Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Exploited Sensitivities: Difference between revisions

From EVE University Wiki
Felyza (talk | contribs)
No edit summary
m Add ewar= parameter.
 
(20 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
{{NPCTableCSS}} {{MissionLinks}}
name=Exploited Sensitivities, Level 4
{{Missiondetails
{{Missiondetails
|Level=4
|Level= 4
|Type=Encounter
|Type= Encounter
|Objective=
|Objective=  
|Faction=Caldari
|Faction1= Caldari
|Faction1=Caldari
|WebPoint=  
|DamageToDeal=kin/therm
|EWAR= WEB (Suriage). ECM (Tendai, Daimyo, Shugo)
|DamageToResist=Kin/therm
|ShipSizeLimit=  
|WebPoint=web+scram by Merlins
|ShipSuggestion=  
|EWAR=
|Rewards=  
|ShipSizeLimit=
|Extra=  
|ShipSuggestion=Ishtar, Dominix
|StandingLoss= Minor loss from faction ships
|Rewards=
|Extra=ECM (Tendai, Daimyo, Shugo)
}}
}}
{{MissionBriefing
{{MissionBriefing
Line 25: Line 22:
Problem is, our requests are nothing but posturing without an independent like you to back them up: We can't send in any official forces to remove them. A capsuleer like yourself, though… that gives us some plausible deniability.  
Problem is, our requests are nothing but posturing without an independent like you to back them up: We can't send in any official forces to remove them. A capsuleer like yourself, though… that gives us some plausible deniability.  


Can we trust you with this matter, Hirmuolio Pine? }}
Can we trust you with this matter, <Pilot>?
}}


Space type: Deadspace without gates<br>
Space type: Deadspace without gates<br>
Difficulty: Easy<br>
Difficulty: Easy<br>
Standings: Minor standings losses from destroying faction ships<br>
Standings: Minor standings losses from destroying faction ships (about -0.005)<br>
Single Pocket, Single Group (delayed autoaggro):<br>
Single Pocket, Single Group (delayed autoaggro):<br>
All ships are named as "Unidentified Mercenary Frigate / Cruiser".
All ships are named as "Unidentified Mercenary Frigate / Cruiser".
Exact ship types in spawns vary but numbers and hull size does not.
Exact ship types in spawns vary but numbers and hull size does not.
'''Initial spawn:'''<br><br>
 
5x Cruisers:<br><br>
-2x Taibu State Bajo (last triggers Spawn 3)<br><br>
-2x Taibu State Oni<br><br>
-1x Taibu State Kanpaku<br><br>
5x Frigates:<br><br>
-2x Taibu State Wakizashi<br><br>
-1x Taibu State Suriage<br><br>
-1x Taibu State Shirasaya (triggers Spawn 1)<br><br>
-1x Taibu State Katana<br><br>
'''Spawn 1:'''<br>
(1st frigate reinforcement)
4x Taibu State Wakizashi (last triggers Spawn 2)<br>
'''Spawn 2:'''<br>
(final frigate reinforcement)
2x Taibu State Shirasaya<br>
1x Taibu State Suriage<br>
'''Spawn 3:'''<br>
(1st cruiser reinforcement)
3x Taibu State Tendai (last triggers Spawn 4)<br>
'''Spawn 4:'''<br>
(final cruiser reinforcement)
3x Taibu State Bajo<br>
1x Taibu State Samurai (triggers Spawn 5)<br>
'''Spawn 5:'''<br>
2x Taibu State Shugo<br>
1x Taibu State Daimyo<br>
The mission is complete when you destroy all hostile ships, including all re-spawns.
The mission is complete when you destroy all hostile ships, including all re-spawns.
or
 
Every Frigate and the first cruiser reinforcement spawn.
Structures drop no loot.
Structures drop no loot.
'''Tags:'''<br>
 
Caldari Navy Captain Insignia II x5
Frigates will target drones.
Caldari Navy Captain Insignia III x7
 
Caldari Navy Commodore Insignia II x38
Salvage is very poor, don't waste your time.
'''Blitz:'''<br>
 
Kill all ships in "initial spawn" and "Spawn 3"
'''Tags:'''<br>Caldari Navy Captain Insignia II x5, Caldari Navy Captain Insignia III x7, Caldari Navy Commodore Insignia II x38
 
'''Blitz:''' Kill all waves except wave 5
 
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|1|Taibu State Shirasaya|trigger= Triggers spawn 1}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi/Suriage/Katana}}
{{NPCTableRow|Cruiser|5|Taibu State Bajo/Oni/Kampaku|trigger= Last one triggers spawn 3}}
|}
 
{{NPCTableHead|Spawn 1 (1st frigate reinforcement)}}
{{NPCTableRow|Frigate|4|Taibu State Wakizashi|trigger= Last one triggers spawn 2}}
|}
 
{{NPCTableHead|Spawn 2 (final frigate reinforcement)}}
{{NPCTableRow|Frigate|2|Taibu State Shirasaya|point= yes}}
{{NPCTableRow|Frigate|1|Taibu State Suriage|ewar= Web}}
|}
 
{{NPCTableHead|Spawn 3 (1st Cruiser reinforcement)}}
{{NPCTableRow|Cruiser|3|Taibu State Tendai/Kanpaku|trigger= Last one triggers spawn 4}}
|}
 
{{NPCTableHead|Spawn 4 (final cruiser reinforcement)}}
{{NPCTableRow|Cruiser|2|Taibu State Bajo}}
{{NPCTableRow|Cruiser|2|Taibu State Samurai|trigger= Last one triggers spawn 5}}
|}
 
{{NPCTableHead|Spawn 5 (optional wave)}}
{{NPCTableRow|Cruiser|2|Taibu State Shugo|ewar= ECM}}
{{NPCTableRow|Cruiser|1|Taibu State Daimyo|ewar= ECM}}
|}
 
 
{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
 
 
[[Category:Security missions]]