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EVE UNI Mapper: Difference between revisions

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Creating new mapper page
 
Updated the page to show usage for the general public. The WHC specific knowledge has been saved on my profile, and may be added to a WHC page.
 
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=Introduction=
{{Wormhole Links}}


Pathfinder was [https://forum.eveuniversity.org/viewtopic.php?f=218&t=114996 introduced] in November 2019 as a replacement for our old mapping system.  
'''Wanderer''' is a free and open-source wormhole mapping tool. This tool allows groups of players to share mapped wormhole connections, intel, and cosmic signature information.


Mapping is important to coordinate campuses' scanning and exploration and is vital for [[Wormhole_Campus|Wormhole Campus]] to ensure they have full knowledge of nearby wormholes.
Mapping is essential to coordinate EVE University communities' scanning and exploration and is vital for [[Wormhole Community]] to ensure they have full knowledge of nearby wormholes. EVE University hosts a private Wanderer '''for members of the WHC''' and was introduced in February 2025 as a replacement for our old [https://pathfinder.eveuniversity.org/ Pathfinder] tool.


= Logging in to the Mapper =
== Accessing the mapper ==
# Go to https://wanderer.eveuniversity.org/maps
# Use SSO login and login EVE Online account.
# Select the Eve Uni General map.


To view and contribute to the mapper, you need to log in via SSO:
If you are not a member of the WHC, you can use the public instance and create your own maps, at https://wanderer.ltd/maps


*Visit [https://mapper.eveuniversity.org/ https://mapper.eveuniversity.org]
== Reading the map ==
*Select your character
The map is made of systems of any [[System security|security level]], and the connections between them. The map will show some of their information in compact form. To see the complete set of information about the system, select it on the map and look at the adjacent panels.
*Click Login with EVE Online. Add your username and password if needed
*Click Authorize
<br>


= Basic Functions =
[[File:Pathfinder_system_info.png|thumb|right|On the system bubble you can quickly see the basic information of that system]]


== Selecting a Map ==
=== Connections ===
Connections between systems will change shape and color depending on their properties. These are user-defined and rely upon capsuleers to specify this information by right-clicking on the connection on the map.


First thing you will want to do after logging in, is to select your required map. This will usually be your campus map, but you may also have a personal or shared map. <br>
* Wormhole size limit is indicated by a letter on the wormhole connection
To do this, click the required map at the top of the map screen. <br><br>
* Gate Connections are straight with green cores
* Reduced and critical mass wormhole connections have yellow and red cores
* End-of-life (EOL) wormhole connections have purple outlines


[[File:Mapper_Map_Select.png]]<br><br>
Clicking on the connection gives an overview of the tracked characters passing through the wormhole, and the total mass that has gone through.


*LSC = [[Low_Sec_Campus|Low Sec Campus]] Map
== Managing information ==
*NSC = [[Null_Sec_Campus|Null Sec Campus]] Map
*Solitude = [[Project_Solitude|Solitude Campus]] Map
*HSC = [[High_Sec_Campus|High Sec Campus]] Map
*WHC = [[Wormhole_Campus|Wormhole Campus]] Map
*AMC - [[Amarr_Mining_Campus|Amarr Mining Campus]] Map<br>


== Viewing the info for a System ==
=== Adding Systems ===
There are two ways to add systems.


Select a system to view information about it.
# Automatically by Wanderer as they are jumped into (only works if your character is tracked)
# Manually create systems by right-clicking on the map


=== System Info ===
To move a system on the map, left-click and hold the wormhole, then move your mouse.


[[File:Mapper_System_Info.png]]
To select multiple systems, hold {{button|Shift}} while dragging your mouse.


This panel shows the basic info of the system, security status, planets, sovereignty, faction and any notes.<br><br>
=== Adding Connections ===
After a system has had another system added to it with a wormhole connection this can be linked to a signature in that system. Simply click the "leads to " attribute on the WH signature and select the corresponding system once the new system is present. Setting this will automatically add mass and size limit info on the connection if the wormhole was not K162.


