Difference between revisions of "Forgotten Ruins"

From EVE University Wiki
Jump to: navigation, search
m
 
(31 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{NPCTableCSS}}'''Forgotten Ruins''' is a very rare combat relic site found only in the Delve region, especially in the OK-FEM constellation.  Up to T2 [[Battleships]] can enter the site, and it often features large groups of Rogue Drone and Blood Raider rats. This combat site is harder that many lowsec and nullsec ones, and should only be attempted by skilled players.
+
{{CMBSiteInfo
==Walkthrough==
+
|name = Forgotten Ruins
The site is similar to the [[Bloated Ruins]] and [[Wispy Ruins]].
+
|type = combat relic
===Warpin===
+
|rating = Unrated
{{MessageBox|Upon warpin
+
|location = Delve (Null)
 +
|ship limit= T2 Battleship
 +
|faction= Blood Raiders
 +
|faction2= Rogue Drones
 +
|signature strength = 2.5% in Null Sec
 +
}} '''Forgotten Ruins''' is a very rare combat relic site found only in the Delve region, especially in the OK-FEM constellation.  Up to T2 [[Battleships]] can enter the site, and it often features large groups of [[Rogue Drone]] and [[Blood Raider]] rats. This combat site is harder than many lowsec and nullsec ones, and should only be attempted by skilled players.
 +
 
 +
== Walkthrough ==
 +
The site is similar to the [[Bloated Ruins]] and [[Wispy Ruins]]. Try to avoid triggering two waves at once, as the site can then become very difficult.
 +
 
 +
=== Warp-in ===
 +
{{MessageBox|Upon warp-in
 
|Pirate Grave Robber: The ancient ruins in here are taken buddy. Leave now and maybe we'll let you go in one piece.
 
|Pirate Grave Robber: The ancient ruins in here are taken buddy. Leave now and maybe we'll let you go in one piece.
|collapsed=no}}
+
}}
The rats at warpin are passive unless attacked, but have to be destroyed to unlock the gate.
+
The rats at warp-in are passive unless attacked, but have to be destroyed to unlock the gate.
 +
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Acceleration Gate||Gate to Terrace|note= Locked until defenders are dead}}
 +
|}
 
{{NPCTableHead}}
 
{{NPCTableHead}}
 
{{NPCTableRow|Battleship|3|Pirate Grave Robber(Corpus Cardinal)}}
 
{{NPCTableRow|Battleship|3|Pirate Grave Robber(Corpus Cardinal)}}
 
|}
 
|}
{{NPCTableHead|Structures}}
+
 
{{NPCTableRow|Acceleration Gate|1|Gate to Terrace|note=Locked until defenders are dead}}
+
=== First Pocket (Terrace) ===
|}
 
===First Pocket(Terrace)===
 
 
{{MessageBox|Database information
 
{{MessageBox|Database information
 
| DED deep space scouts briefly explored this strange site and left behind a rather cryptic note. As far as you can tell some ancient ruins lie within, but who built them or what treasures might lie buried there are anyone's guess.
 
| DED deep space scouts briefly explored this strange site and left behind a rather cryptic note. As far as you can tell some ancient ruins lie within, but who built them or what treasures might lie buried there are anyone's guess.
|collapsed=no}}
+
}}
 
This room contains rats from the [[Blood Raider]] pirate faction.
 
This room contains rats from the [[Blood Raider]] pirate faction.
 +
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Accl Gate||Gate to Portal|note= 30 km away. Locked}}
 +
{{NPCTableRow|Accl Gate||Gate to Hall|note= 60 km away. Locked}}
 +
|}
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Sentry|2|Blood Stasis Tower|ewar=Web}}
 
 
{{NPCTableRow|Destroyer|4|Corpior Cleric/Devoter}}
 
{{NPCTableRow|Destroyer|4|Corpior Cleric/Devoter}}
 
{{NPCTableRow|Elite Cruiser|3|Elder Corpum Arch Sage/Dark Priest}}
 
{{NPCTableRow|Elite Cruiser|3|Elder Corpum Arch Sage/Dark Priest}}
{{NPCTableRow|Battleship|11|Corpus Archbishop/Harbinger|ewar=Neut}}
+
{{NPCTableRow|Battleship|11|Corpus Archbishop/Harbinger|ewar= Neut}}
{{NPCTableRow|Battleship|1|Blood Raid Commander|trigger=Triggers reinforcements}}
+
{{NPCTableRow|Battleship|1|Blood Raid Commander|trigger= Triggers reinforcements}}
 +
{{NPCTableRow|Sentry|2|Blood Stasis Tower|ewar= Web}}
 +
|}
 +
{{MessageBox|Reinforcements
 +
|More pirates have appeared!
 +
|collapsed= yes}}
 +
{{NPCTableHead|Reinforcements}}
 +
{{NPCTableRow|Elite Frigate|2-3|Elder Corpii Raider/Reaver}}
 +
{{NPCTableRow|Battlecruiser|7|Corpatis Bishop/Fanatic/Phantom}}
 +
{{NPCTableRow|Battleship|9|Corpus Monsignor/Archbishop/Harbinger|ewar= Neut}}
 +
|}
 +
 
