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Save the Miners: Difference between revisions

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m Added mission breifing
ArinBot (talk | contribs)
m Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes
 
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{{NPCTableCSS}}{{MissionLinks}}
{{MissionLinks}} {{NPCTableCSS}}


{{Template:Missiondetails
{{Missiondetails
|Level= 3
|Level= 3
|Type= Encounter
|Type= Encounter
|Objective=
|Objective=
|Space type Deadspace with gates
|Faction1= Gallente Federation
|Faction1= Gallente Federation
|DamageToDeal=  
|DamageToDeal=  
|DamageToResist=
|DamageToResist=
|EWAR= Target Dampening (Cruisers)
|ShipSuggestion= Hurricane, Ferox
|ShipSuggestion= Hurricane, Ferox
|Extra: damp (cruisers)
|StandingLoss= Minor Standing loss with Gallente for killing ships.
|Extra=
}}
}}
Space type Deadspace with gates
{{MissionBriefing
{{MissionBriefing
|Yes. Well, not me personally — but Ducia Foundry needs your help. As you probably know, Ducia often sends mining ops into dangerous areas. Most of the time, they are able to handle whatever belt-rats come along, but it sounds like something terrible has happened this time. They lost contact with their mining colony in Mehatoor.  
|Yes. Well, not me personally — but Ducia Foundry needs your help. As you probably know, Ducia often sends mining ops into dangerous areas. Most of the time, they are able to handle whatever belt-rats come along, but it sounds like something terrible has happened this time. They lost contact with their mining colony in Mehatoor.  
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We fear its already too late, but we have to do something. We‘ve made several attempts to contact them, but their com network appears to be down.  
We fear its already too late, but we have to do something. We‘ve made several attempts to contact them, but their com network appears to be down.  


We want you to enter the Mehatoor system and look for survivors. If you find any, pick them up and bring them to me. And be careful. We don't know what might be out there.  
We want you to enter the Mehatoor system and look for survivors. If you find any, pick them up and bring them to me. And be careful. We don't know what might be out there.
 
}}
! }}


{{NPCTableHead|Warpin}}
=== Warp-in ===
{{NPCTableHead}}
{{NPCTableRow|Cruiser|3-6|Gallente Privateer}}
{{NPCTableRow|Cruiser|3-6|Gallente Privateer}}
|}
|}


{{NPCTableHead|Pocket 1<br>
=== Pocket 1 ===
Spawn 1}}
{{NPCTableHead|Spawn 1}}
{{NPCTableRow|Cruiser|3-6|Gallente Privateer Leader}}
{{NPCTableRow|Battlecruiser|3|Gallente Privateer|trigger=Final kill of these is trigger for second spawn.}}
{{NPCTableRow|Battlecruiser|3|Gallente Privateer|trigger=Final kill of these is trigger for second spawn.}}
{{NPCTableRow|Cruiser|3-6|Gallente Privateer Leader}}
|}
|}
{{NPCTableHead|Spawn 2}}
{{NPCTableHead|Spawn 2}}
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|}
|}


{{expansion past|
===Warp-In===
Group upon warp in may vary.


3-6x Gallente Privateer (Cruiser)<br>
{{Missionrelated}}
 
===Pocket 1===
 
Destroying the last Privateer spawns the next wave. The last Privateer of the 2nd spawn drops the cargo container with the mission objective in it.
 
Spawn 1 (warp-in):<br>
3x Gallente Privateer (Battlecruiser)**Final kill of these is trigger**<br>
1x Gallente Privateer Leader (Battlecruiser)<br>
 
Spawn 2:<br>
2x Gallente Privateer (Cruiser)**Final kill is trigger**<br>
 
Spawn 3:<br>
2x Gallente Privateer (Battlecruiser)<br>


'''Blitz:'''<br>
[[Category:Security missions]]
No blitz, Can drops from last ship killed.
 
'''Tags to be looted:'''<br>
3x Federation Navy Command Sergeant Major Insignia I ( cruisers in Pocket 1)<br>
7x Federation Navy Fleet Captain Insignia I<br>
7x Federation Navy Fleet Major Insignia I<br>
}}
 
{{Missionrelated}}
[[Category:Mission reports]]