipSizeLimit= | |||
|ShipSuggestion= Huginn, Drake, Hurricane | |||
|Rewards= | |||
|Extra= | |||
}} | |||
{{MissionBriefing |Agents from the Angel Cartel managed to infiltrate one of our stations and gather information about the station's defenses. They've planted the reports out in space near an ancient abandoned stargate in <System> to be picked up. Fortunately, we managed to intercept their transmission and know the location. I want you to travel to <System> and pick up the stolen reports. I'll give you <amount of> ISK as a reward. Be careful, there will definitely be guards at the pickup place which you might have to deal with. | |||
}} | |||
* '''Blitz:''' Jump the first two gates, then kill everything except sentries and batteries, and then loot the Officer's quarters. | |||
* No hostiles at the initial gate | |||
=== Pocket 1 === | |||
* Shooting the Light Missile Batteries aggroes all groups | |||
* Gate not locked @ 30km | |||
{{NPCTableHead|Group 1 (Auto Aggro, 11km)}} | |||
{{NPCTableRow|Destroyer|2|Gistior Defiler}} | |||
|} | |||
Group | {{NPCTableHead|Group 2 (Auto Aggro, 60-80km)}} | ||
{{NPCTableRow|Sentry|3|Angel Light Missile Battery}} | |||
|} | |||
Group | {{NPCTableHead|Group 3 (Auto Aggro, 40-70km)}} | ||
{{NPCTableRow|Destroyer|5|Gistior Defacer/Haunter/Shatterer}} | |||
{{NPCTableRow|Cruiser|3|Gistum Marauder}} | |||
{{NPCTableRow|Battlecruiser|2|Gistatis Praefectus/Tribuni}} | |||
|} | |||
{{NPCTableHead|Group 4 (100km)}} | |||
{{NPCTableRow|Elite Frigate|2|Arch Gistii Nomad/Ruffian|point= yes|ewar= TP|ewar2= Web}} | |||
{{NPCTableRow|Cruiser|3|Gistum Centurion/Phalanx}} | |||
|} | |||
Group 4 | |||
(100km) | |||
'''Structures:'''<br> | '''Structures:'''<br> | ||
Structures have no loot | Structures have no loot | ||
===Pocket 2=== | === Pocket 2 === | ||
Attacking Group 1 aggroes Group 2 as well | * Attacking Group 1 aggroes Group 2 as well | ||
Killing Group 2 completes the mission | * Killing Group 2 completes the mission | ||
The Officer's quarters @ 21km, will contain 5 units of Classified Reports required to bring back to agent and 10 units of narcotics (not required) | * The Officer's quarters @ 21km, will contain 5 units of Classified Reports required to bring back to agent and 10 units of narcotics (not required) | ||
Group 1 ( | {{NPCTableHead|Group 1 (Auto Aggro)}} | ||
{{NPCTableRow|Sentry|2|Angel Sentry Gun}} | |||
{{NPCTableRow|Sentry|2|Angel Heavy Missile Battery}} | |||
|} | |||
Group 2 | {{NPCTableHead|Group 2 (40km)}} | ||
(40km) | {{NPCTableRow|Destroyer|2|Gistior Seizer}} | ||
{{NPCTableRow|Cruiser|1|Gistum Crusher/Smasher|ewar= TP}} | |||
{{NPCTableRow|Battlecruiser|2|Gistatis Tribuni}} | |||
{{NPCTableSeparator|May Spawn}} | |||
{{NPCTableRow|Battleship|1|Gist Nephilim}} | |||
|} | |||
Some have reported that if you do the mission in a battleship, you will encounter a Mach class battleship as the final spawn | * Some have reported that if you do the mission in a battleship, you will encounter a Mach class battleship as the final spawn. However, I have run the mission in a battleship, and not gotten the spawn, so it's probably random. | ||
{{Missionrelated}} | |||
[[Category:Security missions]] | |||
[[Category: | |||