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{{NPCTableCSS}} {{MissionLinks}} | |||
{{Missiondetails | {{Missiondetails | ||
|Level=4 | |Level= 4 | ||
|Type=Encounter | |Type= Encounter | ||
|Objective= | |Objective= | ||
|Faction1= Caldari | |||
|Faction1=Caldari | |WebPoint= | ||
|EWAR= WEB (Suriage). ECM (Tendai, Daimyo, Shugo) | |||
|ShipSizeLimit= | |||
|WebPoint= | |ShipSuggestion= | ||
|EWAR= | |Rewards= | ||
|ShipSizeLimit= | |Extra= | ||
|ShipSuggestion= | |StandingLoss= Minor loss from faction ships | ||
|Rewards= | |||
|Extra= | |||
}} | }} | ||
{{MissionBriefing | {{MissionBriefing | ||
| Line 25: | Line 22: | ||
Problem is, our requests are nothing but posturing without an independent like you to back them up: We can't send in any official forces to remove them. A capsuleer like yourself, though… that gives us some plausible deniability. | Problem is, our requests are nothing but posturing without an independent like you to back them up: We can't send in any official forces to remove them. A capsuleer like yourself, though… that gives us some plausible deniability. | ||
Can we trust you with this matter, | Can we trust you with this matter, <Pilot>? | ||
}} | |||
Space type: Deadspace without gates<br> | Space type: Deadspace without gates<br> | ||
Difficulty: Easy<br> | Difficulty: Easy<br> | ||
Standings: Minor standings losses from destroying faction ships<br> | Standings: Minor standings losses from destroying faction ships (about -0.005)<br> | ||
Single Pocket, Single Group (delayed autoaggro):<br> | Single Pocket, Single Group (delayed autoaggro):<br> | ||
All ships are named as "Unidentified Mercenary Frigate / Cruiser". | All ships are named as "Unidentified Mercenary Frigate / Cruiser". | ||
Exact ship types in spawns vary but numbers and hull size does not. | Exact ship types in spawns vary but numbers and hull size does not. | ||
The mission is complete when you destroy all hostile ships, including all re-spawns. | The mission is complete when you destroy all hostile ships, including all re-spawns. | ||
Structures drop no loot. | Structures drop no loot. | ||
'''Tags:'''<br> | |||
Caldari Navy Captain Insignia II x5 | Frigates will target drones. | ||
Caldari Navy Captain Insignia III x7 | |||
Caldari Navy Commodore Insignia II x38 | Salvage is very poor, don't waste your time. | ||
'''Blitz:''' | |||
Kill all | '''Tags:'''<br>Caldari Navy Captain Insignia II x5, Caldari Navy Captain Insignia III x7, Caldari Navy Commodore Insignia II x38 | ||
'''Blitz:''' Kill all waves except wave 5 | |||
{{NPCTableHead|Initial defenders}} | |||
{{NPCTableRow|Frigate|1|Taibu State Shirasaya|trigger= Triggers spawn 1}} | |||
{{NPCTableRow|Frigate|4|Taibu State Wakizashi/Suriage/Katana}} | |||
{{NPCTableRow|Cruiser|5|Taibu State Bajo/Oni/Kampaku|trigger= Last one triggers spawn 3}} | |||
|} | |||
{{NPCTableHead|Spawn 1 (1st frigate reinforcement)}} | |||
{{NPCTableRow|Frigate|4|Taibu State Wakizashi|trigger= Last one triggers spawn 2}} | |||
|} | |||
{{NPCTableHead|Spawn 2 (final frigate reinforcement)}} | |||
{{NPCTableRow|Frigate|2|Taibu State Shirasaya|point= yes}} | |||
{{NPCTableRow|Frigate|1|Taibu State Suriage|ewar= Web}} | |||
|} | |||
{{NPCTableHead|Spawn 3 (1st Cruiser reinforcement)}} | |||
{{NPCTableRow|Cruiser|3|Taibu State Tendai/Kanpaku|trigger= Last one triggers spawn 4}} | |||
|} | |||
{{NPCTableHead|Spawn 4 (final cruiser reinforcement)}} | |||
{{NPCTableRow|Cruiser|2|Taibu State Bajo}} | |||
{{NPCTableRow|Cruiser|2|Taibu State Samurai|trigger= Last one triggers spawn 5}} | |||
|} | |||
{{NPCTableHead|Spawn 5 (optional wave)}} | |||
{{NPCTableRow|Cruiser|2|Taibu State Shugo|ewar= ECM}} | |||
{{NPCTableRow|Cruiser|1|Taibu State Daimyo|ewar= ECM}} | |||
|} | |||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category: | |||
[[Category:Security missions]] | |||