=== Jumps ===
This will only work if the two systems are already connected.


[[File:Mapper_Jumps.png]]
Wormhole connection health should be subsequently verified and set by right-clicking the wormhole connection. This way you can set the mass criticality and end of the lifetime of the connection. EOL connections are automatically deleted 4h 15m after the status is set. The "save mass" option is for informing other map users to not waste the mass of this wormhole.


This panel should show the number of jumps, ship/pod kills and npc kills. <br>
=== Adding Signatures ===
Very useful in determining how busy the system is, but not sure it is currently working.<br><br>
First, make sure the correct system selected in Wanderer. Signatures can be added imported in bulk or individually. It is recommended to import them in bulk as it is much faster and easier to keep the system up-to-date. Pasting signatures directly into the signatures window will update signatures immediately. Use the signature reader to check updates before applying them.


=== Structures ===
To quickly bulk import signatures:


[[File:Mapper_Structures.png]]
* Make sure the correct system is selected in Wanderer
* Copy all signatures ({{button|CTRL}} + {{button|A}} then {{button|CTRL}} + {{button|C}}) from the in-game scan window
* Paste the signatures ({{button|CTRL}} + {{button|V}}) into the signature pane


This panel shows which structures are in system. They need to be manually added by a pilot pasting in their DSCAN info.<br><br>
Using the signature reader:


=== Stations ===
* Make sure the correct system is selected in Wanderer
* Open the signature reader from the top right of the signatures pane
* Copy all signatures ({{button|CTRL}} + {{button|A}} then {{button|CTRL}} + {{button|C}}) from the in-game scan window
* Paste the signatures ({{button|CTRL}} + {{button|V}}) into the signature reader


[[File:Mapper_Stations.png]]
If a signature already existed in the system, the "Last Updated" timer will reset when the signature is updated. A signature that was not copied (i.e. it has expired) will not have its timer updated.


This panel shows which NPC stations are in system. This is automatically populated so should always be up to date.<br><br>
Pressing ({{button|CTRL}} + {{button|Z}} allows for rolling back to a previous record of signatures. Useful if a signature is accidentally deleted or the wrong system's signatures are imported. You can also use the red undo button. However, you can only do this in the first 10 seconds of making the edit.


=== Signatures ===
Preexisting signatures can also be edited or deleted in the signatures panel. Simply double click the signature, change the attributes you want to, and then press Save.


[[File:Mapper_Signatures.png]]
=== Adding Structures ===
Structures can be added to a Wanderer widget by bulk importing from D-Scan. The widget is disabled by default, and you can enable it by going to Map Settings > Widgets. You can then update the structure information by clicking on the edit button. You can change the status of the structure, the owner, and add notes. Only Upwell Structures should be added. If a POS is notable (i.e. has a warp-in trap) it should be noted in the system description, opened by double clicking the system on the map.


This panel shows signatures and anomalies for the system. They must be manually updated by a pilot. <br><br>
To bulk import structures:
* Make sure the correct system is selected in Wanderer
* Click the "D-Scan Reader" icon in the top right of the structures panel
* Copy everything ({{button|CTRL}} + {{button|A}} then {{button|CTRL}} + {{button|C}}) from the in-game D-Scan window
* Paste ({{button|CTRL}} + {{button|V}}) into the Structures widget, or press the blue ''add structure info'' button


=== Routes ===
Due to the browser based nature of Wanderer, multiple bulk imports can occasionally be needed to add all structures on D-Scan. Repeat bulk imports of the same D-Scan will add missing structures from previous imports.