 +
=== Second Pocket (Portal) ===
 +
[[image:ForgottenRuinsPortal.jpg|thumb|alt=|Forgotten Ruins - Portal]]
 +
This pocket is optional.
 +
 
 +
{{MessageBox|Database information
 +
|Charred remains and debris litter the area. A confrontation between the pirate scavengers and rogue drones must have taken place some time in the past, as the empty drone bunkers and ruined pirate ship carcasses would indicate.
 +
}}
 +
{{MessageBox|In local
 +
|As you come out of acceleration you notice the resemblance of a space rift in the distance.
 +
|collapsed= yes}}
 +
{{MessageBox|In local
 +
|Corpus Relay Commander: They've found the portal! Destroy them before they escape!
 +
|collapsed= yes}}
 +
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Acceleration Gate||Gate to Hall|note= Locked until room is cleared.}}
 +
|}
 +
{{NPCTableHead}}
 +
{{NPCTableRow|Destroyer|4|Corpior Devoter/Friar}}
 +
{{NPCTableRow|Battlecruiser|3|Corpatis Seer/Shade}}
 +
{{NPCTableRow|Battleship|11|Corpus Archbishop/Harbinger|ewar= Neut}}
 +
{{NPCTableRow|Battleship|1|Corpus Relay Commander (Corpus Pope)|trigger=Attacking triggers reinforcement 1}}
 +
{{NPCTableRow|Sentry|1|Blood Stasis Tower|ewar= Web}}
 +
|}
 +
{{MessageBox|In local (reinforcement 1 spawn)
 +
|As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
 +
|collapsed= yes}}
 +
{{NPCTableHead|Reinforcement 1}}
 +
{{NPCTableRow|Elite Cruiser|6|Elder Corpum Arch Priest/Arch Sage}}
 +
{{NPCTableRow|Battleship|8|Corpus Cardinal/Patriarch}}
 +
{{NPCTableRow|Battleship|1|Corpus Relay Commander (Corpus Pope)|trigger= Attacking triggers reinforcement 2}}
 +
|}
 +
{{MessageBox|In local (reinforcement 2 spawn)
 +
|As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
 +
|collapsed= yes}}
 +
{{NPCTableHead|Reinforcement 2}}
 +
{{NPCTableRow|Battleship|10|Corpus Cardinal/Patriarch}}
 +
|}
 +
 
 +
=== Third Pocket (Hall) ===
 +
[[File:ForgottenRuinsHall.jpg|thumb|alt=|Forgotten Ruins - Hall]]
 +
{{MessageBox|On warp-in
 +
|A large force of drones has taken up residence in this area. They obviously benefit greatly from salvaging the remnants of the former inhabitants, which still litters this patch of space. A drone presence this large could not be formed without an abundance of raw materials.
 +
}}
 +
{{NPCTableHead|Initial defenders}}
 +
{{NPCTableRow|Elite Frigate|11|Strain Hunter/Devilfish/Silverfish/...Alvi}}
 +
{{NPCTableRow|Battleship|10|Alvus Creator/Patriarch Alvus}}
 +
{{NPCTableRow|Sentry|8|Drone Cruise Missile Battery|trigger= Attacking any one triggers battery wave}}
 
