Difference between revisions of "Pith's Penal Complex"
m (→3rd pocket) |
|||
(10 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{CMBSiteInfo | {{CMBSiteInfo | ||
|name = Pith's Penal Complex | |name = Pith's Penal Complex | ||
− | |type = | + | |type = DED |
|rating = 8/10 | |rating = 8/10 | ||
|location = Null | |location = Null | ||
Line 14: | Line 14: | ||
==Walkthrough== | ==Walkthrough== | ||
+ | {{MessageBox|On Warp-in | ||
+ | |Pith Penal Complexes are run by the retired Amarr captain Dewak Humfry, a fiercely disciplined tactician often referred to as 'Screaming' Dewak by his prisoners. After his service in the Imperial Navy Dewak decided to go into the prison business in the private sector, and business is clearly booming. | ||
+ | DED Threat Assessment: Perilous (8 of 10)}} | ||
+ | |||
+ | The First Gate Required CPU Management 5 | ||
=== 1st pocket === | === 1st pocket === | ||
− | + | Enemies have special names. "Assistant Warden" battleships have ECM. Rats are simply renamed; they don't drop anything atypical from the usual loot. | |
{{NPCTableHead}} | {{NPCTableHead}} | ||
− | {{NPCTableRow|Destroyer| | + | {{NPCTableRow|Destroyer|4-6|Prison Beacon Patrol}} |
− | {{NPCTableRow|Battlecruiser|10|}} | + | {{NPCTableRow|Destroyer|4-6|Prisoner Freighter}} |
− | {{NPCTableRow|Battleship| | + | {{NPCTableRow|Battlecruiser|10|Reserve Task Unit}} |
− | {{NPCTableRow|Sentry|4|Heavy Missile | + | {{NPCTableRow|Battleship|4-5|Prisoner Pickup Team}} |
− | {{NPCTableRow|Sentry|1|Stasis | + | {{NPCTableRow|Battleship|2-3|Dewak's First Officer}} |
+ | {{NPCTableRow|Battleship|4-5|Assistant Warden|ewar=ECM}} | ||
+ | {{NPCTableRow|Sentry|4|Guristas Heavy Missile Battery}} | ||
+ | {{NPCTableRow|Sentry|1|Guristas Stasis Tower|ewar = Web}} | ||
|} | |} | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
− | {{NPCTableRow|Structure|1|Dewak's First Officer's HQ | cargo = Dewak's level 1 decoder }} | + | {{NPCTableRow|Structure|1|Dewak's First Officer's HQ | cargo = Dewak's level 1 decoder}} |
+ | {{NPCTableRow|Accl Gate|1|Acceleration Gate|note=Locked until all ships are destroyed}} | ||
|} | |} | ||
=== 2nd pocket === | === 2nd pocket === | ||
+ | {{MessageBox|On warp-in | ||
+ | |This corridor is used to guard prisoners that are deemed incapable of breaking out by themself (and thus safe enough to contain in low-security facilities) but are "connected" well enough to demand a high security deadspace pocket. | ||
+ | Prisoners, brought here for rehabilitation, have their equipment confiscated by the authorities. Then it is "taxed" heavily to pay upkeep costs and it often leaves the prisoners without any belongings. Dewak keeps these taxes under lock and key, guarded by his number-one warden. | ||
+ | |collapsed=yes}} | ||
+ | The ships are spread out in 2 groups. | ||
{{NPCTableHead}} | {{NPCTableHead}} | ||
− | {{NPCTableRow|Destroyer| | + | {{NPCTableSeparator|Group 1 (Near warp-in, auto-aggro)}} |
− | {{NPCTableRow|Battlecruiser| | + | {{NPCTableRow|Battleship|4|Beacon Watch}} |
− | {{NPCTableRow| | + | {{NPCTableSeparator|Group 2 (50-110 km)}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Sentry|4|Guristas Heavy Missile Battery}} |
− | {{ | + | {{NPCTableRow|Destroyer|2|Pithior Anarchist/Nihilist}} |
− | {{NPCTableRow|Battleship| | + | {{NPCTableRow|Destroyer|3|Perimeter Watch Assistant}} |
+ | {{NPCTableRow|Destroyer|7|Prisoner Freighter}} | ||
+ | {{NPCTableRow|Battlecruiser|2|Pithatis Enforcer/Assaulter}} | ||
