Difference between revisions of "Preaching to the Masses"

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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
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{{MissionLinks}}{{NPCTableCSS}}
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{{Missiondetails
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|Name=
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|Level= 5
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|Type= Encounter
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|Objective=
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|Faction1= Amarr Empire
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|DamageToDeal1=
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|DamageToResist1=
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|WebPoint= All Frigates
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|EWAR= Stasis Towers, Amarr Energy Neutralizer Sentry IIIs, Tracking Disrupter
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|ShipSizeLimit=
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|ShipSuggestion= (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters
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|Rewards=
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|StandingLoss=
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|Extra=
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}}
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Space type: Deadspace with Gate
  
{{Missiondetails}}name=Preaching to the Masses, Level 5
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=== Single Pocket ===
Faction: Amarr<br>
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{{NPCTableHead|Initial Group (35-85km, Auto aggro)}}
Mission type: Encounter<br>
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{{NPCTableRow|Elite Frigate|10|Divine Imperial Nabih/Paladin/Valok/Bahir*|note= Orbits of 4-16km - *Bahir does Tracking Disrupter|ewar= Web|ewar2= TD|trigger= Triggers reinforcement}}
Space type: Deadspace with Gate<br>
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{{NPCTableRow|Battleship|12|Imperial Templar Dominator/Martyr/Ultara|note= Orbits of 17-49km}}
Web/Scramble: Stasis Towers, All Frigates <br>
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{{NPCTableRow|Sentry|2|Amarr Energy Neutralizer Sentry III (Both respawn once!)|ewar= Neut}}
Extras: Amarr Energy Neutralizer Sentry IIIs, Tracking Disrupter<br>
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{{NPCTableRow|Sentry|2|Amarr Stasis Towers|ewar= Web}}
Damage dealt: EM 58% / Therm 42%<br>
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{{NPCTableRow|Sentry|5|Amarr Cruise Missile Battery}}
Recommended damage dealing: EM/Therm <br>
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{{NPCTableRow|Sentry|4|Tower Sentry Amarr III}}
Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters<br>
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|}
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[https://i609.photobucket.com/albums/tt174/climb22033/PreachingToTheMasses5am-1.jpg Initial Group at warp-in]<br>
  
Acceleration Gate into Deadspace
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Destroying Frigates spawns:
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{{NPCTableHead|Reinforcement}}
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{{NPCTableRow|Elite Frigate|2|Divine Imperial Imran|note= Orbits at 4km}}
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{{NPCTableRow|Elite Frigate|2|Divine Imperial Napat|note= Orbits at 10km|ewar= TD}}
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{{NPCTableRow|Elite Cruiser|3|Divine Imperial Wrath/Tamir|note= Orbits of 7-19km|ewar= TD|ewar2= Neut}}
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|}
  
===Single Pocket===
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Destroy Broadcast Station (150,000HP)
Ships 35-85km away. Immediate aggro
 
  
Initial Group:<br>
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'''Tips:'''
{{image url="http://i609.photobucket.com/albums/tt174/climb22033/PreachingToTheMasses5am-1.jpg" title="Initial Group at warp-in" alt="Initial Group at warp-in"}}<br>
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* Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves if destroyed<br>
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* Or plan a capacitor that receives an additional 80 units/s<br>
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* Maximum damage dealing of initial group is 1981 hp/s (EM 58%, Therm 42%)<br>
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* Mission flagged complete when the Broadcast Station is destroyed<br>
  
10 x Frigates (Divine Imperial Nabih/Paladin/Valok/Bahir*) orbits of 4-16km, '''Web/Scramble, *25% Tracking Disrupter, Trigger'''
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{{Missionrelated}}
12 x Battleships (Imperial Templar Dominator/Martyr/Ultara) orbits of 17-49km
 
4 x Tower Sentry Amarr III
 
5 x Amarr Cruise Missile Batteries
 
2 x Amarr Stasis Towers
 
2 x Amarr Energy Neutralizer Sentry IIIs (Both respawn once!)
 
 
 
Spawns:<br>
 
Destroying Frigates spawns:<br>
 
 
 
2 x Frigates (Divine Imperial Imran) orbits at 4km
 
2 x Frigates (Divine Imperial Napat) orbits at 10km, '''30% Tracking Disrupter'''
 
3 x Cruisers (Divine Imperial Wrath/Tamir) orbits of 7-19km, '''NOS, 40% Tracking Disrupter'''
 
 
 
Destroy Broadcast Station (150,000hp)
 
  
'''Tips:'''<br>
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[[Category:Security missions]]
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves if destroyed<br>
 
- Or plan a capacitor that receives an additional 80 units/s<br>
 
- Maximum damage dealing of initial group is 1981 hp/s (EM 58%, Therm 42%)<br>
 
- Mission flagged complete when the Broadcast Station is destroyed<br>
 
 
 
{{Missionrelated}}
 
[[Category:Mission reports]]
 

Latest revision as of 12:22, 7 December 2022


Level 5
Type Encounter
Faction Amarr Empire
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Warp disruption All Frigates
EWAR Stasis Towers, Amarr Energy Neutralizer Sentry IIIs, Tracking Disrupter
Ship suggestion (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters

Space type: Deadspace with Gate

Single Pocket

Initial Group (35-85km, Auto aggro)
WD EWAR L


Elite Frigate 10 x Elite Frigate Divine Imperial Nabih/Paladin/Valok/Bahir* Orbits of 4-16km - *Bahir does Tracking Disrupter Triggers reinforcement Stasis Webifier Tracking Disruptor
Battleship 12 x Battleship Imperial Templar Dominator/Martyr/Ultara Orbits of 17-49km
Sentry 2 x Sentry Amarr Energy Neutralizer Sentry III (Both respawn once!) Energy Neutralizer
Sentry 2 x Sentry Amarr Stasis Towers Stasis Webifier
Sentry 5 x Sentry Amarr Cruise Missile Battery
Sentry 4 x Sentry Tower Sentry Amarr III

Initial Group at warp-in

Destroying Frigates spawns:

Reinforcement
WD EWAR L


Elite Frigate 2 x Elite Frigate Divine Imperial Imran Orbits at 4km
Elite Frigate 2 x Elite Frigate Divine Imperial Napat Orbits at 10km Tracking Disruptor
Elite Cruiser 3 x Elite Cruiser Divine Imperial Wrath/Tamir Orbits of 7-19km Tracking Disruptor Energy Neutralizer

Destroy Broadcast Station (150,000HP)

Tips:

  • Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves if destroyed
  • Or plan a capacitor that receives an additional 80 units/s
  • Maximum damage dealing of initial group is 1981 hp/s (EM 58%, Therm 42%)
  • Mission flagged complete when the Broadcast Station is destroyed