|}
 
|}
 +
{{NPCTableHead|Battery wave}}
 +
{{NPCTableRow|Elite Frigate|4|Strain Decimator/Infester Alvi|point= yes|ewar= Web}}
 +
{{NPCTableRow|Battlecruiser|3|Defeater/Striker/...Alvatis}}
 +
{{NPCTableRow|Battleship|3|Alvus Queen/Matriarch Alvus}}
 +
|}
 +
There are 6 '''Floating Debris''' containers that must be hacked with a Relic Analyzer before getting access to their contents.
 +
{{NPCTableHead|Structures}}
 +
{{NPCTableRow|Acceleration Gate|1|Gate to Sanctum|note=Locked until room is cleared.}}
 +
{{NPCTableRow|Hackable|6|Floating Debris|note= Medium difficulty|trigger= Successful hack triggers smartbomb wave}}
 +
|}
 +
{{MessageBox|Smartbomb trigger
 +
|Someone has triggered an ancient land mine! All ships inside the blast radius take damage.
 +
}}
 +
 +
=== Fourth Pocket (Sanctum) ===
 +
{{MessageBox|On warp-in
 +
|The source of the drone infestation seems to lie in this deadspace pocket, located inside a fiery nebula. The extreme and hostile environment, accompanied by a very heavy drone presence, seems to have kept most of the looters away, as two fully intact ancient ruins would indicate.
 +
}}
 +
The Drone Creation Compound fires Citadel Explosive torpedoes that deal very high Explosive damage. Recommend at least 70% resists to Explosive damage.
 +
{{NPCTableHead|Initial defenders}}
 +
{{NPCTableRow|Elite Cruiser|14|Strain Atomizer/Nuker/...Alvum}}
 +
{{NPCTableRow|Battleship|16|Alvus Creator/Patriarch Alvus}}
 +
{{NPCTableRow|Sentry|6|Tower Sentry Drone III}}
 +
{{NPCTableRow|Sentry|1|Hive Mother|note= Has an active tank that requires about 400-500 DPS to break|trigger= Attacking triggers reinforcements|cargo= 20th Tier Overseer's Personal Effects, Mindlink implant, drone alloys}}
 +
 +
There are 2 Ancient Ruins containers that must be hacked with a Relic Analyzer before getting access to their contents. Hacking can trigger a spawn of Blood Raiders (4xBS,3xCruisers). Approaching a container can also trigger an explosion.
 +
{{MessageBox|Smartbomb trigger
 +
|Huge bursts of energy and material spurt from the ancient ruins as someone approaches them.  Some kind of ancient technology seems to have been put in place to protect the ruins.  Your ship takes damage 3000!
 +
}}
 +
 +
Hive has an active tank that requires about 400-500 DPS to break.
 +
Rare chance Kasham Murdec arrives.  No loot.
 +
 +
[[Category:Unrated Complexes]][[Category:Relic sites]]

Latest revision as of 11:18, 29 April 2023

Site Details
Forgotten Ruins
Rating Unrated
Found in Delve (Null)
Max ship size T2 Battleship
Faction Blood Raiders
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Faction Rogue Drones
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinThermal damage Th
Sig. strength 2.5% in Null Sec

Forgotten Ruins is a very rare combat relic site found only in the Delve region, especially in the OK-FEM constellation. Up to T2 Battleships can enter the site, and it often features large groups of Rogue Drone and Blood Raider rats. This combat site is harder than many lowsec and nullsec ones, and should only be attempted by skilled players.

Walkthrough

The site is similar to the Bloated Ruins and Wispy Ruins. Try to avoid triggering two waves at once, as the site can then become very difficult.

Warp-in

Upon warp-in
Pirate Grave Robber: The ancient ruins in here are taken buddy. Leave now and maybe we'll let you go in one piece.

The rats at warp-in are passive unless attacked, but have to be destroyed to unlock the gate.

Structures
WD EWAR L


Acceleration Gate Gate to Terrace Locked until defenders are dead
WD EWAR L


Battleship 3 x Battleship Pirate Grave Robber(Corpus Cardinal)

First Pocket (Terrace)

Database information
DED deep space scouts briefly explored this strange site and left behind a rather cryptic note. As far as you can tell some ancient ruins lie within, but who built them or what treasures might lie buried there are anyone's guess.

This room contains rats from the Blood Raider pirate faction.

Structures
WD EWAR L


Acceleration Gate Gate to Portal 30 km away. Locked
Acceleration Gate Gate to Hall 60 km away. Locked
Initial defenders
WD EWAR L


Destroyer 4 x Destroyer Corpior Cleric/Devoter
Elite Cruiser 3 x Elite Cruiser Elder Corpum Arch Sage/Dark Priest
Battleship 11 x Battleship Corpus Archbishop/Harbinger Energy Neutralizer
Battleship 1 x Battleship Blood Raid Commander Triggers reinforcements
Sentry 2 x Sentry Blood Stasis Tower Stasis Webifier
Reinforcements
More pirates have appeared!
Reinforcements
WD EWAR L


Elite Frigate 2-3 x Elite Frigate Elder Corpii Raider/Reaver
Battlecruiser 7 x Battlecruiser Corpatis Bishop/Fanatic/Phantom
Battleship 9 x Battleship Corpus Monsignor/Archbishop/Harbinger Energy Neutralizer

Second Pocket (Portal)

Forgotten Ruins - Portal

This pocket is optional.