+ | {{NPCTableRow|Battlecruiser|1|Perimeter Watch}} | ||
+ | {{NPCTableRow|Battlecruiser|6|Reserve Task Unit}} | ||
+ | {{NPCTableRow|Battleship|2|Perimeter Watch Major}} | ||
+ | {{NPCTableRow|Battleship|5|Prisoner Pickup Team}} | ||
+ | {{NPCTableRow|Battleship|2|Dewak's Dot Warden}} | ||
|} | |} | ||
{{NPCTableHead|Structures}} | {{NPCTableHead|Structures}} | ||
− | {{NPCTableRow| | + | {{NPCTableRow|Red Container|1|Dewak's Dot | cargo =3x Dewak's level 2 decoder|note=Locked}} |
+ | {{NPCTableRow|Structure|1|Deepspace Monitor Base|drop=Passengers}} | ||
|} | |} | ||
Line 70: | Line 92: | ||
! Note | ! Note | ||
|- | |- | ||
− | | | + | | 21st Tier Overseer's Effects |
| 80M ISK | | 80M ISK | ||
| Screaming Dewak Humfry | | Screaming Dewak Humfry | ||
Line 86: | Line 108: | ||
|} | |} | ||
+ | ==See also== | ||
+ | Guide: [https://www.youtube.com/watch?v=ECK5nk5gbDw HAM Tengu] | ||
{{DED Complexes|Guristas}} | {{DED Complexes|Guristas}} | ||
[[Category:DED Complexes]] | [[Category:DED Complexes]] |
Latest revision as of 09:01, 3 January 2024
Pith's Penal Complex | |
---|---|
Type | DED Rated Complex |
Rating | 8/10 |
Found in | Null |
Max ship size | T2 Battleship |
Faction | Guristas |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Pith's Penal Complex is a DED rated complex found in null security space. This site can be found by scanning cosmic signatures.
The acceleration gates in this site let all subcapital ships in.
Walkthrough
On Warp-in |
---|
Pith Penal Complexes are run by the retired Amarr captain Dewak Humfry, a fiercely disciplined tactician often referred to as 'Screaming' Dewak by his prisoners. After his service in the Imperial Navy Dewak decided to go into the prison business in the private sector, and business is clearly booming.
DED Threat Assessment: Perilous (8 of 10) |
The First Gate Required CPU Management 5
1st pocket
Enemies have special names. "Assistant Warden" battleships have ECM. Rats are simply renamed; they don't drop anything atypical from the usual loot.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Dewak's First Officer's HQ | ||||
1 x Acceleration Gate |
2nd pocket
On warp-in |
---|
This corridor is used to guard prisoners that are deemed incapable of breaking out by themself (and thus safe enough to contain in low-security facilities) but are "connected" well enough to demand a high security deadspace pocket.
Prisoners, brought here for rehabilitation, have their equipment confiscated by the authorities. Then it is "taxed" heavily to pay upkeep costs and it often leaves the prisoners without any belongings. Dewak keeps these taxes under lock and key, guarded by his number-one warden. |
The ships are spread out in 2 groups.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Dewak's Dot | ||||
1 x Deepspace Monitor Base |
3rd pocket
Blitz: Kill Screaming Dewak Humfry, bookmark wreck, warp off and wait for site to despawn, warp back and loot.
WD | EWAR | L
| ||
---|---|---|---|---|
2 x Frigate | ||||
5 x Battlecruiser | ||||
1 x Overseer Battleship Screaming Dewak Humfry | ||||
60 km | ||||
~20 x Destroyer | ||||
16 x Battlecruiser | ||||
11 x Battleship |
Loot
Item Name | Est. Value | Drops from | Note |
---|---|---|---|
21st Tier Overseer's Effects | 80M ISK | Screaming Dewak Humfry | 100% drop rate |
pith B-Type module | Screaming Dewak Humfry | ||
Rattlesnake BPC | Screaming Dewak Humfry |
See also
Guide: HAM Tengu