[[File:Mapper_Routes.png]]
== Available tools and intelligence ==


This panel shows routes to specific systems. Jita is added by default. It will take into account any wormholes on the map.<br>
One of the core features of Wanderer is that it provides a variety of intelligence about the local environment in a readily available manner. More specifically, when inspecting any given system, you are provided with the number of Ship & Pod kills. There are also links to [https://evemaps.dotlan.net/ DOTLAN] and [https://anoik.is/ Anoikis] located in the widget containing the system name and security status. Likewise, a truncated version of the killboard showcasing recent ship/pod kills for that system is displayed alongside the other widgets.
You can add further systems to it. <br><br>


=== Killboard ===
You can also use the routes widget, and set Thera as a destination to find the fastest routes leading there. Even if you do not have a direct connection to Thera, as long as you have a connection to a Thera connected system, a route will be displayed. (See below.)


[[File:Mapper_Killboard.png]]
== Personalizing ==


This panel shows any kills recently in the system. Very handy to show how dangerous and busy a system is.<br><br>
You can change certain aspects of how information is presented or handled on the mapper. These settings will only apply to you.


== Updating Signatures ==
The map setting can be changed by clicking the "settings" button on the bottom right corner of Wanderer. This opens a menu with the following options:
=== Adding Single Signatures Quickly ===
* Common - Has the "Show Minimap" setting
* Systems - Highlight certain system types, auto-select splashed
* Connections - Thicker connections, delete connections to linked signatures
* Signatures - Link signature on splash, show unsplashed signatures
* User Interface - Compact bar menu, background pattern, soft background
* Widgets - Able to select which widgets you want to see
* Themes - Change the theme to Pathfinder or Default.


To quickly add a signature (scanned or unscanned), select it in-game and copy (CTRL-C), then select the mapper and paste (CTRL-V).
The widgets can be rearranged by dragging them from the top, or resized by dragging their corners.


=== Adding Single Signatures Manually ===
== Routes ==


To add a signature manually, follow these steps:
In addition, the mapper can look up the shortest routes to your favourite locations from a selected system. Use the Routes widget to add and save routes to specific maps.


* Make sure you have the correct system selected
[[File:Mapper-Routes-settings-screenshot.png|400px|Mapper screenshot]]
* Click the + button in the signatures pane
* Add the Signature ID (the three letters shown in your signatures list. For example, if the ID is RFA-139, you just add RFA)
* Select which type of signature it is
* Add in the description
* Press the + button on this row of information


=== Adding Multiple Signatures ===
== Creating maps ==
Pilots can create private maps in addition to the preexisting corporation maps, however this may only be done on the [https://wanderer.ltd/ public version of Wanderer]. To create a map click the "Create Map" button Maps page (accessible from the sidebar). Private maps can be shared with a limited number of other players.


There are two ways to do this:
=== Map Options ===
==== Scope ====
The types of systems automatically added to the map can be limited by the map maintainer.


* All - Every connection jumped will be automatically added
* Wormholes - Only wormhole connections are added
* Stargates - Only stargate connections are added
* None - No connections are automatically added, but systems and connections can be added manually


<u>Quick Way</u>
Pilot tracking has its flaws; Jump cloning, getting podded, or using Filaments can be misinterpreted as wormhole connections.


* Select all signatures in-game and copy (CTRL-C)
[[Category:Wormholes]]
* Ensure you have the correct system selected in the mapper
[[Category:Exploration]]
* Paste (CTRL-V)
[[Category:Applications]]
 
[[Category:EVE University Services]]
This updates those signatures, or adds them if they don't exist.
You can then press the 'lazy delete' button in advance of pasting to automatically delete any signatures that aren't on your clipboard.
 
<u>Detailed Way</u>
 
* Select all signatures in-game and copy (CTRL-C)
* Ensure you have the correct system selected in the mapper
* In the signatures pane, click the clipboard 'signature reader' button (to the right of the +), this brings up a more detailed window
* Paste (CTRL-V) the signature info into the text field
* Select whether to lazy delete the signatures that aren't in your paste - you should only do this if you've got ALL of the signatures copied from the system
* You will be shown a table that shows what changes you are making, click 'update signatures' if happy with the results
 
This method is great for completely refreshing a system and clearing out any old signatures.
 
=== Manually Deleting Signatures ===
 
If you find the system contains a signature that no longer exists, you can easily delete it by clicking the red cross to the right of the signature.