Database information
Charred remains and debris litter the area. A confrontation between the pirate scavengers and rogue drones must have taken place some time in the past, as the empty drone bunkers and ruined pirate ship carcasses would indicate.
In local
As you come out of acceleration you notice the resemblance of a space rift in the distance.
In local
Corpus Relay Commander: They've found the portal! Destroy them before they escape!
Structures
WD EWAR L


Acceleration Gate Gate to Hall Locked until room is cleared.
WD EWAR L


Destroyer 4 x Destroyer Corpior Devoter/Friar
Battlecruiser 3 x Battlecruiser Corpatis Seer/Shade
Battleship 11 x Battleship Corpus Archbishop/Harbinger Energy Neutralizer
Battleship 1 x Battleship Corpus Relay Commander (Corpus Pope) Attacking triggers reinforcement 1
Sentry 1 x Sentry Blood Stasis Tower Stasis Webifier
In local (reinforcement 1 spawn)
As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
Reinforcement 1
WD EWAR L


Elite Cruiser 6 x Elite Cruiser Elder Corpum Arch Priest/Arch Sage
Battleship 8 x Battleship Corpus Cardinal/Patriarch
Battleship 1 x Battleship Corpus Relay Commander (Corpus Pope) Attacking triggers reinforcement 2
In local (reinforcement 2 spawn)
As the Relay Commander is attacked, he calls for backup! More hostile ships are incoming!
Reinforcement 2
WD EWAR L


Battleship 10 x Battleship Corpus Cardinal/Patriarch

Third Pocket (Hall)

Forgotten Ruins - Hall
On warp-in
A large force of drones has taken up residence in this area. They obviously benefit greatly from salvaging the remnants of the former inhabitants, which still litters this patch of space. A drone presence this large could not be formed without an abundance of raw materials.
Initial defenders
WD EWAR L


Elite Frigate 11 x Elite Frigate Strain Hunter/Devilfish/Silverfish/...Alvi
Battleship 10 x Battleship Alvus Creator/Patriarch Alvus
Sentry 8 x Sentry Drone Cruise Missile Battery Attacking any one triggers battery wave
Battery wave
WD EWAR L


Elite Frigate 4 x Elite Frigate Strain Decimator/Infester Alvi Warp Disruptor Stasis Webifier
Battlecruiser 3 x Battlecruiser Defeater/Striker/...Alvatis
Battleship 3 x Battleship Alvus Queen/Matriarch Alvus

There are 6 Floating Debris containers that must be hacked with a Relic Analyzer before getting access to their contents.

Structures
WD EWAR L


Acceleration Gate 1 x Gate to Sanctum Locked until room is cleared.
Hackable Structure 6 x Floating Debris Medium difficulty Successful hack triggers smartbomb wave
Smartbomb trigger
Someone has triggered an ancient land mine! All ships inside the blast radius take damage.

Fourth Pocket (Sanctum)

On warp-in
The source of the drone infestation seems to lie in this deadspace pocket, located inside a fiery nebula. The extreme and hostile environment, accompanied by a very heavy drone presence, seems to have kept most of the looters away, as two fully intact ancient ruins would indicate.

The Drone Creation Compound fires Citadel Explosive torpedoes that deal very high Explosive damage. Recommend at least 70% resists to Explosive damage.

Initial defenders
There are 2 Ancient Ruins containers that must be hacked with a Relic Analyzer before getting access to their contents. Hacking can trigger a spawn of Blood Raiders (4xBS,3xCruisers). Approaching a container can also trigger an explosion.
WD EWAR L


Elite Cruiser 14 x Elite Cruiser Strain Atomizer/Nuker/...Alvum
Battleship 16 x Battleship Alvus Creator/Patriarch Alvus
Sentry 6 x Sentry Tower Sentry Drone III
Sentry 1 x Sentry Hive Mother Has an active tank that requires about 400-500 DPS to break Attacking triggers reinforcements 20th Tier Overseer's Personal Effects, Mindlink implant, drone alloys
Smartbomb trigger
Huge bursts of energy and material spurt from the ancient ruins as someone approaches them. Some kind of ancient technology seems to have been put in place to protect the ruins. Your ship takes damage 3000!

Hive has an active tank that requires about 400-500 DPS to break. Rare chance Kasham Murdec arrives. No loot.