Difference between revisions of "3-Frigate Abyssals"

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The 3-frigate level 1 Abyssals event is a template by [[User:Turlough_dominian|Turlough Dominian]]. Most of the content is from forum posts by organisers like Turlough and Devola Gestalt[https://forum.eveuniversity.org/memberlist.php?mode=viewprofile&u=76024].
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{{EVEUniEvent
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| name =3-Frigate Abyssals
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| description =
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The 3-frigate level 1 Abyssals event is a template by [[User:Turlough_Dominian|Turlough Dominian]]. Most of the content is from forum posts by organisers like Turlough and Devola Gestalt.
  
===Participation requirements===
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=== Event objectives ===
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* Participants are divided into teams of three, with one amongst them being the designated Abyssal FC.
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* Each team activates a set of calm filaments (can be provided by the events organiser) and runs sites together.
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* The event organiser can optionally provide prizes to whichever team completes each site first/runs the most sites in a given amount of time. See the [[Abyssal Deadspace speedrun contest|Abyssal speedrun contest template]] for more on this.
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| scheduling =
 +
*(Day, Date, Month)
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*(Time, Plus Event Duration Estimate)
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*(Form up Location)
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| requirements =
 
* Be able to fly a T1 frigate.
 
* Be able to fly a T1 frigate.
* Optionally, read a little about Abyss deadspace. See our [[Abyssal_Deadspace|wiki page]].
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* Optionally, read a little about Abyss deadspace. See our [[Abyssal Deadspace|wiki page]].
 
* Relating to the overview: participants must ensure that they have 'Precursor cache', 'Abyssal drone entities' and 'Abyssal spaceship entities' checked for the tab they'll be using.
 
* Relating to the overview: participants must ensure that they have 'Precursor cache', 'Abyssal drone entities' and 'Abyssal spaceship entities' checked for the tab they'll be using.
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| recommendations =
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{{quote|'''Devola Gestalt'''
  
===Event objectives===
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If possible, I would like to run Dark filaments if everyone in my team has missile boats. If you can't fly missile boats, we'll fall back to Electrical filaments. In this case prefer:
* Participants are divided into teams of three, with one amongst them being the designated Abyssal FC.
 
* Each team activates a set of calm filaments (can be provided by the events organiser) and runs sites together.
 
* The event organiser can optionally provide prizes to whichever team completes each site first/runs the most sites in a given amount of time. See the [[Abyssal_Deadspace_speedrun_contest|Abyssal speedrun contest template]] for more on this.
 
 
 
===Fittings===
 
{| class="wikitable"
 
|-
 
! Low SP Kestrel fit<br />
 
! Mid SP Hookbill fit<br />
 
|-
 
|[Kestrel, Abyss kestrel T1]<br />
 
Ballistic Control System I<br />
 
Ballistic Control System I<br />
 
Medium C5-L Emergency Shield Overload I<br />
 
1MN Y-S8 Compact Afterburner<br />
 
Small Compact Pb-Acid Cap Battery<br />
 
Cap Recharger II<br />
 
Arbalest Compact Light Missile Launcher<br />
 
Arbalest Compact Light Missile Launcher<br />
 
Arbalest Compact Light Missile Launcher<br />
 
Arbalest Compact Light Missile Launcher<br />
 
Small Anti-EM Screen Reinforcer I<br />
 
Small Anti-Thermal Screen Reinforcer I<br />
 
Small Capacitor Control Circuit I<br />
 
Inferno Light Missile x1000<br />
 
Mjolnir Light Missile x1000<br />
 
Nova Light Missile x1000<br />
 
Scourge Light Missile x1000<br />
 
|[Caldari Navy Hookbill, Abyss hookbill]<br />
 
Mark I Compact Power Diagnostic System<br />
 
Ballistic Control System II<br />
 
Medium C5-L Emergency Shield Overload I<br />
 
1MN Monopropellant Enduring Afterburner<br />
 
Small Compact Pb-Acid Cap Battery<br />
 
EM Ward Amplifier II<br />
 
Cap Recharger II<br />
 
Arbalest Compact Light Missile Launcher<br />
 
Arbalest Compact Light Missile Launcher<br />
 
Arbalest Compact Light Missile Launcher<br />
 
Small Anti-Thermal Screen Reinforcer I<br />
 
Small Capacitor Control Circuit I<br />
 
Small Warhead Calefaction Catalyst I<br />
 
Inferno Light Missile x1000<br />
 
Mjolnir Light Missile x1000<br />
 
Nova Light Missile x1000<br />
 
Scourge Light Missile x1000<br />
 
|}
 
{{quote|'''Devola Gestalt'''
 
If possible, I would like to run Dark filaments if everyone in my team have missile boats. If you can't fly missile boats, we'll fall back to Electrical filaments. In this case prefer:
 
 
* Ranged turrets or drone boats. Avoid extremely brawly frigates. If you can choose damage type, go for EM.
 
* Ranged turrets or drone boats. Avoid extremely brawly frigates. If you can choose damage type, go for EM.
 
* Self reps: either a passive shield regen, or active armor/shield self rep.
 
* Self reps: either a passive shield regen, or active armor/shield self rep.
 
* Afterburner.
 
* Afterburner.
 
}}
 
}}
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| warnings =
 +
| additional information =
 +
}}
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 +
[[Category:Events]]
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[[Category:Fittings]]

Latest revision as of 18:33, 5 November 2024

3-Frigate Abyssals

The 3-frigate level 1 Abyssals event is a template by Turlough Dominian. Most of the content is from forum posts by organisers like Turlough and Devola Gestalt.

Event objectives

  • Participants are divided into teams of three, with one amongst them being the designated Abyssal FC.
  • Each team activates a set of calm filaments (can be provided by the events organiser) and runs sites together.
  • The event organiser can optionally provide prizes to whichever team completes each site first/runs the most sites in a given amount of time. See the Abyssal speedrun contest template for more on this.

Scheduling

  • (Day, Date, Month)
  • (Time, Plus Event Duration Estimate)
  • (Form up Location)

Requirements

  • Be able to fly a T1 frigate.
  • Optionally, read a little about Abyss deadspace. See our wiki page.
  • Relating to the overview: participants must ensure that they have 'Precursor cache', 'Abyssal drone entities' and 'Abyssal spaceship entities' checked for the tab they'll be using.

Recommendations

Devola Gestalt

If possible, I would like to run Dark filaments if everyone in my team has missile boats. If you can't fly missile boats, we'll fall back to Electrical filaments. In this case prefer:

  • Ranged turrets or drone boats. Avoid extremely brawly frigates. If you can choose damage type, go for EM.
  • Self reps: either a passive shield regen, or active armor/shield self rep.
  • Afterburner.